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Whoever said "Graphics don't matter" never played Shadow Madness. Shadow Madness is truly hideous to behold in its own right - even worse when compared with the RPG masterpieces it seeks to emulate. To start, the game features the most heinous character art in an RPG. Stinger is a, er... "colorful" caricature of FF7's Cloud, sporting a natty ponytail, a cute little red vest and a big sword. Harv-5 is a barrel adorned with a tin cappuccino cup, googly eyes, and a straw hat. And Windleaf... well, she just has to be seen to be believed. Other character designs include an old man's head atop a floating dinner plate, and a fat woman with cheesy cyberpunk-like sunglasses. As if their core concepts weren't terrible enough, Shadow Madness' artists spared just about all efforts to bring them to life. Monsters and characters alike are decidedly low on polygons, textures, and animation. If the frame rate were decent, this kind of problem could be overlooked - maybe. The spell "effects" generally consist of expanding spheres with different textures, or sloppily rendered FMV summon sequences that look far less impressive than the real-time summon spells of Final Fantasy VII. Attempting to stray from the current trend of polygonal world maps, Shadow Madness instead uses a truly bleak, crayon-drawn series of 2D maps with no detail or visual appeal whatsoever. In what could have been a nice touch, Craveyard added character portraits to all dialog boxes - unfortunately, the crude, cartoonish nature of the portraits is as bad as the rest of the game's art and takes any impact from the accompanying text. The rendered backgrounds range from extremely drab to average, doing nothing to improve the overwhelmingly terrible visual experience that is Shadow Madness. To re-create an eyesore of this caliber would truly take effort. Surprisingly enough, amidst all of this, Shadow Madness somehow manages to pull an above-average musical score. Sporting a large variety of tunes for every situation, the music subtly and attractively evokes the game's darker nature and avoids the over-the-top orchestrations most RPGs tend to employ.
Shadow Madness is a decent story shrouded by years of bad decisions. As painful as it is to say so, seeing Craveyard disband after threats of a Shadow Madness sequel almost seems like a good thing. Shadow Madness is a curiosity and a cautionary tale of development for the ages, and should remain little more than that. --Peter Bartholow
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc.
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Most Helpful Customer Reviews
11 of 12 people found the following review helpful:
4.0 out of 5 stars
Many flaws, but one ingredient makes it superb!,
By A Customer
= Durability:5.0 out of 5 stars = Fun:4.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Shadow Madness (Video Game)
You may have heard bad things about this game. And they're probably all true, because this game has many flaws. The cutscenes are kinda crappy, the battles could of been made easier to control, the polygons are kind of bad, but one thing that they probably didn't mention is that this game has one of the Best storylines i've ever seen in a game. I'm talking Xenogears, and FF7 calibur here. I think that the storyline is also very unique. The graphics look great when they're not moving, but when ur playing the game, the frame-rate slows down, and little fuzzy spots show up, but as I said, the storyline is the key. If your expecting another FF7, it's just not gonna happen here, but the storyline is probably just as good. This game deserves way more credit than it got. The pre-rendered backgrounds are very nice though. But this also makes the game 2D. But The Storyline RULES I say. So just go out and get this game.
5 of 5 people found the following review helpful:
5.0 out of 5 stars
An unfairly maligned gem,
By
This review is from: Shadow Madness (Video Game)
Admittedly, the graphics could be better. But if you look past that, you'll find an excellent story, a well-realized world, interesting characters, excellently written dialogue, and an indefinable sense of fun and adventure that kept me playing hour after hour. Give it a chance.
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Makes one Nostalgic,
By A Customer
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Shadow Madness (Video Game)
Although i found the game a little difficult to get the hang of at first, i think this is one of the best RPG's i've played. the graphics aren't the best, but that's never what really matters to a true gamer. What i found so great about the game was the storyline and the original characters. The script blew my mind with how smoothly it was written. it reminded me of conversations with my friends. i haven't read such a good script since Crono Trigger.
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