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10 Reviews
5 star:
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4 star:
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3 star:
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2 star:    (0)
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5.0 out of 5 stars Shadow Madness' Strategy Guide is excellent!
I beat Shadow Madness about less than 30 hours with its Prima's Official Strategy Guide. That book helps me a lot and understand what I do with that game. I hope you buy that book.
Published on March 30, 2002 by Nicholas L. Anglin

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1 of 1 people found the following review helpful:
1.0 out of 5 stars A disappointment.
This book is really only suited for imbeciles
Published on April 1, 1999


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1 of 1 people found the following review helpful:
1.0 out of 5 stars A disappointment., April 1, 1999
By A Customer
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
This book is really only suited for imbeciles
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5.0 out of 5 stars Shadow Madness' Strategy Guide is excellent!, March 30, 2002
By 
Nicholas L. Anglin (Garden Grove, CA USA) - See all my reviews
(REAL NAME)   
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
I beat Shadow Madness about less than 30 hours with its Prima's Official Strategy Guide. That book helps me a lot and understand what I do with that game. I hope you buy that book.
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4.0 out of 5 stars I don't know about the book, but the game rocks, June 23, 1999
By A Customer
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
I don't know about the book, but the game rocks have you ever felt so moved or ever laughed out loud from a joke on a game? this one will make you
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4.0 out of 5 stars It serves it's purpose..., June 21, 1999
By A Customer
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
I found this title to be no less useful than the online and magazine FAQs available for it. Maps are given to the players when you need them most (i.e., the maze sections) and the walkthrough is extremely legible. The enemy compendium is ultra-comprehensive; each and every detail about the creatures is explained to the player quite nicely. However, the guide does lack in some other essential areas. Most notable is the absence of item/weapon/armor lists with stats and "equipable" info about each one with respect to each character. Only the magical forms of these items are covered. In addition, none of the off-the-beaten-path areas in the dungeons are covered, and thus certain items and wares can be missed if one follows the walkthrough verbatim. More time should have been devoted to this rather than filling up space with game plot summary. In addition, there are [a few] mistakes in the directions the walkthrough provides, such as "right" when it should say "left." Aforementioned flaws aside, you will be able to get through Shadow Madness with no problem with this guide. Just realize that it's not the most complete thing around--use other FAQs to "fill in the blanks", if you will.
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4.0 out of 5 stars i like it i like, June 18, 1999
By A Customer
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
its the best cheatbook eve
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1 of 2 people found the following review helpful:
3.0 out of 5 stars A good book through and through, July 13, 1999
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
All and all a good book, it just lacks most of the secrets and info about the out of the way places, not a croud pleaser, not a blowout, all it does is tell you how to beat the game. It does give intersting detail about the characters though.
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1 of 2 people found the following review helpful:
5.0 out of 5 stars pretty helpful, June 29, 1999
By A Customer
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
This book helped me a lot during the game and is very good, but there are some parts where it didn't help much
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1 of 3 people found the following review helpful:
5.0 out of 5 stars The game is the best game I have ever played., July 3, 1999
By A Customer
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
This game is amasing and far surpases Final Fantasy 7 my used to be favorite game. I like how every city/place you can go has a mystery or problem to solve in it. The summon spells are spectacular. Also it is good how you can get so many different armor and items. Great Grafics. I would say this is the best rpg ever.
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0 of 2 people found the following review helpful:
5.0 out of 5 stars All that I could have hoped for, June 20, 2002
By 
Bruce Chalmers (Fredericksburg, Virginia United States) - See all my reviews
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
The game is the smartest most creative, greatest RPG there ever was and there ever will be. For fans of the game or people that cant beat the Maddness both, this is certainly a must own. It gives endless battle details to help you out, and a few jokes on the screen captures to keep you reading. It is helpful the most when you are trapped in a maze and can't find your way out, there is a fully detailed map. To make a long story short, a great book for a timeless RPG game.
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0 of 2 people found the following review helpful:
4.0 out of 5 stars Too much like other RPG's but still some good parts, June 23, 1999
By A Customer
This review is from: Shadow Madness: Prima's Official Strategy Guide (Paperback)
The one thing that makes this game different from other games is the beautiful Summon Spells. As soon as you cast them a great FMV follows up and you dont have to watch it if dont want to. But that was about the only new thing, sure the fighting system was bit different but it was nothing spectacular. I gave this a 4 because even though it's not much different than other RPG's it's still not crapy because most other RPG's are good also.
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Shadow Madness: Prima's Official Strategy Guide
Shadow Madness: Prima's Official Strategy Guide by Steve Faragher (Paperback - April 28, 1999)
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