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Shadow Man

by Acclaim Studios
PlayStation
Mature
3.7 out of 5 stars  See all reviews (19 customer reviews)

Price: $69.95 & FREE Shipping. Details
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  • Rated "M" - Animated Blood and Gore, Violence
  • 1 Player
  • Analog Control Compatible

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Product Details

  • ASIN: B00000K1V7
  • Media: Video Game
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #32,522 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Product Description

Product Description

Send Evil back to Darkness. Live the nightmare. PS1.

Review

When a publisher lists Sylvia Path as inspiration for a new game, as Acclaim does with Shadow Man, you know you're dealing with a different kind of game (or at least a different kind of development team). According to its creators, the third-person 3D adventure Shadow Man was inspired as much by poet Plath, and painters Bruegel and Bosch, as by Mario.

But wintery New Englander Plath, for all her dark desolation, couldn't be farther from the Southern bayou, savage, exotic feel of voodoo New Orleans, where Shadow Man is set. Main character Mike LeRoi is an English lit graduate, and like many with such degrees, he has trouble finding work in his chosen field. He instead becomes a part-time hit man, spending his days sending men to the shadow world. His career is abruptly cut short, however, when he, along with his family, is killed in a car accident.

Meanwhile, Mama Nettie, a powerful force in the New Orleans voodoo world, dreams of the Apocalypse. She sees five serial killers open portals between the world of the living - Liveside - and the world of the dead - Deadside. And the Five guide the damned souls through the portals, then use them to take over Liveside.

In terror, Mama Nettie creates the Mask of Shadows, resurrects LeRoi, and implants the mask in his chest, transforming him into the voodoo warrior Shadow Man, whose task is to prevent the early Apocalypse Mama Nettie envisioned.

As Shadow Man, you load each hand up with one of 50 weapons, from the Shadowgun to the .50 Desert Eagle, enabling you to kill twice as quickly. Visibility in game environments is remarkable - you see well into the horizon, and the fog is far more for effect than cover-up. Iguana UK attributes this to its VISTA (Virtually Integrated Scenic TerrAin) engine, which takes advantage of binary space partition technology and essentially lets you see all the way to the horizon - without having to shroud anything in fog.

And the seeing is a pleasure when the graphics are as good as these. The version of the game we saw was running on a high-end PC with a 3Dfx card, so the graphics on the Nintendo and PlayStation will obviously be different. But the graphics are incredibly lush - and creepy.

From the Asylum to the London Underground, you'll cross over from the world of the living to the world of the dead, both equally unnerving in completely different ways: Each Liveside location is home to one of the serial killers (like the Florida Everglades, the New York tenements), and each Deadside environment is filled with dead people and zombies.

Because you can use both hands, you'll have the advantage of being able to do two things at once, much like a real person can - you can fire your gun with one hand and pick up keys, unlock a door, or perform some similarly useful action with the other. Or, as Guy Miller, project manager for Shadow Man, points out, you can do all kinds of things like "Killing, with two guns. Killing, with one gun and a voodoo weapon. Killing, with a gun in one hand and a flashlight in the other. Killing, with a gun in one hand as you pull yourself up a cliff face with the other hand. Killing, with a voodoo weapon in one hand as you hang with the other hand from a rope suspended above a chasm.... The killing permutations of the player-character's ambidexterity are pretty much endless."

Shadow Man is a third-person adventure and bears the inevitable comparison to Tomb Raider. There is some similarity in play, but bringing that up seems to irk Miller. "Tomb Raider is fundamentally linear, fundamentally a flick-a-switch shooter, fundamentally annoying in that each jump you make must be pixel-perfect, and you get punished for not making that pixel-perfect jump. Shadow Man is nonlinear, is not merely a flick-a-switch shooter, will not punish you with pixel-perfect jumps, and has locational gameplay, inasmuch as the environments will dictate the type of gameplay." Gameplay, he argues, is instead a combination of Marioesque platform/puzzle-solving (about 50 percent) and bloody gore fests (50 percent).

Also, Iguana UK has designed Shadow Man as a more nonlinear game. You still have certain tasks that must be accomplished before others are even attempted, but you'll also play through sections where the levels can be completed in any order you choose, and some backtracking and zigzagging through levels is required in order to complete the game. But whichever path you choose through the game, all routes lead to a single end. "There's a mystery at the heart of the game," Miller says, "the answer to which'll blow your mind and make you wonder if you're really playing a game at all." (Staff)

--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. GameSpot and the GameSpot logo are trademarks of GameSpot Inc. -- GameSpot


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Customer Reviews

3.7 out of 5 stars
(19)
3.7 out of 5 stars
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Most Helpful Customer Reviews
3 of 3 people found the following review helpful
5.0 out of 5 stars Shadow Man is scary and fun! September 25, 1999
By A Customer
Durability: 4.0 out of 5 stars    Educational: 2.0 out of 5 stars    Fun: 5.0 out of 5 stars   
When I first shelled out the 60 bucks for the Nintendo 64 version of this game I was a bit skeptical. The box made it look good, but I had been disappointed recently by Castlevania 64 and Superman (64). But this game really kicks butt!
Fans of Zelda 64 and Super Mario 64 will love this game, as I did. The game is very non-linear. In other words, you have no set goals at first, just freedom to roam around, searching for items and wasting freakies. The bad guys are pretty cool looking and at one point in time, when I was playing alone in the dark, I actually became scared! What fun!
Definitely get this game because it is well worth the money and will take you a while to beat. I bought a hint book and it's still taken me over 20 hours!
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9 of 13 people found the following review helpful
1.0 out of 5 stars Playstation Version Severely Disappointing October 11, 1999
By A Customer
Durability: 2.0 out of 5 stars    Educational: 1.0 out of 5 stars    Fun: 1.0 out of 5 stars   
I bought this game on the faith that it just might be of the graphic caliber of SoulReaver. Imagine my dismay when I actually saw it. My first instinct was to snap the disc in half, my second to return it. The graphics are boxy, flat and pixilated, the movements hardly refined and the transitions horrid. I would suggest you buy SoulReaver instead. Now that is a prime example of what can be done for the Playstation. Whatever you do, do NOT get this game for PSX.
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5.0 out of 5 stars Fun Game... But Please Read. February 24, 2010
Fun: 5.0 out of 5 stars   
Okay, I was about thirteen and a friend of my mother had this game. I watched him play for hours and I realized I really wanted the game. After constant pestering (I was a kid) he gave it to me.
Now, over seven years later, it is still my favorite game... But there are problems.

Do NOT get the PSX version of this game. it is by far the worst version. I would recommend, since I own (and only bought n64 and Dreamcast for this title) the Dreamcast version, considering the n64 has a few things missing.

The reason the PSX version is so bad, well... reasons:

1. Terribly converted graphics - It's like playing an original Nintendo, only worse because it is supposed to be 3D.

2. Terrible controls - This is the only version that suffers from the control factor. You have to execute your jumps perfectly, there is no grace point. It's like Tomb Raider II, only worse... a lot worse. Not to mention, then you're strafing, sometimes he will get locked in the motion and fall into lava or something.

3. Extreme load times - Ok, so I know the levels are massive (taking about 4 to 5 hours a pop once the game really steps up) but I timed the load length once and clocked a 1:36 second load for one of the smallest levels in the game (Mordant Street, NY).

and... get ready.

4. There are a lot of things amended from this version. Little things that don't really matter (Mike's glasses, One-liners from Jaunty and Netty when you're not engaged in a cutscene, little decorative trinkets here and there) to things that are very important (I've beaten this game about thirty times, with a guide, and there are not 120 dark souls in the game each time [sometimes there are a few that fail to load I guess, yet load other times]).
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2.0 out of 5 stars Get this game for another console December 14, 2008
Fun: 1.0 out of 5 stars   
Shadow Man on its own is an awesome adventure game with nonlinear exploration and a dark and twisted plot that becomes more and more interesting as you progress.

HOWEVER-and that's a very BIG however, DO NOT buy this game for the playstation. The graphics are horrible! The textures and pixels block together in a muddy picture that will make you squint after about 3 minutes of gameplay. On top of that, the framerate is bearable at some moments, but more often you'll find yourself straining to see what's happening as you move in what looks like a slideshow.

The controls work well, and it's still a good game, but the bottom line is if you get the playstation version of Shadow Man you will most likely be very dissapointed because of the nightmarish graphics.

If you're willing to risk your money on it though, Shadow Man is a deeply involving adventure that is vaguely based on the original comic books. Acclaim significantly changed the whole look and feel of the franchise, making it much darker and creepier. Even on the playstation, the ambient ghoul-filled areas you explore can become uniquely hellish and terrifying. There are so few action-adventure games out there like this one.

You travel through the pre-apocalyptic world of the living and the demon-infested wasteland of the dead from a camera that follows behind the character. You can rotate the camera at 90 degree intervals which can feel complicated at first, but it is necessary for surviving certain dangerous traps. (getting the right angles).

There is also a lot of item-collection, but it doesn't feel tedious and the rewards are worth it.
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By dom r.
Fun: 5.0 out of 5 stars   
Very strange and gloomy, and very complex 3d environments. The exploration amongst this crazy world is also very complex and intricate as you find cadeau that look like strange red peppers that will give you later use as you insert them into the slots of special consoles of some kind that you later find in such a complex world with the weirdest looking goons that you will come across. This game is alot like Legacy of Kain but more freaky and dark-like as you find evil dark souls hidden within govi objects and giant goons, and hunt down bad serial killers. And if that wasn't enough, there are many areas of the very weird and unique environments that you are not able to pass yet, such as hot burning coals as ground, bloody waterfalls outdoors and in condemned houses(yes you heard me right), deep acid water, rock barriors,etc, but once you find a certain artifact you will gain powers to allow to walk on the hot coals, swim in deep acid water and break rock barriors to go to new areas. This game is just breath taken and one of my favorites along with Shadowman 2econd coming on PS2, I love both of them.
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Most Recent Customer Reviews
5.0 out of 5 stars I love it. I love the depth of the game ...
I played this game many years ago on my Nintendo 64. I have played many games over the years but nothing compared to this. Read more
Published 1 day ago by Phil
5.0 out of 5 stars Five Stars
Bought for my dad and he loved being able to play it.
Published 1 month ago by Rachel Jeanne Malone
5.0 out of 5 stars Love this OG game!
The graphics may not be the best but the story line rocks and if you like creepy you will love this game. I know I do. Read more
Published 1 month ago by Candy Davis
3.0 out of 5 stars I like it. It arrived in a couple days
An interesting game, worth playing. I like it. It arrived in a couple days. Lucky me! It wasn't supposed to get till next week or till the 26th of February.
Published 3 months ago by Matt
4.0 out of 5 stars Here to defend a solid game
Yes the Pc version has better graphics and even the n64 runs better with the expansion pack the playstation's version is overall the worst but is still good imo (the graphics are... Read more
Published on May 16, 2013 by Jason Jay
5.0 out of 5 stars great
came in case with no scratches on the back. still had booklet and map to the game inside. was very happy to receive this as I have been looking for this game for years
Published on February 21, 2013 by bobbie
4.0 out of 5 stars Shadowman for Playstation
I had played this game before on the Nintendo 64. I am currently going back and getting some of my old school favorites. This is one of those games. Read more
Published on November 27, 2010 by Cesar Cervantes
5.0 out of 5 stars Shadow Man
This game has a great story line which has good graphics and sound effects.The voice acting and game play are great.The game will last you 70 to 80 hours of game play. Read more
Published on January 20, 2008 by Eric Jacobs
3.0 out of 5 stars Entertaining but could be much better
This game was a bit of a disappointment. The Shadowman comic book series was a well-done piece of work, but this game smacks of a cheap imitation of Soul Reaver. Read more
Published on October 11, 2001 by Kindle Customer
1.0 out of 5 stars Shadow Man
i was so excited about playing this game after seeing the cover and reading the storyline...but it totally let me down...
Published on July 8, 2001
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