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5.0 out of 5 stars good book
It has a lot of goodies to help and hurt magic users. Not as many new mentor spirits as I was expercting, but more traditions than I expected. Also, the idea of apsect mages being regular with a negative quality is rediculous.

Some of the optional side bars look like good ideas.
Published on November 11, 2009 by Avatar

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6 of 8 people found the following review helpful:
3.0 out of 5 stars Rehash of old ground.
Street Magic is the magic system update/compilation for Shadowrun 4th edition. As a fan of Shadowrun for 15 years now, I have to say this is not the best effort I've ever seen put out for one of role-playing's most original, in-depth settings.
While having access to 4th ed. rules for all the nice crunchy bits the good folks behind Shadowrun have come up with in the...
Published on May 21, 2008 by Terence W. Connors


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6 of 8 people found the following review helpful:
3.0 out of 5 stars Rehash of old ground., May 21, 2008
This review is from: Shadowrun: Street Magic (FPR26004) (Hardcover)
Street Magic is the magic system update/compilation for Shadowrun 4th edition. As a fan of Shadowrun for 15 years now, I have to say this is not the best effort I've ever seen put out for one of role-playing's most original, in-depth settings.
While having access to 4th ed. rules for all the nice crunchy bits the good folks behind Shadowrun have come up with in the preceding years is good, I was honestly expecting more; more backstory, more mystical advancements, more supernatural challenges. These updates to the magic rules could have been printed in a booklet format. There are no new revelations about the world of magic in Shadowrun, and that's a big disappointment.
That being said, if you plan to play a magic-rich game of Shadowrun, this book is still worth the nuyen. At the least, it'll give you the tools to make new players go, "But that kind of magic wasn't in the book!" To any of Catalyst Game Lab's folks who might read this:
SOTA effects everything, chummers, even magic.
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5.0 out of 5 stars good book, November 11, 2009
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Avatar (Mesa, AZ United States) - See all my reviews
This review is from: Shadowrun: Street Magic (FPR26004) (Hardcover)
It has a lot of goodies to help and hurt magic users. Not as many new mentor spirits as I was expercting, but more traditions than I expected. Also, the idea of apsect mages being regular with a negative quality is rediculous.

Some of the optional side bars look like good ideas.
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1 of 2 people found the following review helpful:
4.0 out of 5 stars Bring magic to your streets., May 20, 2008
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This review is from: Shadowrun: Street Magic (FPR26004) (Hardcover)
Street Magic helps a great deal in fleshing out a awakened character. I appreciate the array of traditions. Having been a Shadowrunner since the 1st edition, the Hermetic and Shamanic tradition left me a little flat. The only complaint is the adepts. I would liked to have seen a complete chapter focusing on them.
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0 of 1 people found the following review helpful:
5.0 out of 5 stars Must have, May 31, 2009
This review is from: Shadowrun: Street Magic (FPR26004) (Hardcover)
This is one of the 'must have' books for any serious Shadowrun campaign. Tons of info on magical societies, threats, and background. Plus the obligatory new spells, mentor spirits and etc.

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0 of 4 people found the following review helpful:
5.0 out of 5 stars Fantastical!!!, September 22, 2008
This review is from: Shadowrun: Street Magic (FPR26004) (Hardcover)
I love it! Got a great deal and pretty quick delivery. Book was in mint condition.
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Shadowrun: Street Magic (FPR26004)
Shadowrun: Street Magic (FPR26004) by FanPro Staff (Hardcover - December 31, 2006)
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