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Shadows of the Damned - Xbox 360

Platform : Xbox 360
Rated: Mature
65 customer reviews
Metascore: 76 / 100
76

List Price: $19.99
Price: $16.80 & FREE Shipping on orders over $35. Details
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Xbox 360
  • Take the role of a demon hunter and travel to the depths of hell to save your one true love
  • Violent, gruesome, fast-paced battles in a psychologically disturbing survival-horror setting
  • Created in collaboration between Suda51 (No More Heroes) and Shinji Mikami (Resident Evil)
  • Psychologically Twisted, Visceral Combat - Rip apart the forces of the damned using an array of upgradable weapons and survive the ultimate head trip
  • Heart-Wrenching Storyline - A love lost and the journey through hell to get her back are the backdrop for this warped tale
29 new from $12.68 32 used from $5.26
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Product Description

Platform: Xbox 360

Product Description

His name is Garcia Hotspur, hunter of demons, and his wrath will bring hell to its knees. From the creative genius of Suda 51 (No More Heroes) and Shinji Mikami (Resident Evil) comes an all-new psychologically twisted vision of hell unlike anything seen before. Shadows of the Damned combines visceral grindhouse-style action with dark, grotesque horror to create a mind-shattering adventure that has to been seen to be believed. When evil demonic creatures kidnap Garcia’s girlfriend, it’s up to him to travel to the City of the Damned to get her back. Aided by a former demon with the ability to transform into an array of vicious weapons, Garcia will once again take on the mantel of “demon hunter” and rip apart the horrifying forces of the underworld to protect what he loves most. Players must harness the power of the light to fight the army of the dark in unique light versus darkness gameplay that will forever change the way gamers perceive puzzles, combat, and terror. Combining the punk rock style of Suda 51 with the legendary horror design of Shinji Mikami, Shadows of the Damned will take gamers on an in-your-face thrill ride through demon-torn towns, shadow infested forests, grimy sewers and more. Featuring the most twisted boss battles ever seen, warped visuals and intense visceral combat, Shadows of the Damned will challenge gamers to break through the ultimate head-trip to help Garcia rescue his tortured girlfriend from the clutches of a mysterious enemy. Brace yourself for one hell of a trip to the city of the damned.

Amazon.com

His name is Garcia Hotspur, hunter of demons, and his wrath will bring hell to its knees. From the creative genius of Suda 51 (No More Heroes) and Shinji Mikami (Resident Evil) comes an all-new psychologically twisted vision of hell unlike anything seen before. Shadows of the Damned combines visceral action with dark, grotesque horror to create a mind-shattering adventure that has to been seen to be believed.

Shadows of the Damned
Battle against gruesome demons
Battle against gruesome demons
Disturbing survival-horror
Disturbing survival-horror
Play as a demon hunter
Play as a demon hunter

Synopsis

When evil demonic creatures kidnap Garcia’s girlfriend, it’s up to him to travel to the City of the Damned to get her back. Aided by a former demon with the ability to transform into an array of vicious weapons, Garcia will once again take on the mantel of “demon hunter” and rip apart the horrifying forces of the underworld to protect what he loves most. Players must harness the power of the light to fight the army of the dark in unique light versus darkness gameplay that will forever change the way gamers perceive puzzles, combat, and terror. Combining the punk rock style of Suda 51 with the legendary horror design of Shinji Mikami, Shadows of the Damned will take gamers on an in-your-face thrill ride through demon-torn towns, shadow infested forests, grimy sewers and more. Featuring the most twisted boss battles ever seen, warped visuals and intense visceral combat, Shadows of the Damned will challenge gamers to break through the ultimate head-trip to help Garcia rescue his tortured girlfriend from the clutches of a mysterious enemy.



Key Features:

  • Take the role of a demon hunter and travel to the depths of hell to save your one true love
  • Violent, gruesome, fast-paced battles in a psychologically disturbing survival-horror setting
  • Created in collaboration between Suda51 (No More Heroes) and Shinji Mikami (Resident Evil)

Product Details

Platform: Xbox 360
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B00432O4VM
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 1.6 ounces
  • Media: Video Game
  • Release Date: June 21, 2011
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (65 customer reviews)
  • Amazon Best Sellers Rank: #12,950 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

70 of 78 people found the following review helpful By J. McWhorter on June 22, 2011
Platform for Display: Xbox 360 Verified Purchase
This will be brief and to the point as I need to get back to playing the game. Longtime gamers capable of intelligent thought will get everything they need to know out of this review. I'm mostly doing this to counter the 2-star review from the guy that can't appreciate a game if it borrows something from another game. News flash: all games nowadays borrow from previous games. It's inevitable. You shouldn't be criticizing a game for borrowing elements from other games, you should be determining whether or not those elements come together in a way that is awesome and intriguing.

Things I've noticed
+ I'm laughing a lot
+ Feels like a Mikami game (Resident Evil 4, God Hand) perfectly blended with a Suda game (Killer 7, No More Heroes)
+ Soundtrack is pretty damn great (done by Akira Yamaoka who you may recognize as the composer for the Silent Hill games)
+ Gunplay feels excellent, headshots are rewarding and encouraged
+ Garcia is agile, doesn't control like a tank
+ Upgrade system is quick and painless, adds just a touch of an RPG feel to the game
+ There's a merchant that allows you to buy ammo, drinks, and weapon upgrades
+ NO REGENERATING HEALTH (thank god)
+ Campy in the best possible way
+ Spot-on voice acting
+ Lots of nice little touches here and there
- Unreal Engine is as bad as it usually is, resulting in lots of texture pop-in, screen-tearing, etc. However, they did the best they could to make this game one of the most colorful Unreal games right up there with Enslaved.
- Sometimes weapon switching isn't as responsive as it should be, but this is likely something to do with the engine or the shoddy d-pad on the 360 controller.
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37 of 43 people found the following review helpful By K. Feng on June 22, 2011
Platform for Display: Xbox 360 Verified Purchase
I am only a few hours into the game, but I would like to share my initial impressions so far. I will be updating this review once I am completely finished with the game. Let's get started:

First of all, please note that the "top critics" have all been giving disputing scores on this game (IGN - 7, Gamespot - 8.5, etc). I am pointing this out because so many gamers these days are number slaves. True, there are awful and fantastic games out there, but some games are caught in between; these games are difficult to judge by a number system, and so we need to be careful how to approach them. In the case of Shadows, a number cannot do it justice.

This game is a homage to old school grindfest/horror B movies. It's over-the-top, and it's vulgar. But this game does not bank on these factors alone. The gameplay, atmosphere, and pacing are near perfect in this game. The gameplay resembles RE4, but it is smoother. You are able to dodge enemy attacks quite easily and sprinting out of danger is straightforward. Some reviewers have complaints regarding the shooting. I have no idea where they are coming from because in the options you can change both the AIMING and CAMERA sensitivities. And yes, you have to try to aim for headshots. It is not a game where you spam the gun and expect great results. Please take aim. The atmosphere is another big plus for me. Although the world is quite linear, the overall sense of macabre, dread, and quirkiness flows well in this game. From books read out loud that explains the history of a boss fight you encountered to a cart full of decomposing corpses and dismembered body parts, this game defines itself with a sick style. Additionally, the music in this game is composed by Silent Hill's Yamaoko.
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4 of 4 people found the following review helpful By Tyler Johnson on November 28, 2011
Platform for Display: Xbox 360
I picked this game up on the cheap, and honestly wasn't expecting very much. I am happy to say that I was pleasantly surprised. Shadows of the damned is a well made, highly enjoyable, and extremely raunchy romp through the underworld in pursuit of your girlfriend, Paula. I want to be very clear when I say that this game has raunchy humor. This is not a children's game and the content reflects this. If you dislike constant phallic references than this is definitely not the game for you. For everyone who isn't going to let a little raunch get in the way of their fun, you are in for a treat.

You play as Garcia Hotspur, demon hunter extraordinaire and his trusty wisecracking sidearm Johnson. Garcia's girlfriend, Paula, has been kidnapped by the lord of darkness and Garcia jumps straight into hell to get her back. Garcia and Johnson are wonderful company. Each are fully fleshed out and have distinct, and engaging personalities. I never got tired of hearing their good natured banter as I played through the wonderfully varied levels.

The world of shadows of the damned are beautifully different. Each stage brings something new to the table meaning that you won't be getting bored. From sides scrolling shooters, to weaving through fruit stands avoiding a masked killer, the game does a great job of keeping things fresh. To address the supposed difficulty of a certain level where you fend off waves of monsters, please don't believe the hype. It took my three tries, and that was only so I could see the humorous cutscenes exclusive to dying in those sections.

If you have ever played resident evil four, the combat system is like that except better. Garcia moves pretty well, but I did find myself wishing his roll had a little more distance to it.
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Platform: Xbox 360