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16 of 17 people found the following review helpful:
5.0 out of 5 stars Murder In the Shadows
Shadows Fall is the first novel in a loosely connected set of urban fantasies. The town of Shadows Fall is "where dreams go to die. A place where nightmares end, and hope itself can rest ... You can find all sorts of things in Shadows Fall. There are doors that take you to anywhere ... Mostly, though, it's a town where people go to die. People, and other things."

In...

Published on May 16, 2003 by Arthur W. Jordin

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7 of 9 people found the following review helpful:
3.0 out of 5 stars Loved the idea, hated the ending.
I love the whole premise of the book, and the author makes a good initial start. He gives us some interesting characters, and a good bit of intrigue, then drops the ball.

I still enjoy re-reading the book, but I have to stop before the "hail mary" ending. The first time I read it, I got to the end, and was EXTREMELY disappointed.

Published on January 28, 2004 by Vanessa A. Williamson


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16 of 17 people found the following review helpful:
5.0 out of 5 stars Murder In the Shadows, May 16, 2003
By 
This review is from: Shadows Fall (Paperback)
Shadows Fall is the first novel in a loosely connected set of urban fantasies. The town of Shadows Fall is "where dreams go to die. A place where nightmares end, and hope itself can rest ... You can find all sorts of things in Shadows Fall. There are doors that take you to anywhere ... Mostly, though, it's a town where people go to die. People, and other things."

In this novel, it is Carnival once again in Shadows Fall. Leonard Ash stands alone watching the people come and go. He has been dead, a revenant, for three years now, but he is still not quite ready to go through the Forever Door. He hasn't talked to the Mayor, Rhea Frazier, since his death and he takes the time to do so now, discussing various people, including Lucas DeFrenz, who was killed in a freak traffic accident and then came back possessed by the angel Michael, God's Assassin. As they are talking, Suzanne Dubois interrupts them with a message from Richard Erikson, the Sheriff, to come quickly. They find Lucas DeFrenz lying dead in Suzanne's shack. Someone has killed God's Assassin.

A few weeks later, James Hart returns to Shadows Fall after his mother and father have died in a car crash. He has been gone for twenty-five years and doesn't recognize anything. He watches the daily dogfight between World War I biplanes (the English pilot crashes and burns this time), walks down a Parisian street and then one out of the European Dark Ages, and finally sits down on a wooden bench in a park. There he meets Leonard Ash, tells him his story, and receives some answers to his many questions. When they go to a bar, the sheriff joins them and remembers Hart's parents, telling him that his parents were linked to some sort of prophecy concerning the destruction of the Forever Door and they had packed up and left shortly thereafter.

The sheriff recommends that Hart ask Old Father Time about the prophecy and his parents, but has to leave to quell a disturbance between overweight pixies and biker grizzly bears. Ash volunteers to accompany Hart to see Old Father Time and they cross the park to the Sarcophagus, converse with their dopplegangers just leaving the slab of stone, and then enter through a snowdome into a blizzard and hurry through the open door to get out of the swirling snow. Before reaching Time, they have to traverse through the Gallery of Bone, an unsettling experience in itself, and then pass Madelaine Kresh, Time's assistant. Time is currently a gaunt man in his late fifties or early sixties, dressed in Victorian finery. Old Father Time doesn't really explain the prophecy, but states that, since his return, Hart is at the heart of the matter. Hart also gets to meet Jack Fetch, a scarecrow with a carved turnip head, who has incredible strength and is fascinated by Hart, finally bowing to him.

Doctor Mirren performs autopsies on all seven victims -- to date -- and finds nothing helpful. When he tries to raise the spirit of the last victim, he receives more than he expected and barely gets rid of it. Something very powerful has ensured that the dead tell no tales.

Sean Morrison, resident bard, troublemaker and Sidhe groupie, visits Suzanne Dubois, seeking advice. He is thinking of asking the Unseeli Court, the rulers of Dark Faerie, to investigate the murders. While he is at Suzanne's shack, Lester Gold, an old hero from a canceled comic, drops by to get her advice as to how he can help. Suzanne suggests that the two team up to visit the Unseeli Court.

This novel is a mystery quest of sorts, with more twists and turns than a mountain goat path. After accepting the underlying premise, one begins to be curious about the ever expanding cast and the bouncing ball plot. Then one begins to wonder how all these threads are going to be reconciled. After that, the hook is set and one is committed to finishing the book. The story really starts rocking around the half way point and turns into an action adventure about three-quarters through.

In some ways, this story is the fantasy equivalent of Farmer's Riverworld. Somewhere/somewhen in Shadows Fall may be every character from every story that was ever told, published or filmed. The primal fears of the cavemen are probably wandering around the town right now!

Highly recommended for Green fans and anyone who likes an urban fantasy story with elements of a mystery quest during a bloody invasion.

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10 of 10 people found the following review helpful:
4.0 out of 5 stars Something Green This Way Comes, December 10, 2003
By 
David "dtstrange" (Pleasant Hill, CA United States) - See all my reviews
This review is from: Shadows Fall (Paperback)
Shadow's Fall is one of those books that defines genre labeling, so it often gets overlooked by mainstream readers. It's a neat little story, combining elements of a modern fantasy, which reminded me of a meeting between Bradbury's "Something Wicked This Way Comes", and Baum's "Oz" stories. The mythical universe of Shadow's Fall comes alive in this book and the reader experiences the best feeling that one could have when reading such a book: you wish you could go there and visit the place for yourself. Higher praise is simply not possible. Green is better known for his fun, romping Deathstalker stories, but this one shows that the author can branch out and write a less traditional story (although in one of the Deathstalker books, there's a couple of chapters which reminded me of Shadow's Fall). All in all, a good story and highly recommended.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars I always thought this place existed...., January 24, 2000
This review is from: Shadows Fall (Paperback)
Very, very few books can make me get that "choked up" feeling at all, but this one managed to do it within the first chapter. That in and of itself is an accomplishment. Simon Green paints Shadows Fall as a wonderful way station between here and the hereafter, a place where anything is possible. He makes it a wonderful place where we would all like to visit... and then tears it apart. There are lots of intricate plots weaving around each other, and he doesn't pull any punches with the story, either - good characters don't make it all the way through the book. But it's okay, because it's done well. This is easily one of my favorites that Simon has done, and I wish I could read more about this strange and wonderful town....
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6 of 6 people found the following review helpful:
4.0 out of 5 stars As much as I would like to give it 5 stars..., March 25, 2006
This review is from: Shadows Fall (Paperback)
...I'm afraid I can't quite bring myself to do that.

Simon R. Green is one of those authors who writes like few others: his plots are highly original, his characters are unique and memorable, and the dialogue is nothing short of brilliant.

Shadows Fall continues the reality established in Green's Nightside series, with mostly successful results. Like the Nightside, Shadows Fall is one of those Middle America towns that is populated by literal legends and myths, much like the gods Neil Gaiman has written of in his recent novels (beings essentially brought into reality by belief), and ordinary people who seem to have wandered into the town when they were guided by destiny's hand.

At the start of the book, a serial killer is roaming the town and striking out from the shadows. The first significant victim is known as God's Assassin and is supposedly posessed by at least a portion of the archangel Michael. Shortly after this, James Hart's return to his childhood home seems to coincide with a prophecy that nobody seems altogether too certain about.

James is only the first of a slew of main characters (something fans of the Deathstalker series will be immediately familiar with) to step into the spotlight, and each one of them is instantly likeable and, well, inherently cool. The plot starts to follow an epic path within the first 50 pages and introduces its readers to (amongst others) superheroes from cancelled comic books, a lecherous-but-loveable brotherly duo who work as gravediggers but know more than they let on about the town, a dead man who still lives with his parents, and elves who use weaponry straight out of Star Wars against psychotic Christian militiamen. As bizarre as this all sounds, it all works and ties together in ways that only Green could pull off.

The entire novel is electrifying, especially once the true evil haunting the town reveals itself, and Green's fans will most likely devour the book within a day or two. My only complaint is that all the plot's conflicts are resolved within, literally, the final 2 or 3 pages. As much as I hate to say this, it seems that Green painted himself into a corner in regards to the plot's final battle and didn't know how to get his heroes out of trouble without resorting to the solution he does. While it works, it still feels like a bit of a cop-out and might leave some readers disappointed. As a result, Shadows Fall is an amazing entry into the adventure and fantasy genres with an ending that might some folks a little disappointed, but that's only in comparison to Green's normal literary brilliance.
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5 of 5 people found the following review helpful:
4.0 out of 5 stars Flawed but worth reading., September 26, 2003
By 
stombs (Los Angeles, CA) - See all my reviews
This review is from: Shadows Fall (Paperback)
Green is an underappreciated writer, who does not seem to have caught the attention of the Neil Gaiman and Glen Cook fans. Some of his later books are more polished, but Shadows Fall is stuffed with ideas, and likeable characters (some human, some not). The problem with it is the resolution. It reads as though Green had written himself into a corner, and did not so much resolve the plot lines as chop them off with an axe. This should not be read as a criticism of the author -- I can't think of anyone who's been able to pull off this sort of thing (though C.S. Lewis came close). Definitely worth reading, but be prepared for a let-down in the last few pages.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars This book is for anyone who never wanted the story to end., August 17, 1999
By A Customer
This review is from: Shadows Fall (Paperback)
SHADOWS FALL begins as that little string hanging from your sweater. You tug, and pull, trying to find the source, and before you know it, you have a whole sweater unraveled in your grasp. You didn't expect a heap of unraveled sweater, just as you won't expect the twists and turns Green takes you on in his novel. SHADOWS FALL is for the reader who still knows where all of his/her favorite childhood books are...who still tiptoes to that long-forgotten storage place and re-enacts old scenes with favorite toys. SHADOWS FALL is for the reader who ever believed in and still harbors some secret belief that there are Faerie in the world, that Father Time is alive and kicking, and that the imagined fantastics of humankind are as near or far as you would have them to be. Read this book with an open mind, not too many constraints with Time, or magical boundaries. Reading THE CHRONICLES OF NARNIA is a good start. Be not deceived, however by the fantastical aspect of the book. There are enough modern day occurences which hit strikingly to home dealing with religious, astrological and even militant views of modern day society. SHADOWS FALL is a recommended 'good read' for those who have maintained a sense of fun yet fairness in the world. Enjoy.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars Welcome to Shadows Fall, September 1, 2005
By 
This review is from: Shadows Fall (Paperback)
Shadows Fall is a place where legends go to die. Not the big legends - people still believe in them. But the pulp fiction characters, not-so-popular comic book characters, and musicians who didn't quite make it big. Shadows Fall is a town outside the boundaries and laws of the mortal world, a place that's easy to find if you're looking for it and it stretches the limits of the imagination.

That is the gift that Simon R. Green presents in this stand-alone novel; a town and a book that defy labels and genres. The town of Shadows Fall is ancient, and Old Father Time presides over its working. But something is going wrong in this normally peaceful town - people are being murdered in grisly ways and the man whose fate is tied to the town by an prophecy has just strolled back into Shadows Fall after 25 years away. There's danger in the air, an invasion brewing and it's all tied to the Forever Door, a mysterious portal leading beyond this world and into...somewhere else.

For those fans of the Nightside series, this is an in-depth look at the town mentioned now and again by John Taylor and his collegues. For those new to the world of Simon R. Green, 'Shadows Fall' is a remarkable introduction to his work. Green himself considers this one of the best books he's ever written, and it's not hard to understand why. At times the narrative is a bit rambling and there are a lot of things happening at once, but overall the novel is so bright with creativity and magic that these minor flaws are easily overlooked in favor of the world Green has so masterfully created.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars An Wondrous Epic Fantasy Where Dreams Never Die, April 12, 2005
This review is from: Shadows Fall (Paperback)
There is a place where forgotten dreams live on and that place is Shadows Fall.Simon R. Green takes the reader on a wondrous journey of magic, fantasy and the fine line that divides reality and dreams. The story concerns a young man by the name of James Hart who returns to Shadows Fall where he once lived as a young boy seeking answers to unravel the mystery of his life. After his arival in the town he meets a legendary rock star by the name of Sean Morrison and a dead man walking named Leonard Ash.However something is very amiss in the town as people are slowly being murdered one by one. This would have to be one of my all time favourite books and it is the one I choose to take with me when I am on vacation. The book is a wondrous journey through a mythical town and the book works like the magic depicted in it. I could not put this book down and was lucky enough to be able to read it in one sitting.
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7 of 9 people found the following review helpful:
3.0 out of 5 stars Loved the idea, hated the ending., January 28, 2004
This review is from: Shadows Fall (Paperback)
I love the whole premise of the book, and the author makes a good initial start. He gives us some interesting characters, and a good bit of intrigue, then drops the ball.

I still enjoy re-reading the book, but I have to stop before the "hail mary" ending. The first time I read it, I got to the end, and was EXTREMELY disappointed.

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2 of 2 people found the following review helpful:
5.0 out of 5 stars A marvelous mix of satire and fantasy, this is a must read!, June 21, 1998
By 
This review is from: Shadows Fall (Paperback)
Simon Green paints a glorious image of a town in which forgotten people go to die. Bringing back memories of such memorable characters as Bruin the Bear, the book entices the reader to engage in one's own day dreaming about the past. Not stopping there, he goes on to tell a tale of how such memories are corrupted, and brings together a tale of action and adventure with a most gratifying climax. A must read!
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Shadows Fall
Shadows Fall by Simon R. Green (Paperback - April 10, 2005)
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