Top critical review
3 people found this helpful
A bit of a let-down
on January 27, 2012
This was purchased as a gift for someone who loved the N64 Goldeneye game.
I played with them throughout the holidays and decided this just wasn't up to par.
The sharpshooter itself is quite nifty, the Move system is very impressive, too. However, I don't think this is as suited to shooters as other systems. Calibration applies to one stance. If you move from shooting from the hip to shooting down the sights (which this unit lacks, but is a natural stance for difficult parts of the game) you need to recalibrate. So I wind up forced to pick on stance and stay there forever.
In my opinion, that would be no problem if this was a pistol shaped controller but for an MP5 shaped one, you will often desire a change of stance.
The game itself is not really competitive technically with other PS3 games, the multiplayer component lacks 'pick ups' for items that create incentives to move around (which I think lead to good split screen gameplay). Most multiplayer games reward the sniper over all other players, who have little reason to explore in unsafe areas, hence the game gets pretty boring.
The soundtrack is that typical stuff you hear in modern Bond films, instead of the really cool music of the N64 Goldeneye game. I think this leads to a bland atmosphere.
The single player game isn't bad or anything, with some novel spins updating the old cold war mentality a little further into the war on terror plotline of modern spy games. To some extent it works, but if you're playing with the sharpshooter, expect to move from one choke point to another, and then hope to shoot all the enemies without moving, and then move again. It's a bit like a clunky Time Crisis.
Resistance 3 offers a somewhat better Sharpshooter experience.
Oh, and you can't use the Move system in splitscreen mode, which was the main reason I bought this (expecting it to offer a bit of a handicap and novelty). A shame.