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Sherlock Holmes: The Mystery Of The Mummy
 
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Sherlock Holmes: The Mystery Of The Mummy

by Dreamcatcher
Nintendo DS Everyone
2.4 out of 5 stars  See all reviews (24 customer reviews)

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Sherlock Holmes: The Mystery Of The Mummy + Sherlock Holmes and the Mystery of Osborne House + Chronicles Of Mystery: The Secret Tree of Life
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Product Features

  • Inspired by the writings and characters of Sir Arthur Conan Doyle
  • An involving storyline in true Sherlock Holmes style
  • A wonderfully appointed, atmospheric and graphically detailed mansion
  • Numerous interesting objects to search for, collect and use during gameplay
  • Point and click mathematical, visual and memorization brainteasing puzzles.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001TZ0L22
  • Product Dimensions: 5.4 x 4.9 x 0.6 inches ; 4 ounces
  • Media: Video Game
  • Release Date: July 14, 2009
  • Average Customer Review: 2.4 out of 5 stars  See all reviews (24 customer reviews)
  • Amazon Best Sellers Rank: #8,716 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Amazon.com Product Description

In Sherlock Holmes: The Mystery of the Mummy Nintendo DS players embark on a single player adventure in which they assume the role of Sir Arthur Conan Doyle's Victorian super sleuth Sherlock Holmes and investigate the mysterious case of a missing archaeologist and a valuable Egyptian mummy in turn-of-the-century England. What begins as a simple case quickly becomes a web of intrigue, robbery, priceless artifacts, and murder that players will find hard to put down.

'Sherlock Holmes: The Mystery of the Mummy' game logo
Exploring Montcalfe Mansion 'Sherlock Holmes: The Mystery of the Mummy'
Explore Montcalfe Mansion.
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Searching for clues in 'Sherlock Holmes: The Mystery of the Mummy'
Sleuth for clues to the mystery.
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Solve point & click puzzles in 'Sherlock Holmes: The Mystery of the Mummy'
Solve point & click brainteasers.
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Your skills as an investigative sleuth will be tested as you attempt to uncover the truth behind the mystery by exploring the many rooms of a large Victorian mansion, and solving the many puzzles and riddles that you will encounter using your DS stylus. Prepare yourself for uncertain leads, an illusive saboteur, the disappearance of an ancient mummy, a strange murder and perhaps more…the plot thickens.

Story
Set in London in 1899, in Sherlock Holmes: The Mystery of the Mummy the famous detective comes to the aid of Elizabeth Montcalfe. In mourning, and unable to accept Scotland Yard's conclusion that her father, the famous British Archeologist Lord Montcalfe, committed suicide in a recent fire, she is convinced that there is much more to the situation than a suicide and that her father may even yet be alive. Determined to find the truth, whatever it may be, Holmes sets about exploring the expansive Montcalf mansion and its rooms packed full of the Egyptian artifacts and treasures that Lord Montcalfe collected over the years.

Gameplay
The first appearance of the popular Sherlock Holmes game franchise on the Nintendo DS platform, The Mystery of the Mummy is a single player port of game developer Frogwares' PC game of the same name. On accepting the challenge of solving the mystery behind Lord Montcalfe's "disappearance," players set about exploring his Victorian mansion and searching for clues within its many rooms, levels and amongst the Egyptian artifacts that are strewn about. Holmes sees things from a first-person perspective, both horizontally and vertically. This means that players can explore almost everywhere within the game's 3D rendered environment. This is easily done using the DS stylus by tapping and dragging the touchscreen to the spot that you want to go. The stylus also facilitates exploration just as easily through a tap and hold movement that will identify any interactive opportunities within range of the stylus. Once a sleuthing opportunity has been identified the onscreen pointer will change to a magnifying glass, which with an additional tap will allow for an enlarged view.

Clues are automatically added to the onboard inventory panel, located on the DS' top screen and accessed via the 'L' and 'R' buttons. Found items are also added to the inventory and can be used in specific situations and in some cases combined to create a new valuable item. There is space within the inventory panel for notepad functionality that allows players to compose theories and keep track of game events as they like. Finally the game also contains an ongoing series of point and click mathematical, visual and memorization based brainteasers. These serve both to drive the game forward and as side play opportunities away from the main mission. These puzzles vary in difficulty, but with the game's integrated help system players can be assured that they will never be stuck.

Key Features:

  • Inspired by the writings of Sir Arthur Conan Doyle and his famous super sleuth Sherlock Holmes.
  • A wonderfully appointed, atmospheric and graphically detailed mansion gameplay environment.
  • Numerous interesting objects and clues to search for, collect and use during gameplay.
  • Point and click mathematical, visual and memorization brainteasing puzzles.
  • Integrated help system so players are never hopelessly stumped.
  • Basic item creation functionality to facilitate interactive gameplay.

Product Description

Become Sherlock Holmes as you embark on a remarkable adventure. Investigate the mysterious case of a missing archaeologist and a valuable Egyptian mummy in turn-of-the-century England. What begins as a simple case quickly becomes a web of intrigue, robbery, priceless artifacts, and murder. Your skills as an investigative sleuth will be tested as you attempt to uncover the truth behind the mystery, while exploring the many rooms of a large Victorian mansion, solving the many puzzles and riddles that you will encounter. Uncertain leads, an illusive saboteur, the disappearance of an ancient mummy, a strange murder… the plot thickens.

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Customer Reviews

Most Helpful Customer Reviews
34 of 36 people found the following review helpful
Fun:   
While the game was enjoyable (not "can't put it down" or anything, but an enjoyable diversion) it was TOO SHORT! The game only has 4 levels! I completed the whole thing in just a few hours, and there aren't even any mini-games or other extras that you can play. Once the main game is over, that's it; you're done.

The gameplay itself was easy enough to follow and some of the puzzles did require some thought, which was nice. I liked that they gave you a notepad where you could jot down notes or draw pictures to help remember clues. And there is a tool that you can click on that basically gives you an entire walkthrough for that level, so if you get stuck at some point, you don't have to go online to find out how to solve the puzzle (I personally didn't need it, but I liked that they included it just in case). The spoken dialog of the cut scenes didn't always match the subtitles shown, which was kind of annoying but not a big deal in the long run.

Basically, if you can manage to find this for less than $[...], I'd say go for it; it is interesting while it lasts. But otherwise, don't waste your money; it's not worth it.
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12 of 12 people found the following review helpful
Amazon Verified Purchase
Fun:   
I was looking forward to getting this game - having become hooked on adventure like games after playing layton, I thought I would try this!
I would begin by agreeing with the previous reviewer about two things : 1 Holmes voice is very annoying, and will often blurt our random comments if you land your stylus on something - comments that often will not even really pertain to the game. As a result I kept the volume off which was fine as the text often lagged behind the narration anyway!
2 - the game is limited, once you are done, you are done unless you want to play it all over again! Many games have free play puzzles but this is simply a one time adventure!
At first I was less than impressed - it was not exactly intuitive and it was unclear exactly what the goal of the adventure was, but once I got into the game, I found it fun and somewhat addictive in trying to solve the puzzle. There are some really neat features upon solving some of the bigger puzzles which sets off a little annimation sequence which was a nice touch!
However some of the puzzles are very odd with very strange solutions that are very random and my bigger frustration was that on occasions the stylus did not work well with the game and though the solution was obvious it took multiple attempts to execute the needed action!
This is a fun game but limited - I suspect after a few weeks there will be a bunch of these up for resale once a gamer has solved the puzzle. It is entertaining though and the challenges can be quite tough at times which makes for a fun game!
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7 of 7 people found the following review helpful
Fun:   
I was disappointed in this game. I had it on pre-order for months and was excited to get it, hoping it would be in line with games like "Broken Sword: Shadow of the Templars" or "Professor Layton". This did not match those games.

The stylus does not seem to work well in some of the rooms and the voice-over is obtrusive (and does not match the text on the screen, which was still ok). But the point of the mission is vague. I didn't feel a desire to finish the investigation, except to be done with it. And moving through the mansion just seemed laboring at times. There were some good puzzles and the video sequence after solving each was pretty good. But, with no extra puzzle play after you solve the game, it is pretty much a "one and done". Plus, there is really no interaction with other characters. I liked how in "Broken Sword" and "Layton" you could interact with other characters and choose your answers. This game needed more of that.

It seems overpriced for what you get. I agree with previous reviewers: buy it used. You'll find my copy up for sale soon!
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Most Recent Customer Reviews
For Die-hard Fans
This is not a bad game. It is very challenging, the graphics are very good, and it features a hint system that actually works. Read more
Published 16 months ago by Sci Fi Fan
don't buy it
I love Sherlock Holmes. I love video games. But I didn't like this game. The game play is awkward, the graphics aren't good, the puzzles aren't entertaining. Read more
Published 16 months ago by A. Hodges
Sherlock Holmes DSI
I love Sherlock Holmes, but I am having a hard time understanding how it works (finding Icons and using them when I find them.)
Published 19 months ago by Lolita
Timed Games
I just wrote a scathing review of JewelQuest/Mysterville on how much I disliked them cuz they are timed games with no option for relaxed mode. Same goes for this one too. Read more
Published 23 months ago by Solitaire Fan
"I'm very thankful to you miss, I now have the evidence that mummies...
I guess I was a bit more impressed with this game than the majority of reviewers. It took me a long time to finish and I had to refer to a walkthrough. Read more
Published on February 11, 2010 by mwreview
Improved over the PC version
This game is much improved over the PC origonal. Some puzzles have been removed giving the game a more adventure feel. Read more
Published on December 12, 2009 by Michael A. Kelly
So not worth the money!
I preordered this game. I love mystery/puzzle games for the DS and Sherlock Holmes? How could you go wrong? I got as far as the library and ended up trading in the game. Read more
Published on November 24, 2009 by K. Babler
The Worst Game EVER
I was looking forward to this game as I love mystery/puzzle games. However, I was very VERY disappointed. Read more
Published on October 12, 2009 by Little Apple
Just Okay. Not worth the price.
The game had a lot of okay puzzles but it was really really short. Totally not worth the price I paid.
Published on October 5, 2009 by C. North
Meh...
There wasn't much of a mystery to solve here. Compared to a game like Professor Layton, you would guess that very little effort was put into this game. Read more
Published on October 3, 2009 by C. SATTERFIELD
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