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Shin Megami Tensei IV - Nintendo 3DS

by Atlus
Platform : Nintendo 3DS
Rated: Mature
4.5 out of 5 stars 249 customer reviews
Metascore: 83 / 100
83

Price: $19.99 & FREE Shipping on orders over $35. Details
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  • A World to Discover, A Mystery to Uncover The life of a Samurai is fraught with peril; Players must leave the safety of Mikado in order to defend it from the invading demons; There the story unfolds as the true history of Mikado comes to light
  • Demon Collection and Fusion The core mechanic of the Shin Megami Tensei series returns with more than 400 demons to recruit, collect, and fuse together
  • Choices and Consequences - Throughout the player's journey, they must choose their own path; The choices will affect them, other NPCs, and the overall outcome of the story
  • Pressing the Combat Advantage The Press Turn system requires strategic thinking for every battle; Pinpointing an enemy's weakness will provide a vital extra turn for players to exploit
  • A Finely Tuned RPG Experience Beautiful graphics, extensive voice work, 3D dungeons, and a branching story make for a solid RPG adventure
29 new from $18.70 13 used from $16.19 1 collectible from $35.99
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Product Description

Product Description

The Shin Megami Tensei RPG series began in Japan in 1992 on Super Famicom. Neither this game nor its sequel was published in North America. In 2004 Shin Megami Tensei III: Nocturne was the first SMT game in North America, although "III" was removed from the PlayStation 2 title. The SMT series later spun off several sub series, including Persona, Devil Summoner, Devil Survivor, Digital Devil Saga, and the standalone Strange Journey. This new RPG is considered the fourth in the Shin Megami Tensei mainline series. In 1492, the kingdom of East Mikado is protected by high walls, with the castle and its king at the center. A young warrior, 18 years old, has just been chosen to become a Samurai, one who, with the aid of a special tool called a Gauntlet, will serve as a secret protector of the city. It is the duty of the Samurai to exterminate a demon threat of which its citizens are unaware. However, the situation is not as simple as human versus demon; There are factions within the human group that must be discovered and understood in order for alliances to be formed, paths set, and the destiny of the world decided.

From the Manufacturer


Shin Megami Tensei IV

Shin Megami Tensei IV

Demon Collection and Fusion

The core mechanic of the Shin Megami Tensei series returns with more than 400 demons to recruit, collect, and fuse together. Players will constantly be challenged with balancing the strengths of their demons to ultimately excel in battle.

A World to Discover, A Mystery to Uncover

The life of a Samurai is fraught with peril. Players must leave the safety of the kingdom in order to defend it from invading demons. There the story unfolds as they become involved in a fierce battle against God and demons.

Pressing the Combat Advantage

The Press Turn system requires strategic thinking for every battle. Pinpointing an enemy's weakness will provide a vital extra turn for players to exploit. But there are dangers as well...reckless attacks against demons cause players to lose their turns and give the enemy an opening to strike back.

An All-Star Development Team

A decade in the making, the development team boasts the creative talent of staff from such well-known games and series as Persona, SMT: Nocturne, Devil Summoner, Trauma Center, SMT: Strange Journey, Digital Devil Saga, and Soul Hackers.


Screenshots

About the Game

The Eastern Kingdom of Mikado is a city of the chosen, sitting on high and protected all around by towering walls. Yet its people are at risk from an ongoing demon threat that the player as a newly appointed Samurai are duty-bound to fight against. Throughout the player's journey, they must choose their own path. The choices will affect them, other NPCs, and the overall outcome of the story. Decisions players make throughout the course of the story will have lasting repercussions, as the fate of the world hangs in the balance.

A third-person RPG epic, Shin Megami Tensei IV is the latest addition to the main Shin Megami Tensei series. Developed by the award-winning ATLUS team, Shin Megami Tensei IV features powerful new demons, expansive dungeons, epic story arcs with branching plot lines, game-altering decision making, and more. Built specifically for the Nintendo 3DS system with optimized graphics, 3-D dungeons, voiced dialogue, and StreetPass functionality, Shin Megami Tensei IV is a premium title that should grace every RPG fan's collection.

A decade since the last release, the latest Shin Megami Tensei game introduces new features such as the digital demon lending, brought to life by the Nintendo 3DS StreetPass function. Use the 3DS' game coins to buy the ability of resurrection, allowing players to jump right back into the game without fear that the previous hours of hard work will go to waste. Taking advantage of the autosave and autoload functions will also save the player from encountering future problems.


Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B00C1ZBFTW
  • Product Dimensions: 7.5 x 5.4 x 1.1 inches ; 14.1 ounces
  • Media: Video Game
  • Release Date: July 16, 2013
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (249 customer reviews)
  • Amazon Best Sellers Rank: #1,073 in Video Games (See Top 100 in Video Games)
  • Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.

Customer Reviews

Top Customer Reviews

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Update (8/6/2013):

Nearing end of game! The game gets insanely tough later on, especially boss battles. There is some DLC available, and more in the works, but I haven't added anything other than the Amazon.com coat (which is not really all that useful past level 8 or 9). I wanted to present a review of the core game. I have heard that a couple of DLC quests are repeatable for massive exp, so I didn't want to add those and change the balance. On a subsequent play through I will load most of the DLC.

One thing to remember is to NOT GIVE UP. Some battles are tough and require balancing or adjusting your party. I HIGHLY recommend adding extra slots for demons. This is probably one of the best ways to keep reserves for both battles and for fusion.

Update (7/21/2013):

If you got the pre-order with the bonus book, do not read the book at all if you want to contain the surprise of the story. There is a ton of spoilers, even within the location concept art. Just be aware of this. I would say about an hour after beating Minotaur is a good time to look at the book and not spoil some of the surprise. Also, the story does have a lot of interesting twists and turns. The English voice cast is excellent, the sound editing is spot on, much better then Soul Hackers.

My only problem is the difficulty which sometimes is easy (even on the harder setting), but if you aren't careful, even weaker groups of foes might get lucky and wipe out your party. All it takes is a few key hits on your party's weak points and the enemies gain extra turns. Also, enemy groups might be hiding reinforcements. Always dangerous. The game does offer you two options for if you are getting creamed: you can revive your party with macca after you get game over.
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The game is very addictive. I played almost every day since it arrived two weeks ago. The design is very good, the story is dark and full of mysteries (at least for me, I have never played a Megami Tensei game before), some characters are quite memorable and the soundtrack fits well, and the old-school gameplay does not feel aged at all.

But, unfortunately, there are some problems with the amount of content this game has. First, there are a lot of side-quests that give you nothing that you might need, as the rewards in cash, items, equipments and experience points are very modest.

The other problem is that the game world is huge. You might ask "how is that even a problem?". Well, after 20 hours of gameplay, I was starting to rush to finish the game because the side-quests were not very enjoyable and the Map system is terrible. The world is huge, yet it feels like an endless labyrinth where you need to memorize where you went if you want to go back taking the shortest route. The buildings and cities and parks you can visit are marked with exclamation and question marks. No name to identify them. So some times, I had to travel too much to find someone because I did not remember where they were.

Last thing, I miss the Vitality Attribute a little bit. By having no defense, I could be beaten by enemies far weaker than me, and the game is very punitive for those who die. It would not be such a big deal, if I did not need to walk through areas filled with low-leveled enemies all the time because of the bad map system.
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Comment 14 of 15 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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I must say I was very excited about this new shin megami tensei 4. Shin megami tensei 3 came out 10 years ago. It was such a long wait. But in the end, it was all worth it cause this game is AWESOME!
Let's start with the good things of course. Though I loved Shin Megami Tensei series to death; I wasn't a big fan of the first person exploring the dungeon kinda thing. It was difficult to explore the mazes. It could just be me. But I am really glad Atlus made a change. Now we have a third person point of view! It is easier for me to walk around the mazes and the 3d gvies the mazes more depth which is great as well. I am also pretty happy that the enemies are all displayed on my screen so I dont have to encounter frequent random battles anymore. Games should give the players freedom and Shin megmami did exactly that.
Most of the side quests are gathered from the bartender in the bar. You can compete with AIs to see who makes the most progress on those side quests. This idea is great. I feel like a bounty hunter every time I take up on a quest. You can also talk to demons and do other stuff to trigger hidden side quests. The game is extremely deep with all the side quests. The rewards are great. I never encountered any quests along the lines of delivering some medicines to the old lady and she will reward you 50 coins. All the side quests are meaningful or challenging.
The combat system is very similar to previous games with some graphical improvements. Nothing changed much. It is a system that works so why change it?
Story line is not creative but is good. It can be pretty deep and thought provoking at times.

Now let's talk about the things that the game could improve.
I know it is how all the shin megami tensei series are.
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Shin Megami Tensei IV - Nintendo 3DS
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Price: $19.99
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