5 of 5 people found the following review helpful:
4.0 out of 5 stars
IT'S A GUIDE JIM, BUT NOT AS WE KNOW IT, August 22, 2005
This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
Quite simply, and with no beating around the bush, you need this guide. If you've got the US or UK version (entitled Lucifer's Call rather than Nocturne)this is the guide for you. The game itself is incredibly hard without it, as anyone who has played it and run straight into a level 50 demon within minutes of starting could tell you.
But do not despair, this book is your new bible. It is a pocket size encyclopaedia of all things demon related, and will be your new best friend. Trust me.
It is nearly 400 pages long, has every bit of information you could possibly need and is fairly easy to understand once you've got used to the layout. At first I was put off by the sometimes confusing layout, I am a simple man, and want all the information I want right there in front of me, I'm not one for all this cross-referencing lark, flicking between pages and whatnot. And you WILL be flicking forwards and backwards a LOT, but once i got used to it, it all fell into place nicely.
I have racked up over 100 hours of gameplay thanks to this book, double what the back of the game says, and i still haven't captured every demon in the game. Without this book I would have given up on this game after my first play. In fact, I did. It wasn't til I found this book on the Net a few weeks later that I thought about restarting it, and I am glad I did.
So if you're one of the people who, like me, loves a good rpg but was put off by the difficulty, then I strongly urge you to invest in this guide. Any rpg-er will tell you the main pull is to find all the hidden quests/demons/gems (delete as necessary) and this book allows you to do just that, as well as giving hints on how to beat some (really rather tough) monsters.
And no, it's not cheating by getting a guide. Some of my friends say it ruins the games to buy these sort of guides, but they are all crazy fools! Let them enjoy their 50 hour final fantasy's, i'll be getting a full 200 hours out, and be hitting 5 times harder than them when it comes to the end of the game. Woo hoo, I'm the man!
Anyway, the point is I would never have got past the first hour of this game had it not been for this book, and so it was well worth investing in. If you own this game and DON'T have this book, then unlucky pal. If you do own this book, well done, you made the right choice.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars
Please Amazon, May 26, 2008
This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
please place an order 4 more nocturne stategy guides. this game is mad fun and very challenging. please 4 the sake of rpgers everywhere(and so i dont have to pay 60-90$ 4 a freakin strategy guide).
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3 of 3 people found the following review helpful:
5.0 out of 5 stars
Wow, April 22, 2005
This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
I was planning on keeping my strategy guide in the best condition possible so I could try to resell it. Nope, couldn't do it. This strategy guide is so handy that I've used it at least one a day while playing. The guide has very useful sections like one that shows what demons there are and their stats(with an index) and what spells there are and what they do(with an index). There's also a fusion chart which shows what races combine with other races to create other races. Even beyond all of the useful things in this book, it has nice extras such as a foldout poster, two bookmarks and character art. :) Also, the book itself is easy to hold, not being the size of a magazine like some inferior strategy guides.
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