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5 of 5 people found the following review helpful:
4.0 out of 5 stars IT'S A GUIDE JIM, BUT NOT AS WE KNOW IT
Quite simply, and with no beating around the bush, you need this guide. If you've got the US or UK version (entitled Lucifer's Call rather than Nocturne)this is the guide for you. The game itself is incredibly hard without it, as anyone who has played it and run straight into a level 50 demon within minutes of starting could tell you.
But do not despair, this book...
Published on August 22, 2005 by Comedy Dave

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2 of 3 people found the following review helpful:
3.0 out of 5 stars A must have for players of the game, despite having many editing problems.
The official strategy guide for "Shin Megami Tensei 3: Nocturne" is mind blowing in how big it is. Offering over 300 pages (while not exactly coming in at the 400 that the guide claims it has on the back over), the guide reveals almost every single detail about the game aside from going into Tolken-like descriptions of the background textures of the levels you will come...
Published on December 17, 2005 by Stephen J. White


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5 of 5 people found the following review helpful:
4.0 out of 5 stars IT'S A GUIDE JIM, BUT NOT AS WE KNOW IT, August 22, 2005
By 
Comedy Dave (Leeds, England) - See all my reviews
This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
Quite simply, and with no beating around the bush, you need this guide. If you've got the US or UK version (entitled Lucifer's Call rather than Nocturne)this is the guide for you. The game itself is incredibly hard without it, as anyone who has played it and run straight into a level 50 demon within minutes of starting could tell you.
But do not despair, this book is your new bible. It is a pocket size encyclopaedia of all things demon related, and will be your new best friend. Trust me.
It is nearly 400 pages long, has every bit of information you could possibly need and is fairly easy to understand once you've got used to the layout. At first I was put off by the sometimes confusing layout, I am a simple man, and want all the information I want right there in front of me, I'm not one for all this cross-referencing lark, flicking between pages and whatnot. And you WILL be flicking forwards and backwards a LOT, but once i got used to it, it all fell into place nicely.
I have racked up over 100 hours of gameplay thanks to this book, double what the back of the game says, and i still haven't captured every demon in the game. Without this book I would have given up on this game after my first play. In fact, I did. It wasn't til I found this book on the Net a few weeks later that I thought about restarting it, and I am glad I did.
So if you're one of the people who, like me, loves a good rpg but was put off by the difficulty, then I strongly urge you to invest in this guide. Any rpg-er will tell you the main pull is to find all the hidden quests/demons/gems (delete as necessary) and this book allows you to do just that, as well as giving hints on how to beat some (really rather tough) monsters.
And no, it's not cheating by getting a guide. Some of my friends say it ruins the games to buy these sort of guides, but they are all crazy fools! Let them enjoy their 50 hour final fantasy's, i'll be getting a full 200 hours out, and be hitting 5 times harder than them when it comes to the end of the game. Woo hoo, I'm the man!
Anyway, the point is I would never have got past the first hour of this game had it not been for this book, and so it was well worth investing in. If you own this game and DON'T have this book, then unlucky pal. If you do own this book, well done, you made the right choice.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars Please Amazon, May 26, 2008
This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
please place an order 4 more nocturne stategy guides. this game is mad fun and very challenging. please 4 the sake of rpgers everywhere(and so i dont have to pay 60-90$ 4 a freakin strategy guide).
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3 of 3 people found the following review helpful:
5.0 out of 5 stars Wow, April 22, 2005
By 
Mel (BKLYN, NY) - See all my reviews
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This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
I was planning on keeping my strategy guide in the best condition possible so I could try to resell it. Nope, couldn't do it. This strategy guide is so handy that I've used it at least one a day while playing. The guide has very useful sections like one that shows what demons there are and their stats(with an index) and what spells there are and what they do(with an index). There's also a fusion chart which shows what races combine with other races to create other races. Even beyond all of the useful things in this book, it has nice extras such as a foldout poster, two bookmarks and character art. :) Also, the book itself is easy to hold, not being the size of a magazine like some inferior strategy guides.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Double jump guides are the best and this is no exception, December 1, 2005
This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
Double jump makes good quality guides and this is one of their best. It has information on all the demons and all the information you need to complete the main quest including boss fights and detailed maps.

When I hear that double jump is making a guide I usually go right out and preorder the game, they have excelent taste in which games to cover and they do it well.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Just what the demonologist ordered, September 30, 2005
This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
Wow. This has GOT to be the largest guide I have ever seen for a video game. This thing has absolutely everything you could possibly want to know about Shin Megami (and probably some things you didnt think you wanted to know).

I cannot recommend this book highly enough. Its a great guide for a great game.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Great help!, September 30, 2005
By 
Creighton Woolsey (Cedar City, UT USA) - See all my reviews
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This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
This little book has a great wealth of information on this game. It's a little tricky to use, but once you get the hang of it, it's priceless. The maps and boss strategies are especially helpful. And who could forget the fusion guide? If you buy Nocturne, buy this book!
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2 of 3 people found the following review helpful:
3.0 out of 5 stars A must have for players of the game, despite having many editing problems., December 17, 2005
By 
Stephen J. White "Dragnilar" (Richmond, Virginia United States) - See all my reviews
(REAL NAME)   
This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
The official strategy guide for "Shin Megami Tensei 3: Nocturne" is mind blowing in how big it is. Offering over 300 pages (while not exactly coming in at the 400 that the guide claims it has on the back over), the guide reveals almost every single detail about the game aside from going into Tolken-like descriptions of the background textures of the levels you will come across. The guide also features pictures of every single demon in the game, and tells you how to get every single recruitable one. Finally, the guide also features interviews with the makers of the game, which provides incite on the past of the SMT series.

However, the book is not without several flaws, and those are listed as follows: First, the size of the book is not much bigger than that of your standard holy bible, and due to this problem the guide is small and somewhat fragile. Due to the cheap binding on the pages that it is printed on, users will find the pages coming out of the guide quite easily as they read it. Also, the editors of the guide did a bad job in several places. Spelling mistakes, errors on boss and party member information, and game strategy are wrong in a handful of places on the guide.

Also the guide is vague on how to accomplish some of the more "hidden" tasks in the game (I.E. enabling the true last boss), and it requires reading through the whole thing to get the general idea of how to unlock those features. It also provides maps that are somewhat difficult to read, which says that the editors could have probably spent more time working on making the maps easier to follow. The guide however still does a good job of directing the player's actions thought the game, but it does show that the content of the guide does leave something to be desired. It is still highly recommended for anyone who plays SMT3: N, mainly because the game has so many little secrets that would be easy to miss on the first play through.
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5.0 out of 5 stars Shin Megami Tensei, January 7, 2009
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This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
A most invaluable guide, for one of the greatest RPG's ever! I picked up this game finally after 2 or 3 years of yearning for it! It was really hard to find in the area where I live! To my utter joy one of the game stores around here finally got in a used copy! I picked it up immediately (albeit with no instruction manual)! To my dismay, the world was so massive, the items, skills, Magatama, enemies, etc.! So I started searching for a game guide, to my dismay discontinued! Oh but Amazon had them, to my surprise, they were going for anywhere from $50 dollars used in so so condition, to a $100 plus brand new! I opted to go for an $86 slightly used copy, and I must say that it has come quite in handy! I love it! A must have guide for a must have game!
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5.0 out of 5 stars Shin Megami Tensei: Nocturne-Strategy Beautiful, August 2, 2005
This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
This book is a wonder of it's kind. If only the other strategy guides I have had were as wonderful as this. A monster of a book filled with everything you need for the game. If you are wondering how to use fusion, even create the fiend's of the game, then this is the book to get. Monster stats, abilities, and even boss tips can be found within the pages of this guide, so get it while the getting is good.
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0 of 1 people found the following review helpful:
3.0 out of 5 stars Useful but with errors, September 9, 2005
By 
T. Lam (Atlanta, GA) - See all my reviews
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This review is from: Shin Megami Tensei: Nocturne--The Official Strategy Guide (Paperback)
This guide was very useful for the shear amount of information it has; however whoever wrote it made many mistakes. There are many cases where the listed weaknesses and strengths aren't correct. Also, the way they did the binding, the book can lose pages rather easily with constant use. Another complaint is with the treasures. Though you know what are in the chests for each floor, you don't know which treasure corresponds with which chest, so for floors with many chests, you can't tell which chests aren't worth opening. The maps however were extremely useful as this game was originally a dungeon crawler, and the beastiery is almost necessary.
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Shin Megami Tensei: Nocturne--The Official Strategy Guide
Shin Megami Tensei: Nocturne--The Official Strategy Guide by Double Jump Publishing (Paperback - Aug. 2004)
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