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Shining Soul

by Atlus
Game Boy Advance
3.3 out of 5 stars  See all reviews (10 customer reviews) 58 / 100

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  • no damage such as "crushed box"

Product Details

  • ASIN: B00009YXE4
  • Item Weight: 3.2 ounces
  • Media: Video Game
  • Release Date: September 15, 2003
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Best Sellers Rank: #32,673 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Product Description

In ancient times, a small group of brave warriors confronts a dark and powerful terror.

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Customer Reviews

3.3 out of 5 stars
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Most Helpful Customer Reviews
10 of 12 people found the following review helpful
2.0 out of 5 stars Not much shines in this game... May 6, 2004
Okay, I'm a lover of fantasy RPGs and I bought this game thinking it would be fun--I mean, "Shining Force" was a GREAT game! This game was SUCH a disappointment! I'll admit that I'm a fan of turn-based RPGs, so I had my doubts. The action part turned out to be easy to learn--changing weapons, etc. The problem was, the action was TOO easy. I never died--not once! Now, I like easy, but there was no challenge here and in the end, tapping on the same button over and over and over was just too much.
Also, there is no wandering and exploring in the game. There are a few hidden things here and there within a chapter, but once you finish the chapter, you decide where you're going to go by selecting it on a map from your base camp/town. You don't wander around going from one place to another. You don't meet NPCs. It's just fighting, fighting, fighting.
And then, there's the problem with saving the game. Whenever you save the game, it takes you back to your base camp/town. WHAT?!?! It wouldn't be so bad if the levels weren't so excruciatingly long, but when it takes you half an hour to reach the boss, and then you have to turn off the game, only to find yourself right back where you started when you turn it back on is more than just a little frustrating. This game must be meant for people who have a LOT of free time to just sit there and play--I for one am not.
The graphics are decent as is the music. Gameplay is simple, in fact, TOO simple and there is absolutely no replay value. I don't recommend this game to anyone and it received two stars because it was fun for the first two hours (it just got tedious and boring after that) and the graphics are decent. If you want a good action RPG, go buy Zelda.
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10 of 12 people found the following review helpful
4.0 out of 5 stars Disappointing RPG June 11, 2004
I have played both "Shining Force" and "Shining in the Darkness" for the Sega, and was expecting a similar concept for this game. It was a complete disappointment - I would be hesistant to even consider Shining Soul an RPG. Shining Soul more closely resembles Gauntlet or another arcade-style game.
The dungeons in Shining Soul are repetitive and I found that I had to leave my Gameboy on for hours because the save game feature restarted you back at the beginning of each level. You can also only use one of the four characters (unless you want to start the game over from the beginning to build up a new character), and I wasted many hours because the majority of the weapons and items I found were only applicable for other characters.
I gave this game 2 stars instead of one because I was compelled to play the game until the end. I would guess that it took around 12 hours of playing to finish (not counting the hours my gameboy was on holding my position in a dungeon), and I have very little desire to play the game again. I would not recommend this game to anyone who is looking for an RPG-style game.
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6 of 7 people found the following review helpful
2.0 out of 5 stars Boring March 13, 2004
The game plays as an action RPG, and while there is some strategy in how you level your character the game basically comes off as a button masher. There is only one town and you don't even have to talk to anybody to advance in the game. There is a bit of replay value with four different types of charactes to choose, but I was really too bored to even bother with it.
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10 of 13 people found the following review helpful
2.0 out of 5 stars Disappointing New Shining Release November 30, 2003
By A Customer
For those who don't know this is one of many in the series of Shining Force games from the Sega platforms. If you were a fan of those games, this one will probably come as a disappointment to you. I bought this game and was so excited that finally US fans had a new "Shining" game. I started playing, and the gameplay had been changed sooo much that it was nothing like it predecessors. Instead of controling a whole army of people with various attacks, it was more like a crappy Zelda game. You take control of one character and just hit away at the enemies in real time, taking away the best part of the Shining series, the battle system. If you are a die hard Shining Force fan you may like this game, but probably not.
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1 of 1 people found the following review helpful
4.0 out of 5 stars Not your average "Shining" series... August 25, 2014
I purchased this game about 10 years ago but I only started recently playing it again. If you are a fan of Shining Force: Resurrection of the Dark Dragon or Shining In The Darkness, then you might like both Shining Soul games. However, this doesn't play like a regular RPG -- it's all live action on-the-fly, Zelda-esque style.

You get to choose one of four characters to start with: Warrior, Wizard, Archer, or Dragonewt (I chose the latter). You will need to use a variety of weapons or magic spells to dispose of each enemy throughout 8 worlds. Some of them are imbued with lightning, fire, or ice. And depending on the enemies' weaknesses, you can tailor each weapon to suit your own needs by using the L button (3 slots are allotted for weapons and items, respectively). For the Dragonewt, you can choose axes or flails.

Some of the bosses that you face were also on previous Shining Force games. For example, Colossus, Mishaela and Darksol were on Resurrection Of The Dark Dragon -- whereas Zeon was on Shining Force 2, and Iom was on Shining Force CD. Each foe has their own forms of attack. Zeon and Iom aren't terribly hard, but Mishaela is another story. She clones herself and uses her multiple ice spells on you, and the REAL Mishaela is the one whom casts lightning. And I also despise her annoying laugh -- she's so much more fun to destroy on Resurrection Of The Dark Dragon.

Next, you have a 5 x 5 grid where you can store your items/weapons, etc. But if you find yourself running out of space, use an Angel Wing during battle and talk to the treasure keeper. He'll keep your money and everything else, plus you can sell unwanted stuff.
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