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Ship of Dreams [Hardcover]

Brian Lumley (Author), Allen Koszowski (Author)
4.5 out of 5 stars  See all reviews (2 customer reviews)

Price: $21.00 & eligible for FREE Super Saver Shipping on orders over $25. Details
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Book Description

December 1986
Once David Hero was an ordinary man living in the real world. Now he is trapped in the Dreamlands, cut off from the waking world. David Hero's dreams and nightmares have become his only reality.

Led by wickedly beautiful Queen Zura, the zombie armies of the dead are on the march. They will destroy the beautiful Dreamlands, making them a permanent, deadly nightmare.

Unaware of the marauding zombies, David Hero and his friend Eldin voyage through the clouds in a wondrous skyship. Their journey is interrupted by a pack of faceless nightgaunts, terrifying creatures, half-man and half-bat--and all evil!

David Hero is one of Zura's first targets. As a man of the waking world, he can withstand her terrible seductive power and shatter her shambling armies. David Hero must be the first Dreamlands hero to die.
--This text refers to an out of print or unavailable edition of this title.


Editorial Reviews

Review

"One of the best writers in the field."--John Farris

"Lumely wields a pen with the deft skill of a surgeon."--The Phoenix Gazette
--This text refers to an out of print or unavailable edition of this title.

About the Author

Brian Lumley is the author of the bestselling Necroscope series of vampire novels. The first Necroscope, Harry Keogh, also appears in a collection of Lumley's short fiction, Harry Keogh and Other Weird Heroes, along Titus Crow and Henri Laurent de Marigny, from Titus Crow, Volumes One, Two, and Three, and David Hero and Eldin the Wanderer, from the Dreamlands series.

An acknowledged master of Lovecraft-style horror, Brian Lumley has won the British Fantasy Award and been named a Grand Master of Horror. His works have been published in more than a dozen countries and have inspired comic books, role-playing games, and sculpture, and been adapted for television.

When not writing, Lumley can often be found spear-fishing in the Greek islands, gambling in Las Vegas, or attending a convention somewhere in the US. Lumley and his wife live in England.
--This text refers to an out of print or unavailable edition of this title.

Product Details

  • Hardcover: 189 pages
  • Publisher: W Paul Ganley Pub; 1st edition (December 1986)
  • Language: English
  • ISBN-10: 093244525X
  • ISBN-13: 978-0932445254
  • Product Dimensions: 8.4 x 5.5 x 1 inches
  • Shipping Weight: 1 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #4,343,728 in Books (See Top 100 in Books)

More About the Author

Brian Lumley is the author of the bestselling Necroscope series of vampire novels. An acknowledged master of Lovecraft-style horror, Brian Lumley has won the British Fantasy Award and been named a Grand Master of Horror. His works have been published in more than a dozen countries and have inspired comic books, role-playing games, and sculpture, and been adapted for television. When not writing, Lumley can often be found spear-fishing in the Greek islands, gambling in Las Vegas, or attending a convention somewhere in the US. Lumley and his wife live in England.

 

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3 of 3 people found the following review helpful:
4.0 out of 5 stars Swash-buckling adventure in Lovecraft's Dreamlands, March 16, 2001
Continuing with the characters and swords-and-sorcery style of the first Dreamlands book, this book moves the action into the seas and skies. Plenty of swashbuckling adventure aboard ships, with cannons roaring, fierce battles by boarding parties, and prisoners forced to walk the plank. However, since these ships spend most of their time flying through the air, this isn't your normal naval adventure! If you like a rip-snorting adventure tale, there's plenty of action here, which I think you'll enjoy whether or not you're interested in the Lovecraftian setting.

The hard-core Lovecraft fan might react a bit differently. Although the story is set in H.P. Lovecraft's Dreamlands, Lumley puts his own twist on things. In the original dreamlands stories, magic and mystery surrounded most of the amazing aspects of the setting. Lumley puts a more pragmatic, scientific explanation behind things. For example, he provides a scientific, practical explanation for how the floating city of Serranian stays airborne, and how the sky ships fly. Another twist on the original HPL stories is the role of the Nightgaunts. In Lovecraft's stories, they are loathesome, inscrutable, and usually operating on behalf of greater powers. Lumley has a human character who can control a grim of Nightgaunts to do his bidding, whether his goal be evil or good.

Lovecraft fans who like pulp adventure and are not bothered by Lumley's shift of style, emphasis and detail from the original will have a great time sailing the skies of the Dreamlands and wandering the streets of Serranian. Purists will take offense.

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2 of 2 people found the following review helpful:
5.0 out of 5 stars #2 in the Dreamlands of H.P. Lovecraft series., February 18, 2001
By 
Michele L. Worley (Kingdom of the Mouse, United States) - See all my reviews
This review is from: Ship of Dreams (Paperback)
The proper background for this book would be to read THE DREAM CYCLE OF HP LOVECRAFT, then the first book of this series, HERO OF DREAMS, but if you insist, you can get by without it.

Take timeless Celephais, and the sky-city of Serannian, for instance - created by the dreams of a young English boy at the seaside, a beautiful place where nothing ages, changes, or passes away. The boy, upon his death as a grown man, re-entered Celephais to rule it as King Kuranes. (All this is recounted in Lovecraft's "Celephais".)

Celephais, ideal city of dreams - no crime, no wars, no problems, no slums - just timeless perfection, marble temples, and a gentle king.

Yeah, right. :)

Enter David Hero and Eldin the Wanderer, once of the waking world but cast in a different mold - two professional questers. Knights-errant, mirrors of chivalry? Not even in your dreams (although you'll note that no language worse than "Damn me!" is ever needed). Having lost the love of his life when she woke up at the end of HERO OF DREAMS, Eldin has been working on staying drunk, and Hero has stayed with him. Not being blessed with much business sense, they've been staying in the same low dives they've always frequented, even though they have (or rather, had) money.

So we begin SHIP OF DREAMS with "Down and Out in Celephais", as the two of them are hauled before a judge for drunkenness, non-payment of debts, vagrancy, assault, seduction, and arson, not necessarily in that order. (Eldin has a touch of pyromania, which comes out when he gets annoyed.) Yes, they're guilty of everything - except that Hero protests the seduction charge, since *she* seduced *him* ("Why, man, I'll carry scars down my back for the rest of my dream-life. That girl has nails as long as --")

Ahem. This puts them right behind the 8-ball, where Kuranes wants them - they have the choice of either accepting his commission, to act as his questers, or to rot for 5 years in jail.

Introducing:

- Curator, the mysterious, silent robot guardian of the Museum, who only comes out when visitors start thinking of stealing the treasures therein. After their first meeting: "If he ever lays eyes on me again, he'll kill me. And I'm sorry but...I think the same goes for you two." "What did *we* do to annoy him?" "You were with me, " the Wanderer answered. "That's enough."

- Zura, the Princess of Zura - a beautiful, living woman, ruling over Zura the land, which carries the stench of death, and to which no living person willingly goes.

- Gytherik, master of night-gaunts - and nephew of Thinistor Udd, the ambitious sorcerer that Eldin, Hero and Aminza faced in the previous book.

- Ula and Una, the lovely twins who are *really* interested in learning about the world...

A lonely princess who wants nothing more than to seduce Hero. A sorcerer's apprentice, grimly seeking vengeance for his fallen master. Two lovely, lusty twins, highborn girls out for a bit of excitement.

And if you take any of this at face value, there's a bridge in Inquanok that we'd love to sell you. :)

Lumley is **NOT** trying to mimic the Dunsany-like style in which "Celephais" was written, nor is he making any extraordinary effort to, e.g., scare the reader into swearing off subways forever (see "Pickman's Model"). If you want Dunsany, check some of my other reviews for links to his books; if you want horror, seek out some non-Dreamlands Lovecraft.

All you need is to appreciate this book for what it is - fantasy with a bit of humor. The *settings* are the same as Lovecraft's - I don't think anybody's going to catch Lumley out in a discrepancy with Lovecraft's framework, mythology, or characters, e.g. Kuranes, Randolph Carter. The tone is generally lighter than Lovecraft.
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Inside This Book (learn more)
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First Sentence:
Leewas Nith, High Magistrate of Celephais, leaned forward across the massive, raised oaken bench in the city's main courtroom and frowned down his long thin nose at the two men brought before him. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
charnel gardens, flotation essence, older adventurer, great gaunt, flotation chambers, green gas, crystal eyes, waking world, two adventurers, running thing
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Limnar Dass, Leewas Nith, David Hero, Eldin the Wanderer, Cloud Treader, Southern Sea, Cerenerian Sea, Chelos Smith, Vale of Pnoth, High Magistrate, Thinistor Udd, Ephar Phoog, Mathur Imniss, The Gnorri, Allain Merrinay, Aminza Anz, Arkim Sallai, Garess Nard, Lord Kuranes, Dyrill Sim, Lord of Serannian, Randolph Carter, Captain Dass, King Kuranes, Mount Aran
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