Buy Used
Used - Very Good See details
$3.54 & eligible for FREE Super Saver Shipping on orders over $25. Details

or
Sign in to turn on 1-Click ordering.
 
   
Have one to sell? Sell yours here
Shockwave 3D (Voices (New Riders))
 
See larger image
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Shockwave 3D (Voices (New Riders)) [Paperback]

Jason Wolf (Author)
3.8 out of 5 stars  See all reviews (6 customer reviews)


Available from these sellers.



Book Description

May 6, 2002 Voices (New Riders)
The ultimate cut-to-the-chase manual for 3D Web and interactive designers! Shockwave 3D capitalizes on the growing popularity of this established technology as it appeals to developers of games, multimedia presentations, and online content in need of more robust development than can be provided by Flash. Users will follow extremely concise tutorials using Shockwave 3D and Lingo code, learning as they go, and eventually funneling everything into a Shockwave 3D movie. This book is not the end-all reference; it's the quick road map for those who say "To hell with the instruction manual, let's play with Shockwave 3D and see how it really works."

Editorial Reviews

From the Publisher

WHY WOULD I DEVELOP WTH SHOCKWAVE WHEN I'VE GOT FLASH? Macromedia keeps both technologies around for a good reason: Shockwave 3D is the best technology for putting interactive 3D content on the web. You want to do 3D on your web site? Flash only gets you a taste of what can be done. You need Shockwave 3D to make serious noise. (Keep in mind that you can develop 3D interactive content with Shockwave 3D and output it anywhere--not just the web.)

THE COOL THING: Shockwave 3D is a rich-uncle* of a technology that enables 3D developers and web designers to expand the boundaries of their creativity. (*You knew he was around somewhere but who knew what he could do for you until now?) Software vendors can deliver amazing rich-media applications--wrapped in a 3D experience--and content that will scale in performance, without fear of missing key market segments, from entry-level users to power-hungry enthusiasts. End-users don't have to have limitless bandwidth to enjoy 3D on the web.

THE CATCH: The programming language (if you will) behind Shockwave is called Lingo. Lingo's somewhat steep learning curve has spooked some developers from stretching their boundaries.

THE SOLUTION: Jason Wolf, a co-creator of Shockwave technology, gets you up to speed with this clearly written and practical book. Shockwave 3D gives you a software overview and then gets you quickly up to speed with accessible step-by-step instruction. Even traditional 3D designers new to Lingo programming will quickly learn how to export 3D scenes into Director and add interactive behaviors. More advanced developers will appreciate the extensive Havok chapter and ray-casting examples, in addition to the best practices for Shockwave 3D development Jason advises us on.

Ask around: There's probably nobody who should be writing this book except Jason Wolf. As Danny Cristofano of Intel told us, "Jason is a pioneer... His reference is a must-have for the developers of the next Internet revolution." Give it a try and let me know how the book works for you. Thanks for reading this far... Steve Weiss, executive editor, New Riders. steve.weiss@newriders.com

From the Back Cover

The ultimate cut-to-the-chase manual for 3D Web and interactive designers! Shockwave 3D capitalizes on the growing popularity of this established technology as it appeals to developers of games, multimedia presentations, and online content in need of more robust development than can be provided by Flash. Users will follow extremely concise tutorials using Shockwave 3D and Lingo code, learning as they go, and eventually funneling everything into a Shockwave 3D movie. This book is not the end-all reference; it's the quick road map for those who say "To hell with the instruction manual, let's play with Shockwave 3D and see how it really works."

Product Details

  • Paperback: 224 pages
  • Publisher: New Riders Press (May 6, 2002)
  • Language: English
  • ISBN-10: 0735711976
  • ISBN-13: 978-0735711976
  • Product Dimensions: 8 x 10.1 x 0.5 inches
  • Shipping Weight: 1.2 pounds
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #2,913,549 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

 

Customer Reviews

6 Reviews
5 star:
 (4)
4 star:    (0)
3 star:    (0)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
3.8 out of 5 stars (6 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

1 of 1 people found the following review helpful:
1.0 out of 5 stars ok lets be serious, April 23, 2005
This review is from: Shockwave 3D (Voices (New Riders)) (Paperback)
I might not be the greatest director user out there but i am very interested in the 3d area of director to bring my 3d models to life. Sure a lot of us are great 3d modelers but this book does not cover the real core of what director is able to do in the 3d field. This book is more of a just look at the surface of the 3d power of director and thats it. Basically nothing really hardcore about it and this auther or people that help out to make this really dont cover anything . The whole book is basically rush. I thought hey its going to be cool because its a fast but you wont learn nothing really. You might as well just copy and paste the codes within the book and thats it.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 1 people found the following review helpful:
5.0 out of 5 stars Great book!, November 10, 2003
This review is from: Shockwave 3D (Voices (New Riders)) (Paperback)
I'm a student of computer graphics. Right now we're making a shockwave game. This book was really helpful, both for giving ideas and helping to apply the concepts we want to be in the game.

It really helped our creative process going through those examples, and now we're thinking about combining some of the things from the book with old knowledge and create something even bigger than we've tried before.

All examples are nice written, and easy to follow, both for people who like to program with Lingo and who use predefined behaviors.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3 of 4 people found the following review helpful:
2.0 out of 5 stars dissapointing, January 10, 2003
By A Customer
This review is from: Shockwave 3D (Voices (New Riders)) (Paperback)
This slim book simply doesnt't have enough material on shock 3d, and the coverage isn't balanced either. It doen't even discuss the basics such as 3d coordinate system in diector. A whole chapter is devoted to 3d behaviors, which even a non-lingo programmer can easily figure out for her/himself, but the lingo codes in the book are not explained in detail. You can find better explanation on these lingo codes at many web sites like [website], where Tom Higgins writes many tutorials and he is the one who wrote the most of the lingo code in Chap. 3 of this book. Chapters 4 & 5 are concerned with Havok physics Xtra, for which the Havok manual does the better job, and the Havok behavior is NOT utilized in the examples in this book. This book is concerned only with the creation of walk-thru type movies, and absolutely no subject on animation is discussed. The book is probably more useful for 3D designers wishing to publish their work as a shockwave movie than for (aspiring) director developers. Finally, the publishers list price of the book is US[money], not [money] something, so don't be ....
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews




Only search this product's reviews



Tag this product

 (What's this?)
Think of a tag as a keyword or label you consider is strongly related to this product.
Tags will help all customers organize and find favorite items.
Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 

Search Customer Discussions
Search all Amazon discussions
   


Listmania!


Create a Listmania! list

So You'd Like to...


Create a guide


Look for Similar Items by Category


Look for Similar Items by Subject