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8 of 8 people found the following review helpful:
5.0 out of 5 stars SHOGO Mobile Armor Division
SHOGO is a great game, it is fast-paced and enjoyable, although it lacks somewhat in the toughness category. The story is decent and the fact that some of the stages use MCA combat and others use manual combat is unique, (or was at it's release). I highly recommend this game, I will suggest getting your 3D card first though!
Published on February 28, 2000 by Sean

versus
3.0 out of 5 stars Fun in the short term - but lacks depth
Due to it's unique style and presentation - Shogo: Mobile Armor Division was among the most remarkable first-person shooters of the late 90's - and manages to stand out amongst it's competition years later. Somewhat.

One of the strongest aspects of this game is it's storyline and presentation - which closely resembles that of a japanese animated tv-series...
Published on November 8, 2008 by AtrophyOffline


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8 of 8 people found the following review helpful:
5.0 out of 5 stars SHOGO Mobile Armor Division, February 28, 2000
By 
Sean (Green Bay, WI) - See all my reviews
This review is from: Shogo (CD-ROM)
SHOGO is a great game, it is fast-paced and enjoyable, although it lacks somewhat in the toughness category. The story is decent and the fact that some of the stages use MCA combat and others use manual combat is unique, (or was at it's release). I highly recommend this game, I will suggest getting your 3D card first though!
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7 of 7 people found the following review helpful:
5.0 out of 5 stars A good and overlooked shooter, April 26, 2000
This review is from: Shogo (CD-ROM)
Shogo was a shooter released around the time of Half-life. Itfeatured some original twists. For example, there is a cool animethemed story full of twists and turns. It let you run around in a huge robot (mecha) and on foot. There are completely different weapon sets for both level sets.... The levels are well integrated into the plot and well designed. The graphics are very nice and are built on the Lithtech engine by Monolith who also made Shogo. Watch for this engine its giving Quake 3 and Unreal a run for their money. Oh and did I mention that the main character kicks ...? After hearing some of his one-liners I almost fell off my chair. The bottem line here is that Shogo is a great game for its extremely low price. If you are one of the many that missed it rectify your mistake forthwith.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars not exactly replayable, May 25, 2003
By 
This review is from: Shogo (CD-ROM)
This game is very entertaining and absorbing, but it's too short, and not exactly replayble in single player. Multiplayer isn't that great, and it's buggy as heck. However, for a short time during the duration of single player, this will probably be one of your favorite games. The story is great, as are the graphics, and the hit points for enemies are very realistic - shoot a guy in the head and he's dead. I really like the anime style, and the sense of scale while in a Mech.
I would like to see a sequel with better multiplayer and a longer campaign game. That would be awesome.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars Shogo rocks!, October 31, 2002
This review is from: Shogo (CD-ROM)
I don't normally play all the way through 1st person shooters, I get bored long after blowing away the two thousandth guy with my shotgun and give up because I can't stand the boredom anymore. However, Shogo has a special place in my heart, as far as 1st person shooters, it has the best single player story ever (IMHO). The anime theme is so cool and the characters are great. Plus its a lot of fun being that big mech dude, and the other characters make me laugh (especially at the end).
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4 of 4 people found the following review helpful:
5.0 out of 5 stars Amazing Shogage, January 31, 2005
This review is from: Shogo (CD-ROM)
This has to be one of the best first person shooters I have ever played. It has more dynamic characters and character interaction than a huge number of other games I have played! It has a raving soundtrack that is bested by none other, and matched by few. The graphics were great and even today don't detract from the gaming experience. The game was released back in the day and /still/ runs on computers, including ones running XP! This is no small feat. You can even find a port by Loki for Linux! Woot! The story and weapon selection are dynamic, deep, and involving to boot. I highly recomend this game.
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3 of 3 people found the following review helpful:
4.0 out of 5 stars Best Kept Secret in Gaming, May 18, 2002
By 
Theo Antichi (Buenos Aires, Argentina) - See all my reviews
This review is from: Shogo (CD-ROM)
In the world of Film, it often occurs that higher-profile projects steal the limelight from lesser-known, albeit more deserving contenders.

This seemingly occurs as well in the world of gaming. One such case took place years ago, and it involved the game Shogo.

Shogo, a very polished FPS, is a game which takes itself much less seriously than others of its kind yet surpasses them in many ways. It integrates a great game engine, fun gameplay, different game modes and even slight RPG elements into its formula, making it a true winner.

Monolith's game certainly does not lack style. Based on Anime cartoons, both level and character design are greatly hightened by the thematic choice. What we are left with is a game that at no point bores the player.

Shogo seems to really nail the genre it belongs to. While providing a (then) much needed change of style for an FPS, it did not lose playability in the process. Mortal Kombat-like blood and gore are spread all over in typical Anime fashion, and the maps are divided between slighlty strategic and full blown-action.

The use of the locations is quite bright, making you backtrack only to find reinforecements have been called, in a realistic manner. The gameplay is well balanced, and little details such as the speed of the human character's walk are just right.

Consider this my vote for a sequel.

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3 of 3 people found the following review helpful:
5.0 out of 5 stars Extremely Well Done, June 24, 2000
This review is from: Shogo (CD-ROM)
For those of who don't know this was a translated japanese game originaly, big mechas, very much like in anime. But the whole game isn't played in the mecha, there are missions, that you as a solider, must complete on foot. It isn't a mindless game where you are guided through, there are a couple places throughout the game where you actually get to chose whether you do one thing or the other, and hence changing the rest of the game. It has awsome multiplayer and great graphics, just make sure you have a computer with at least 500 MHz, it will be a little jumpy if you have too much less.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars Bigger IS better, April 6, 2002
By 
Beth E Wyman (Denver, Colorado United States) - See all my reviews
This review is from: Shogo (CD-ROM)
Shogo is one of my favorite games and thats saying alot since Im not much of a fan of first person shoot 'em ups.
the game can be played several different ways at first... no probably should'nt tell you what happens. anyway its got choices that determine the outcome of the game. each person has at least 12 gallons of blood though so if you dont like blood this is not your game. I think it will be fun for anime fans and new comers alike.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars Shogo: Mobile Armor Division, August 28, 2001
By 
Knewace (The other side) - See all my reviews
This review is from: Shogo (CD-ROM)
Shogo: Mobile Armor Division is an fps with a great story driven gameplay. Set in the future it is a japanese anime inspired game. You play Sanjuro Makabe a soldier in the United corporate authority security force and against the terrorist leader Gabriel, he is in love with two girls both of them sisters and daughters of the general. The story is orginal and a certain situation you will be given an option of what to say. In one level you will be given an option of what to say, If you choose the first option you will get to play many levels in places much different from what you would play if you choose the second option. The game has two different endings. Shogo's gameplay is very good, part of it you play Sanjuro on foot and part of it he is riding an mca (giant robot), They are very well balanced, few levels on foot, then robot, then on foot, then robot ect ect, They make the game lot of fun and very intresting. There are many types of mca's for you to choose, very fast but a weak mca, very strong but slow mca ect. Shogo's gameplay is very good, There are lots of great action with lots of villans to fight. The enemy AI is bad, baddies do not react if you snip their partner standing nearby. This flaw makes shogo a little linear.

Shogo is powered by the lithtech engine. I played it on the Direct3D video mode and the game runs very well. The graphics are outdated today and the human charecter dont look real, but being an anime inspired game makes the graphics quite ok. There are loads of well designed and challenging levels. The level designing is fantastic and some of the levels are quite funny, In one level you need to jump from roof top to roof top in your mca and in one level you need to search for a pussy cat in a wearhouse so that it's owner would open the door which will let you into the next level. Shogo has a lot of really cool weapons and there are loads of different weapons for the human and the robot. Shogo's only flaw is the weak AI, besides that it is surely the best giant robot game ever made and a great fps.

Finally I had a small problem with the game and almost everyone with Geforce based video cards may have that problem in Shogo and Blood2. The main menu will not appear or keep flickering. Turn the vsync to always off in the more Direct3D option.

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1 of 1 people found the following review helpful:
5.0 out of 5 stars One of the best games I ever played., May 28, 2010
By 
Raisuli the Magnificent (SF Bay Area, CA United States) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: Shogo (CD-ROM)
SHOGO-Mobile Armor Division was an FPS game in a long time coming. I was surprised that with all the science fiction themed shooters on the market at the time that no one had done it before. I personally wanted to create a Japanese themed "mech" modification (mod) for one of the existing games on the market at the time, but a variety of factors prevented me from doing it.

Then my issue of PCGamer comes in the mail, and I install the latest demos on my old PII (may it rest in pieces under my staircase). I'm not really sure what to expect, but I figure it's got to be something relatively decent. I mean, I'd played all the sprite ray-caster FPS games, all their addons, done Quake and Quake2, could or would SHOGO offer something different?

I was hopeful. And my hopes were not dashed by the demo. The demo only made me want to play the game even more (as all good demos do for their mother-games). As soon as the game's release date hit, I flew over to the games store to buy a copy. No luck. They hadn't stocked it yet. All the local computer and video game stores hadn't shelved the product. But one store did. One store that released Dark Forces II Jedi Knight a day or two before it was scheduled for release had SHOGO on its shelves. Sadly the Virgin MEgastore off Market Street is no more, but my copy of SHOGO that I purchased from them still remains in my ownership.

For a game that relied on 3D models it was way ahead of its time. The sound and graphics were remarkable. Far superior to anything else on the market. Sadly SHOGO didn't have the product name loyalty that the Mech-Warrior franchise did (originally "Battleoids" of sci-fi wargaming fame). Having played Mechwarrior, and understanding their more "realistic" approach to a genre stemming from Japanese cinema, I can't say I was too pleased with the robot truck-like nature of the gameplay.

SHOGO, on the other hand, made the "mech" feel like an extension of your body, like all good weapons, and didn't pretend to be a simulation of what a mech would do in a real fight, but gave us the "Hollywood" version of the Japanese Kaiju-Mech genre. You could jump, run, shoot, and all kinds of other things in mech mode.

On foot it's another story, and you're more or less a Quake2 marine, only you've got a bit more story holding the interest of the player.

If I had a complaint (and I don't have many) it's that the single player game was exceedingly short. I loved this game more than either Quakes, and played it about as much as I played the Thief games or Dark Forces II Jedi Knight.

SHOGO puts you into an anime epic, complete with complicated plot twists, characters, action and, of course, psuedo-science-fictiony mechs! I mean... WOW! You fight other mechs, you fight dudes on foot trying to bring you down, you fight tanks, APCs and a couple other baddies. And the graphics are, again for the time, superb. Some of the models and textures still hold up to today's standards. Note the clouds traversing the sky. Truly stunning stuff for the time, and though mildly dated, still impressive.

Regrettably there was never a sequel, as was promised at the end credits. How and why remains a bit of a mystery, though perhaps high expectations for game sales shelves a SHOGO2 project indefinitely. I really don't know.

Some short comings of the game; the AI was respectable, but not always the smartest. On the "MADNESS" setting the AI was just trigger happy, and you were zapped/killed almost instantly. The models for nearly everything, but the people, were extremely good, and the textures for the time were fantastic. But, it seemed like more effort went into some of those things than went into designing intriguing missions. And that's really my only complaint, that the mission maps were on the small and basic side... though thinking about it, it may have been due to consumer hardware requirements at the time.

Some of the story is incomplete or not thoroughly explained, and some of the adult humor misses a mark, but should bring a smirk to the knowing face. The final "boss" at the mech side of the story is tough, and the mech on the foot side of the story seems a bit one dimensional; i.e. he's either impossible to defeat, or too easy to kill.

Otherwise it's a first class game. Turn off the gore setting for the young ones, load up the patch and have a blast.
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Shogo
Shogo by Interplay (Windows 95 / 98 / Me)
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