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Sigma Star Saga

by Namco
Game Boy Advance
Everyone 10+
3.8 out of 5 stars  See all reviews (9 customer reviews) 68 / 100

List Price: $29.99
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  • Survive as a double agent for the Humans and the Krill, and discover the secret of the six planets
  • Customize your weapons with over 50 different Gun Data items
  • Top-quality graphics and sound, plus a branching storyline with multiple endings

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Sigma Star Saga + Rebelstar: Tactical Command
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Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B00092A72A
  • Product Dimensions: 5 x 5 x 1 inches ; 1.9 ounces
  • Media: Video Game
  • Release Date: September 8, 2006
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #16,182 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Product Description

Product Description

Humanity is struggling to survive against the Krill onslaught. Under constant attack, Allied Earth Federation intercepts a Krill communication that singles out six planets in the galaxy that they have taken particular interest in. Sent in as a double agent, you must discover the mystery of the six planets and help to defeat the Krill from within before humanity's time runs out!

From the Manufacturer

In Sigma Star Saga, humanity is struggling to survive against an onslaught by ruthless aliens. Under constant attack, Allied Earth Federation intercepts a Krill communication that singles out six planets in the galaxy that the invaders have taken particular interest in. Sent in as a double agent, players must discover the mystery of the six planets and help defeat the Krill before time runs out for humanity.

Features:

  • First RPG on the Game Boy Advance to feature an action-packed shooter battle system
  • AAA graphics and sound
  • Survive as a double agent for the Humans and the Krill, and discover the secret of the six planets
  • Customize your weapons with over 50 different Gun Data items
  • Branching storyline with multiple endings
  • Battery backup
  • 20+ hours of gameplay

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Customer Questions & Answers

Customer Reviews

3.8 out of 5 stars
(9)
3.8 out of 5 stars
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Most Helpful Customer Reviews
6 of 6 people found the following review helpful
3.0 out of 5 stars Average, but fun! September 6, 2005
Fun: 4.0 out of 5 stars   
This game deserves some credit for pushing for a creative blend of two genres: Action RPG and Shoot'em-up. It executes both styles of play decently, but in the end misses a few opportunities to make the gameplay a truly unique experience. Mainly it lacks the polish and balance that would have come with another month or two of development. The weapon system is fun to play around with, but once you find an effective gun combination, it doesn't make much sense to switch it around.

The game does sport beautiful graphics and smooth animation (with the exception of the random-encounter shooter stages, which are dark and bland, even from planet to planet to planet), and the story has some surprising depth and is very enjoyable to play. The game has some nice artwork too. Good to see this level of quality coming from an american developer.

Plus, it's fun to have a shooter to play on my GBA. Wish there were more. Sigma Star is a fun play, not great, but defenitely a fun original GBA game with good production values.
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5 of 5 people found the following review helpful
5.0 out of 5 stars Sigma Star Saga..... January 9, 2006
Fun: 4.0 out of 5 stars   
Taking a break from all the kart racers and platformers I've been playing on the GBA as of late, I decided to play an RPG recommended by a friend of mine. That game was WayForward's Sigma Star Saga. Little did I know this wasn't your typical RPG. You know, the kind with turn-based battles and whatnot(i.e., Golden Sun, Breath of Fire, Final Fantasy). This game mixes together an RPG with an R-Type style space shooter. Sigma Star Saga is an adventure that tells the tale of two warring factions and the human that tries to bridge that gap between them. The story, itself, is rather entertaining, engaging, and humorous at times. As far as the game is concerned; it's full of exploring, solving puzzles, advancing the storyline, picking up items and blasting through levels of enemies. I commend WayForward & Namco for taking a risk and trying something new with the RPG genre.

For the most part, Sigma Star Saga's gameplay works. While I'll go on record as saying it's a good RPG worth spending some time on; I will warn you that, at times, the battles get pretty monotonous and repetitive. When you'd like to do more exploring instead of battling, you can't because the game practically forces you to see the battle through to the end. That is my biggest gripe with the game. Course, I'm making leeway into the meat of story now(Patience is the key, I guess) but it is rather annoying at times.

Looking past that, Sigma Star Saga is a lengthy RPG with a very entertaining story. While it's no Final Fantasy or Golden Sun, it's still an original concept that should be commended. If you're into RPGs but are looking for a little something new and fresh, then Sigma Star Saga is right for you. While this particular type of game really isn't my cup of tea, as I'm into more traditonal style turn-based RPGs & Strategy RPGs, it is entertaining enough to me to see it through.
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7 of 8 people found the following review helpful
4.0 out of 5 stars A refreshing break from the tedium of typical RPGs. August 27, 2005
Fun: 4.0 out of 5 stars   
Sigma Star Saga may not win any "game of the year" awards, but it is an experimental amalgamation of a "shmup" (shoot-em-up) and RPG, and as such is a refreshing break from the typical and stale console-RPG formula. The random battles take place in a side-scrolling, ship-shooting "mini-game" of sorts. While the "shmup" portion of the game is generally not difficult ("boss" battles are a notable exception, although even they do not approach the challenge of, say, Ikaruga), it's a far cry better than navigating menus in the repetetive, turn-based tedium present in most console RPGs.

The various ships that they often make randomly available during the "shmup" often add or subtract to the difficulty level as well. Slower ships can be more difficult to maneuver, especially through narrow passages. Furthermore, the ability to completely customize your weapon with add-ons discovered during exploration adds an intriguing level of strategy to the "shmup" levels.

Sigma Star Saga is a worthwhile experiment in the area of console RPGs as a whole. It is also far better than most of the licensed / sequel games released on the GBA, and as an original concept it is well-executed and fun.
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9 of 12 people found the following review helpful
1.0 out of 5 stars An interesting idea but it fails to work August 26, 2005
By Reefpip
Fun: 1.0 out of 5 stars   
Sigma Star Saga is a rather interesting RPG. The level design and gameplay is generally acceptable. It's rather nice that you can fight in real time on the overworld map against very basic enemies. The boss levels are reasonably entertaining.

The fundamental flaw in this game is in the random encounters. In a traditional RPG, the random encounters are usually much easier than boss encounters. This helps to make up for the fact that there are a lot of them. Sigma Star Saga follows the "many easy random encounters" model. The random encounters are little space shooter games instead of RPG combat. Unfortunately, pitifully easy space shooters are not actually fun. Also, they all seem the same. Finally, they take too long. An attempt to make the shooter more entertaining by making the user ship randomized was unsuccessful. The idea of having enemy kills allow your ship to level up would have been exciting but for the fact that the level-ups only impact defense/offense; nothing exciting happens.

This game tries to succeed as both a space shooter and an RPG and fails at both.
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