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Silent Hill 3

Platform : PlayStation2
Rated: Mature
4.3 out of 5 stars 218 customer reviews
Metascore: 85 / 100
85

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  • First female lead character in the Silent Hill series.
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Product Description

Product Description

Revisit the series' trademark brand of psychological horror and terrifying game-play.

Amazon.com

Silent Hill 3 continues the series' trademark brand of psychological horror and terrifying gameplay. As a teenage girl named Heather, players must explore and unravel the mysterious connection between the god-forsaken town and her inner fears. The game features enhanced graphical detail, a more complex storyline, and even more grotesque monsters than the previous games.

Product Details

  • ASIN: B00007LV7Y
  • Product Dimensions: 6 x 5 x 8 inches ; 6.4 ounces
  • Media: Video Game
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (218 customer reviews)
  • Amazon Best Sellers Rank: #10,256 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Top Customer Reviews

I notice a lot of people have already reviewed & rated this game despite having not actually played it yet. I do own it (i live in the U.K. where it was released on May 23rd) & it's excellent. It's extremely similar to the 2nd game in terms of graphics & gameplay, which is a good thing as the 2nd game was extremely well done, & is one of the only truly scary videogames i've ever played. Part 3 lives up to this as well, offering a similar experience to the 2nd game, only with brand new characters, storyline & puzzles. A mention must go to the graphics. Like the previous game, they're excellent, with some brilliantly atmospheric lighting & shadow effects, which really help to suck you into the game. It contains some pretty gruesome images & the soundtack is designed to really amp up the tension. If you compare Resident Evil to a George Romero zombie flick then this can only be compared to something Clive Barker would have come up with. To sum it up, if you're a fan of the series, you'll love this, if you didn't like the first 2 games, then you won't like this one either. If you've never played a Silent Hill game, give this one a try, it's well worth it.
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I've been playing the Japanese import for a couple of weeks. First, the bad news.

- SH3 is short. Shorter than SH1 and SH2, at any rate. Both SH1 and 2 took me almost exactly 10 hours to complete my first time, according to the internal game clocks. SH3 took me 5 hours and 52 minutes. (Some have said that this is because SH3's internal game clock behaves differently, pausing at any time a cinema plays or the menu is opened. This is true of SH3. However, after personally testing the games myself, I have found that it's true of SH2 as well. SH3 is simply a shorter game.)

- SH3 is constrictive. You're never really set free to explore a huge deserted town as in the previous two games. For most of the game you go from one enclosed location to another. The mall leads to the subway, which leads to the sewers, which leads to an office building, etc. When you finally do get out in the open, if you try to wander away from your goal and explore the town, your character will say "I don't need to go this way," and automatically stop and turn around. Really lazy game design. Having the freedom to explore the empty town until you hit a physical road block of some kind was a hallmark of the previous SH games. Not so in this installment. Disappointing. This is surely the primary reason behind SH3 having a shorter play time. I definitely spent a few hours in SH1 and 2 exploring all of the streets and back alleys, checking every dead end for ammo and health items.

Now, the good news.

+ SH3 is scary. REALLY scary. I thought SH2 was quite mellow compared to SH1, more of a slow burn with a growing sense of dread rather than the aggressively oppressive atmosphere of the first game that got right in your face from the very beginning.
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I had just beaten Silent Hill 2 when I found out they were going to release SH3. I was beyond excited. This game has got to be the strangest and most imaginative thing I've ever played. It's not as creepy as SH2, but what it lacks in creepiness it makes up for in weirdness.

I can't even begin to recall what was going on, there are so many instances where I was blown away by how eclectic the concepts were that I was proud of the creative team that put it together. The mirror room alone would be enough to make me buy this game. I mean really, what in the hell? I was just running along, minding my own business and I step into that! Many times during game play did I have to sit back a reflect on what had just happened. Quite impressive. I loved the random rooms that had nothing to do with anything except to just creep you out and leave you asking yourself "what the hell?" Like the room with the strange "sour" smell wafting around and the black curtain in the middle. Nothing ever happened there, they just wanted to let you know that something was expired I guess.

The whole game was just alive. It had a pulse for god's sake. The walls seemed to be breathing and looking at you as you wondered around looking for the room with the guy with his blood let so that you could fill up your plastic bag with his blood to make a sacrifice and move on. Simple as pie! Everything was just so ridiculously weird like that. Fer god's sake! And while your nearing the end everything just gets out of control and the trippy, symmetric wall shows begin. I mean really, could the atmosphere of this game get any more absolutely insane?
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First I played Silent Hill 2, and it was one of the best gaming experiences I'd ever had -- so I rushed out and bought Silent Hill 3. Now that I've finished it, my final verdict is: Very good, but somewhat lacking. The third installment in Konami's groundbreaking survival horror series has better graphics, more monsters, a more coherent storyline, a better combat system, and more interesting environments -- and yet, it doesn't quite live up to the overall experience.

The thing is, Silent Hill 2 took a break from the mythology-laced storyline of the first game and went off in a totally different, Freudian direction. I found this change to be bold and fascinating. Silent Hill 3 gets back on track; our protagonist is Heather, a cheerful girl with strangely haunted eyes. She's at the mall on an errand for her father and everything seems normal -- except for her nightmare about being killed by a speeding roller coaster in a dark, twisted amusement park. Heather's day goes downhill from there; a detective named Douglas starts following her, claiming to have important information about her birth. She gives him the slip....but suddenly, the lights dim and the bustling mall falls eerily quiet. Where did everyone go? And why is the mall now crawling with horrifying monsters?

Here we see one of the game's biggest problems: considering that it's a Silent Hill game, it takes a awfully long time to actually get to the town of Silent Hill. The first half of the game chronicles Heather's attempts to make it home and evade the creeping nightmare world that follows her everywhere she goes. In the process, she starts to come to grips with the truth about who she really is.
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