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Back to the Future meets the Sims
on October 22, 2013
Please note that this is an expansion pack for the Sims 3. You will need to have the Sims 3 game already installed on your computer in order to run this expansion pack.
The Sims 3: Into the Future reminds me of the 1980's film back to the future. Where Marty Mcfly is going about his everyday life, and one day the Doc shows up with a Delorean sporting a flux capacitor, telling him about how he can travel through time. You start out by selecting any one of your Sims families in any of the cities/towns in your game, and resuming where you left off (or you can create a new family). Once your game starts, a portal comes out of nowhere and a Sim NPC emerges from it, and tells you he's from the future and he's trying to get back. If you help him repair his portal, you can use it to travel through time as well.
After completing a small mission, the portal is now open for you to enter and travel to Oasis Landing. You can go by yourself or have other sims come along with you. This works similarly to the World Adventures locations, where you start from home and travel to your destination.
Using a new item in your inventory called the Almanac of Time, you can choose from one of three futures to visit. One by default is unlocked and you can come and go from there as you please. This location is called the Normal Future. The two other futuristic outcomes you can visit are the Dystopian Future, a desolate and dangerous place to travel to, or the Utopia Future, and lush and lavish version of the future. To visit these futures, you need to complete objectives in your home city that will cause a change of events in your own time, thus changing what the outcome is in the future.
When you do visit the future, you'll find it's very different from any of the other Sims locations. There are hover cars, a monorail system that travels around the city, hovering in the air, robot NPCs, and many things are now holographic. Instead of billboards, TVs and computers, these are now all holographic projections into the air that you can watch and interact with.
You can strap a jetpack onto your back and it will fly you from lot to lot. Or if you're bored, your sim can fly around the lot their visiting on. But you'll find that sims new to jetpacks can get motion sick quite easily, so take your time with it when you're first starting out with it. Speaking of sickness, when you use the time travel machine your sim will sometimes suffer from Paradox Sickness, which can be fatal if you don't get him/her to the hospital for a short treatment.
While trying out all these new fun objects in the future your sim will learn a new skill, Advanced Technology. Even taking a shower with a futuristic shower requires this skill, or else your sim will find themselves falling all over the place.
While in the future, you can even look up your sims descendants and go to meet them. Depending on the relationships your sims have in the past, this can change the shape of the future. You can have different sims marry or break up and you can alter the future family descendants.
There's a bunch of new clothing and wild futuristic hair styles added to the catalog for your sims to try out, and builders will love all the new objects for designing sims houses. Digital pets, hover boards, huge magnets you use to pull meteors from the sky, portal elevators and so much more is all included in this pack. As soon as you land in the future you will find yourself trying to learn how to use all kinds of new objects and learning new skills. This expansion pack is a must get for Sims 3 fans!