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Singularity
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by Activision
Mature
3.9 out of 5 stars  See all reviews (36 customer reviews)

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Platform: PLAYSTATION 3 | Edition: Standard



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Product Features

Platform: PLAYSTATION 3 | Edition: Standard
  • Multiplayer gameplay options and PlayStation Network support including PlayStation Trophies.
  • An engrossing storyline blending Cold War history and science fiction elements.
  • An arsenal of first-person shooter weapons, including conventional firearms and upgradeable, time altering gadgets.
  • Mission progressing puzzle-solving gameplay.
  • Advanced graphics built on the Unreal 3 game engine.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001UWGCW2
  • Product Dimensions: 6.8 x 5.3 x 0.6 inches ; 3.8 ounces
  • Media: Video Game
  • Release Date: June 29, 2010
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (36 customer reviews)
  • Amazon Best Sellers Rank: #4,358 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: PLAYSTATION 3 | Edition: Standard

Amazon.com Product Description

Singularity is a first-person shooter developed by the legendary Raven Software and utilizing the power and flexibility of the Unreal 3 game engine. Set in an alternate present of 2010, players take on the role of a US Air Force pilot who while investigating an extreme radiation signature, stumbles upon a top secret Cold War era Soviet program, run amok which not only causes monstrous mutations, but also threatens to alter nature of time itself.

'Singularity' game logo
Reducing an enemy to dust by speeding up time in 'Singularity'
Speed up time to reduce enemies to dust.
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Reversing the history of a causeway in order to mend it in 'Singularity'
Or gain from turning back the clock.
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First-person shooter perspective in 'Singularity'
Classic FPS gameplay.
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Revisionist Cold War Storyline in 'Singularity'
A revisionist Cold War storyline.
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Story
In the dark, Cold War winter of 1949-50 Stalin, the brutal leader of the Soviet Union, had two super weapons: long range missiles and the atomic bomb. But even if his teams of forced labor managed to build a missile powerful enough to carry an atomic payload, Stalin still faced encirclement by the United States and the Strategic Air Command. He knew that he needed another advantage over the United States, one that would ensure Soviet security and superiority. Then came the chance discovery on the remote island of Katorga-12 off the wild Kamchatka peninsula, of a previously unknown material, Element 99 (E99). E99 became the new source of Stalin's hope: a new energy source of unparalleled power. Unfortunately, the new element also yielded a new kind of contamination risk. But these were acceptable risks to Stalin - anything for the advancement of the Soviet people. Even so, on September 21, 1950, driven to complete the project, and in violation of the safety protocols, a Russian scientist, Viktor Barisov, personally triggered a device powered by E99 that caused a catastrophic event that affected the entire island. What happened next is unclear. However, there are reports that Stalin's final dying order was a handwritten scrawl to quarantine Katorga-12. And so the knowledge of the island remained buried...until 2010, when intelligence reports in the west confirm activity on a remote atoll in the Russian Federation's shadow. The world has no memory of Katorga-12. No concept of what may be on the island off the southeast coast of Russia. It is deemed that the world can't afford another Chernobyl - or worse. America's answer is to scramble a stealth flyby of the area. They need recon - and they need it now.

Gameplay and Weapons
Action in Singularity is a mix of combat mission gameplay and puzzle-solving. Combat is against both modern and 50s era Russian forces, as well enemies mutated through exposure to E99. In this players have their choice of conventional weapons including: pistols, shotguns, machine guns, sniper rifles, rocket launchers, etc., as well as as few Sci-fi weapons very specific to the game. These include the TMD (Time Manipulation Device) and the E99 pistol. The TMD is a gauntlet, which players acquire early in the game that can be integrated with conventional weapons. Its main function though relates it its ability to alter time within a small specific area. The major examples of this are:

    Reversion - The ability to alter encounters by rewinding the history of an item or entity to the time of your choosing. This can be used to repair broken items, render enemies harmlessly embryonic, etc.
    Aging - The ability to alter encounters by fast-forwarding the history of objects or entities, rendering the former rusted and worn and the latter decrepit with age or simply dust.
    Stasis - The ability to freeze time and thus dangerous situations in order to gain an advantage.
    Impulse - The ability to propel objects frozen in time in a targeted direction.
    Chronolite - Functionality that allows the player to look back to a time associated with a place, person or object.
Players can also utilize the TMD in conjunction with the E99 pistol, a gun that shoots bullets infused with Element 99, to hit targets unreachable due to distance and otherwise indestructible cover. In addition, to the TMD's combat uses, it is also indispensable as a tool for solving the spatial-oriented and other types of puzzles that players will face on the island of Katorga-12.

Multiplayer
Singularity contains multiplayer gameplay options, that just as in its single player campaign, integrate conventional combat tactics and weapons with the time manipulation elements.

Key Features

  • An engrossing storyline blending Cold War history and science fiction elements.
  • An arsenal of first-person weapons, including conventional firearms and upgradeable, time altering gadgets.
  • Mission progressing puzzle-solving gameplay.
  • Advanced graphics built on the Unreal 3 game engine.
  • Multiplayer gameplay options.
  • PlayStation Network support including PlayStation Trophies.

Product Description

Fight your way through an ever-shifting environment haunted with time ravaged creatures, while sudden time wave hurl you back and forth between 1950 and the present day. Use your wits and the perfect weapon - the Time Manipulation Device - to unravel the conspiracy on the remote island of Katorga-12

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Customer Reviews

Most Helpful Customer Reviews
23 of 23 people found the following review helpful
Platform for Display:PLAYSTATION 3|Edition:Standard
Fun:   
Length: 8:31 Mins
My review of Singularity
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26 of 27 people found the following review helpful
Platform for Display:PLAYSTATION 3|Edition:Standard
Fun:   
I haven't reviewed a game in a while, but Singularity really made me feel like I had to. Especially considering there are only two other reviews here as I write.

First, the most important thing. Singularity gets the basics absolutely right. Character movement is fluid, the controls are easy to learn, and there are no lurching mini-loads.

The environments and graphics are top-notch. From the moment you "arrive" on the island, you know it's going to look good, and it does throughout.

Gameplay is also great fun. I've heard a lot of comparisons to Bioshock, which I didn't play but watched my roommate play. I suppose there are similarities, but Singularity offers it's own take on survivor horror FPS.

The storyline is excellent. Playing with time often causes a muddled story, but here we have a great altered past/present that must be fixed, and the history of the island's downfall is well detailed in notes and recordings you find. Get all of them. Also, the climax is a big moment for your character.

Your time-altering abilities are great fun to use. Power them up as soon as you can, especially the one that creates a sphere of frozen time. This is extremely useful in taking out multiple enemies. It's fun to age a soldier to dust, turn "tics" against each other, and age/renew countless items. See a crushed, rusted crate? Renew it and inside could be E-99 (your upgrade juice), med packs and ammo. Sometimes this is imperative to continue, sometimes you just find more juice under a big branch you just "de-aged."

Happily, Singularity lacks any glaring flaws. If you find something you don't like, it's often down to personal preference. Health, for example, is (yes!) a good old-fashioned bar. You have to use health packs to regenerate. The encroaching red haze, once a good thing but abused to the point of annoying overkill in some games (the latest COD) stays away until you're nearly dead.

It's not quite as OMG-THIS-IS-AWESOME as the first time through Dead Space, an astoundingly good game, but has it's share of pleasant surprises. For example, I shot a soldier in the leg with my shotgun, which blew it off below the knee. He hopped a few times, clutching his thigh and yelling, then fell and squirmed in agony until I finished him off. That's a nice touch in enemy construction.

I apologize if this sounds too positive. There's always a risk of coming off as fake or easily impressed. But sitting here I can't really think of anything they did "wrong." It's a fully developed, greatly conceived and polished horror FPS.
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6 of 6 people found the following review helpful
Platform for Display:PLAYSTATION 3| Edition:Standard|Amazon Verified Purchase
Fun:   
I haven't really written a review for a game in a long while, but I felt Singularity deserved one. Not many people have played this game, period, let alone on the PS3. It deserves so much more than that, so here is my two-cents.

First off, the story: This game is set in 2010, when American special-ops go in to investigate radiation spikes on a seemingly uninhabited island near Russia's coastland. After an EMPlike blast forces our hero, Captain Nate Reinko, onto the ground of Katorga-12, the mysterious island locale of the game, things go the way of epic Sci-Fi. The island is the site of a previously unknown element called E-99, and the Soviet Union devoted huge resources to research of E-99 in the 1940's and 1950's so that they could establish themselves as THEE world power. E-99 is exponentially more powerful than atomic energy AND has trippy time-altering effects. Needless to say, disaster befell them long ago and you're left to figure out what went wrong and how to fix a new problem in the timeline. Singularity's story dabbles heavily in time-travel and alternate-timelines via "Back to the Future" ish story twists. Most stories that attempt to tackle the time-traveling mechanic beast end up muddled and confusing as a result. Singularity does not suffer this fate. The story is actually quite fantastic for what it is, and make no mistake, it is very campy in parts. That's part of its charm. I found myself in awe of just how well implemented time travel and alternate timeline related plot twists are used in the story. I for one am very big on good story in games, and this one does not in any way disappoint. The characters are pretty interesting, the setting and locale are compelling, and the endings are very impactful.

The gameplay is solid throughout. All of the mechanics established in the FPS genre are here and implemented well and feel natural. The weapons are very fun to use and are interesting. Using a sniper rifle that can slow down time is awesome, and so is rolling a grenade on the ground into wherever you want. The other, more usual weapons like the assault rifle and shotgun are fun to use as well. The enemy AI is great, and so is their behavior. They act very lifelike, and I found that to be a nice touch. The mutant enemies are both scary and a blast to play with. The real treat is the Time-Manipulation Device, which allows you to do incredible stuff like freeze a giant bubble of time. That way, you can leisurely walk up to your enemies, casually pop off a round, rinse-and-repeat with the others, and when the bubble dissipates, they all fall down. This game really makes you feel like a bad@$$, and that is in large part due to the ridiculously awesome gameplay devices you're generously given.

Lastly, the graphics and sound are very well done. The music is moody, while not being overbearing. Each setting achieves its goal of atmosphere, from the clean, distinctly Soviet-communist factory/lab environments of the past to the dilapidated, depressing current state of the island. Some of the native, mutated life of the island really reminded me of the Metroid Prime games, and so did the music. A nice comparison, if you ask me. One thing I really liked about the game was that the atmosphere always reached its goal of making me feel tense and cautious about what may or may not be around the corner. This suspense and dread is rarely executed well in games, and I have to give credit to Raven Software for doing just that.

One thing I must point out that bugged me a little bit was the Russian language implementation. I LOVED the signs that were in full Russian. I didn't like substituting Russian letters into the English text simply because the letters are similar looking. Backwards N's and R's are abundant and it struck me as simultaneously unique and cheesy all at once. I have to point out that I speak a little Russian and that's probably why some of it gets to me a little. I mean, we're going to an island where everybody is a NATIVE Russian speaker, and yet they record their audio diaries in English with a heavy Russian accent? Gimme' a break. Most wouldn't find fault with that, as they don't know Russian at all, but I found it a little jarring. That's about my only jab I can think of for the artistic direction of the game.

Singularity cannot be discussed without mentioning Bioshock. Similarities to Bioshock are EVERYWHERE in Singularity, from the audio tapes that flesh out the backstory of major and minor characters alike, to the art-design of, well, everything in the game, to the plasmidlike abilities you get, to the upgrades you make to your character and his tools/weapons, even the main supporting characters and the roles they play to you and the overall plot is eerily similar to Bioshock (including a "would you kindly?" moment, making for one of the most impactful "good guy" conclusions I've ever come across in a game). They are ALL taken from Bioshock's textbook. Singularity pulls almost all of them off flawlessly, and this ends up being a big plus from me, as I really loved Bioshock. HOWEVER, I must say that Singularity's story seems much more focused on being a fun, "cool" sci-fi blockbuster adventure than the deeply philosophical, incredibly tragic tales that Bioshock and Bioshock 2 were. I don't say this as a negative, but it is worth noting that there is a big difference in tone and focus. Singularity's "tragedies" never touched my heart or got me thinking as deeply and so profoundly the way Rapture's sad tale did, not even close, DESPITE Katorga-12 being presented as a place befallen by tragedy and philosophy gone awry. Atlas Shrugged, this is not.

Since it was developed by Raven Studio, the developers behind the masterpieces X-men Legends, X-men Legends II: Rise of the Apocalypse, Marvel: Ultimate Alliance, Star Wars Jedi Knight II: Jedi Outcast, and Star Wars Jedi Knight III: Jedi Academy, I already knew the game would be another worthy installment, and now they have another game to add to an already impressive list of great games. It's so cheap now that I would say definitely BUY it NEW! We should be encouraging the publishers and developers to make these kinds of games. With its ridiculously fun and well implemented gameplay, its incredible, immersive atmosphere, to its very well-written and executed story, Singularity is a game worth playing. So for the sake of the motherland, buy it, teleport yourself into it, love it!
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Most Recent Customer Reviews
A Fun Game From Begining to Finish.
If you're tired of all the military shooters the industry is shoving down our throats, Singularity will be a treat for you. The story is interesting and engaging. Read more
Published 2 months ago by Hailkid
Much better than i expected
I was surprised how much i grew to like this game. I would say the game is like a Bioshock, Fear and Dead Space mix. Read more
Published 3 months ago by Amy L. Krause
awesome
this company is the best company they have the fastest shipping, cheap prices and no problems at all would always order from this company you guys are awesome
Published 4 months ago by patricia davis
Wow.
I bought this, because I was curious about it, but I waited way to long, and I figured the online mode was dead after 6 months. Read more
Published 4 months ago by Brian G.
Singularity
Excellent fun all around first shooter. Loved the puzzles and storyline. I do recomend this game for everyone. Have fun.
Published 5 months ago by Jimmy Mac
It's a keeper after all the troubles
I've spent time on both sides of the Singularity fence, and have concluded to keep it.

I'm playing through for the 2nd time on hard, and I'm sure that I'll get my goose... Read more
Published 7 months ago by thePersian{Knife
Deeply flawed, but eventually gets fun.
This game is a bit like Bioshock and even more like Dark Sector. In fact, I get the distinct impression that this is the game that Dark Sector wanted to be if it had a higher... Read more
Published 7 months ago by Craig A. Youngman
Singularity is a Ripe Stinker... The Only Game So Bad I Sold It to be...
Ok from the start I must tell you I am disabled with Cerebral Palsy so read this review with that in mind. Read more
Published 7 months ago by THE AUTISTIC WEREWOLF
About as fun as it gets!
I haven't finished the game yet, but boy is this game fun. Plenty of action and shooting, and quests which at times can be a little difficult, but certainly possible to do for an... Read more
Published 8 months ago by Howard Van Ackooy
The Cheapest (Price) Thrill I've Had In A Long Time
I'm convinced that Raven is going to continue to create and publish great games. I bought this and 2009s Wolfenstein (I've also reviewed this game) at the same time as a chance to... Read more
Published 8 months ago by user123
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