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Slave Zero does a great job of communicating the difference in scale between the main character and the comparatively tiny people, vehicles, and buildings that populate the city. However, the controls are very complicated, utilizing every button on the Dreamcast controller (including the stick and D-pad separately), as well as combinations of buttons for additional control, such as picking up and hurling cars. Screams and exclamations from innocent bystanders seem unusually loud, and the complete absence of in-game music exacerbates the already slow pace of the game. Still, some scenes are stellar, and worth wading through the mediocre spots in between. --Jeff Young
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Most Helpful Customer Reviews
10 of 10 people found the following review helpful:
4.0 out of 5 stars
Great Game! Low Replayability.,
By A Customer
= Durability:5.0 out of 5 stars = Fun:4.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Slave Zero (Video Game)
Slave Zero is a great game to play -- its voice-overs from controllers and an Obi-Wan like mentor, combined with interscene cuts, make it highly cinemographic in its gameplay quality. In general, the graphics are incredible, with a keen eye for detail ... rocket launches leave translucent, smokey contrails ... bullets hitting walls and buildings take out chunks of the buildings in puffs of dust, leaving bulletholes ... buildings and bridges pancake and collapse when you take them out ... cars and pedestrians fly by you, and go up in fireballs as you shoot them ... or are crunched underfoot as you smash them ... However, there are several places where the "panning" seems buggy, and you may find yourself staring point-blank at a wall until you physically move. In other places, you may seem "stuck" as half of your body has somehow gotten wedged in a wall. The choppy animations that others refer are only in the cutscenes ... strangely, they are in some instances much choppier than the gameplay itself. However, all of these drawbacks are only minor irritants, and do not affect the gameplay substantially. The biggest drawback of the game is the low playability value. Your robot configuration is mainly fixed at the beginning (jump jets, autocannon, missle launcher), and as far as I have seen, your upgrades are in basically the same categories. Moreover, the gameplay is highly _linear_, and there are basically no branches in the plot. Once you finish this game, there will be very little reason to replay it, since the gameplay will be virtually identical the next time around.
14 of 16 people found the following review helpful:
5.0 out of 5 stars
Don't Listen To These Reviews!,
By A Customer
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Slave Zero (Video Game)
This is a fantastic game. I am baffled at the reviews people are giving this game! First of all, I honestly didn't notice there was no in- game music untill i read about it. If there was any in- game music, id turn it off. youre to busy listening to directions to care about music. (this game has great voice acting, btw.) the sound effets are great, from the sound of the robots footsteps to all the explosions. the missions are long, and there are 13 of them. the control scheme is perfect. This game isn't too hard or too easy. Its very well balanced. You'll be playing to the end to see all the awsome weapons you get. As for the frame rate, I don't think its bad at all. I was never distracted by a low frame rate. the frame rate stays at 60fps with 1 or 2 enemies on the screen, any more then 2 and it goes to 30fps. but 30 fps isnt bad! the only time it might go under 30fps if there was a ton of explosions at the same time, but that never happened to me. as for the pc version being better, i didnt feel like spending hundreds of dollars to upgrade my pc so it would run good. and just so you know, im not one of those people who thinks EVERY game is fantastic. i did play through this game entirely. i have no reason to give it a higher or lower score then it deserves. my advice is to buy it.
10 of 11 people found the following review helpful:
5.0 out of 5 stars
This is such a cool game!,
By A Customer
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:5.0 out of 5 stars
This review is from: Slave Zero (Video Game)
I don't know what the problem is either with the really negative reviewers, but I've been following (and waiting for) this game for the past year+ and it's really good! I am very satisfied and look forward to playing through it a few more times.The graphic style is dark and gritty and really stylistically cool, the main character Slave Zero is very well animated, as are the enemies and all the Slave Bosses, the city is like something out of Blade Runner or Judge Dredd, very realistic explosions and special effects, and it's cool watching all the cars and people swerve and run away from you. Plus, having all the buildings and bridges around you get destroyed while you're in a firefight with another giant robot is totally cool. The enemy robots dodge and swerve your attacks instead of just sitting there like most games. The game controls just like you were playing Turok (or Quake), and ran just about as fast (I didn't notice any major choppiness... for those that claim the game gets down to 5 fps, i'd like to know how you got your machine to show that!). The environmental sound effects are atmospheric and change from area to area... speaking of which, the game has a bunch of different areas as you move through the city and story so the art and enemies change also. There are no other giant robot games out there like this one! Very unique, fast-paced action, fun! I like the game. Recommended!
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