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Sled Storm
 
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Sled Storm

by Playstation
PlayStation2 Teen
2.8 out of 5 stars  See all reviews (17 customer reviews)

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  • This item: Sled Storm

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00005V6BD
  • Product Dimensions: 7.5 x 5.5 x 0.8 inches ; 5 ounces
  • Media: Video Game
  • Release Date: March 12, 2002
  • Average Customer Review: 2.8 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon Best Sellers Rank: #13,315 in Video Games (See Top 100 in Video Games)

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Product Description

Amazon.com Product Description

Harness the power of overengineered sleds all the way to the finish line in SledStorm. You will race beyond boundaries in this all-out world of high-powered sled racing with high speed, big drops, and criminally insane inclines. The screaming of the sleds competes with big industrial beats. Unique shortcuts, incredible track design, and cutting-edge machines take you into worlds of neck-and-neck arcade action. There are over 40 unreal sleds, each unique to individual riders, and upgradable as you increase in skill.

Product Description

This is the game Sled Storm for the Playstation 2. This game may not come with the original case and instructions. We stand by our products and offer a 60 day guarantee. If a game does not work within 60 days from the time you receive it we will gladly exchange it for you.

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Customer Reviews

17 Reviews
5 star:
 (4)
4 star:
 (3)
3 star:
 (2)
2 star:
 (2)
1 star:
 (6)
 
 
 
 
 
Average Customer Review
2.8 out of 5 stars (17 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

21 of 23 people found the following review helpful:
1.0 out of 5 stars The worst computer "AI" in any racing game, ever., October 16, 2002
By 
Seppo Helava (Oakland, CA USA) - See all my reviews
(REAL NAME)   
This review is from: Sled Storm (Video Game)
There's a method a lot of developers use to keep a race tight, in a racing game - it's called "rubber band" AI. Rather than having each individual computer opponent actually race, as they might in real life, their speed is tied directly to your speed. If you slow down, they slow down. If you speed up, they speed up. In theory, this keeps races close, and exciting.

In Sled Storm, it makes them obnoxiously difficult, and takes any semblance of "fun" out of racing. It takes the "race" out of racing, in fact. You can hit every shortcut, every turbo boost, and not make a single mistake throughout the entireity of a 10 minute long race, and if you make a minor mistake at the end, you can go from 1st place to 6th in less than half a second, with no way to recover. This isn't an issue of making a huge mistake, and falling behind, it's an issue that no matter how well you know a track, and can exploit it, you'll *never* get more than half a second ahead of last place.

As a result, Sled Storm isn't a racing game, it's a game about not making any mistakes, ever. It's not fun, it's not interesting, it's a horrible way to have implemented the computer "AI", and it makes the game so utterly pointless and worthless that it's not likely I will ever play it again.

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11 of 14 people found the following review helpful:
2.0 out of 5 stars Sled Stink, April 4, 2002
A Kid's Review
This review is from: Sled Storm (Video Game)
Shame on you EA sports, Shame on you BIG, you have managed to destroy and bring shame upon the original PSone version. In EA sports BIG endevour to please SSX fans and snowmobile fans, they ruined it for both & everyone. I bought this game because of the early screen shots I have seen posted @ gamespot. Those pictures are not in this game, instead we get SSX like tracks (red lines and all) that are freakin weird (stupid). I will never trust EA BIG again, why should all thier games be of the same exact concept? I cant describe the disapointment I feel, I expected this version to have really good sleds (it doesn't) and really good environments (it doesn't) it does have really good graphics and sound, but thats not enough to forgive the unrealistic scooters that pose as sleds, and the hauntingly freakish (Polarfest)locations that spoil this title.
To sum up this review Sled storm PS2 stinks.
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8 of 10 people found the following review helpful:
2.0 out of 5 stars If you liked "Sled Storm", you'll hate "Sled Storm", March 24, 2002
This review is from: Sled Storm (Video Game)
If killing the golden goose were a video game, EA Big's version would have crazy, stylin' tricks, a boss hip-hop / metal soundtrack and lots of attitude... all of which typifies what a huge disappointment the PS2 version of "Sled Storm" is. Like "SSX Tricky", this is a game that overlooks solid gameplay in favor of production slickness and a contrived "coolness".

The original PlayStation "Sled Storm" was a critics' darling and revered by a small fanbase that appreciated its mix of clever, shortcut-friendly mountain tracks, semi-realistic trick-oriented "sno-cross" tracks, and a game system that offered snomobiles that pitched, bounced and bobbed in ways that cars and snowboarders don't.

All of those traits are absent in this PlayStation 2 version. The tracks aren't clever; they're a garish collection of "extreme" design elements (look, it's the iceberg tunnel! oh wow, it's the big lava jump! hey, it's something ...from "The Nightmare Before Christmas") that makes gamers think that the marketing and art departments teamed up to browbeat the developers and anyone left over from the first game.

The controls are similar to the original and the grapics are up to next-gen snuff, but racing has been de-emphasized in favor of a trick system that builds up a "boost" meter, so you spend much of your time recovering from trick-induced wrecks and boosting to catch up. The camera is often sideways or even upside down, and is perfectly willing to follow your sled through obstacles like cave walls and rocks that should be more solid than they are.

As for the bouncing, lurching snowmobiles, forget it -- paint the snow black and this could be mistaken for "San Francisco Rush 2049".

EA Big, I knew "Sled Storm"... "Sled Storm" was a game I beat... and this, sir, is no "Sled Storm". If this is truly the game you intended to make, then don't ruin your previous accomplishment by co-opting its name... call this "Radikkal EXtreme Sledz" or something more appopriate to its big unsubstantiated hype.

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