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Most Helpful Customer Reviews
11 of 12 people found the following review helpful:
5.0 out of 5 stars
Still the Best,
By Christopher Silbernagel (Chicago, IL USA) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: World Soccer Winning Eleven 9 International (Video Game)
Konami's World Soccer Winning Eleven series continues to impress with this new installment. There are plenty of new features including a brand new physics system that allows your players to move around the pitch more realistically. This also prevents easy goals as your shots are no longer automatically aimed at the goal, you'll now have to trigger your own shots with greater accuracy. The controls are tighter than ever before that even the most skilled Winning Eleven players will have to adjust to the new style. Not to fear as this isn't a burden, it gives the game even more of a realistic feel. Players in the game will lose control of the ball as in real life and jostle for position when a cross in coming in or a clearance has been made. One problem in the new features is the amount of calls by referees for simple fouls that really shouldn't stop the game from continuing.
There are 138 clubs and 57 International teams present, but be aware that many of them are not licensed and do not carry their official kits or crests. But there is still plenty of new licensed clubs and kits most notably the addition of big name clubs like Arsenal, Chelsea, Rangers, Celtic, and Galatasaray. Licensed leagues are present including the Italian Serie A, Dutch Eredivisie, and Spanish Primera. This includes all of their clubs with the exception of Italy's Cagliari Calcio. There are plenty of stadiums to choose from all of which are highly detailed and true to their real life counterparts, with the exception of some official names. Anything that isn't licensed in the game however, can be edited to precision in the expansive Edit mode feature within the game. This is the cornerstone of the Winning Eleven series aside from the exciting game play. In Edit mode you can change and alter anything from boots, stadiums, kits, crests, players, and much more. The list of moves that can be performed in the game are seemingly unlimited and each play a great deal of depth and precision to your own "game." Many of them can be triggered easily, while others can be quite difficult and require practice. This is where the game's excellent training mode comes in as it will help novices and veterans alike in showing off some key moves, passing drills, and other training skills alike. The graphics are wonderful, with great player models and backgrounds. The crowd could use some work however, and player faces could use a bit more emotion than they currently express in situations. Kits are spot on and look great, most of which are so detailed you can see the mesh holes and minor details perfectly. Another key feature is online play, which most gamers these days want in a game. The online play is just as expansive but your saved edits in the game cannot be used online. This has a good and bad side. The good is that nobody will be able to cheat by using statistical edited players to help them win. The bad side is that the rosters in the game are so out of date or incorrect that you may be a bit disappointed that edits cannot be used for online play. My suggestion is to just invite a bunch of friends over and have a great time playing multi-player. Now for the replay value of this series, the Master League. This is where you can take one of the clubs present in the game and turn them into a football powerhouse. You will go through the basics of taking care of a club through a generic UEFA style career facing against other clubs that are present in your division. You'll have great times transferring players around and keeping things fresh on your roster so that each match you play will be just as exciting and keep you playing season after season. You can even save your Master League club and use them in a match in exhibition mode. You can even link up your PSP and use the club on there for mobile action. Each match you play and every league or cup you win you'll earn WE Points that can be used to open up new items in the WE Shop. The large WE Shop is filled with plenty of goodies to open up including match balls, players, classic teams and more. Aside from all of these great features there is a new weather type where you can play in snowy climates. The commentary also lacks depth but it is forgivable. Personally I can't stop playing this game as it takes up many hours of my day not only playing matches but editing and opening up new items. The price is definitely worth the purchase. Here is my rating system for World Soccer Winning Eleven 9 International. Graphics - 4 out of 5 Control - 5 out of 5 Sound - 4 out of 5 Replay Value - 5 out of 5 Gameplay - 5 out of 5
10 of 11 people found the following review helpful:
4.0 out of 5 stars
Winning Eleven 9,
By Me (OH, USA) - See all my reviews
= Fun:3.0 out of 5 stars
This review is from: World Soccer Winning Eleven 9 International (Video Game)
I just traded in FIFA '06 for this game. The atmosphere is great, and the game makes you feel like you're watching a soccer game on TV. The graphics are very good, better than FIFA in my opinion. Yes, the faces on the players during the cutscenes of FIFA '06 look better than the faces in WE9. But, the overall look of WE9 is better than FIFA '06. The stadiums, lighting effects, weather, and animations all look phenomenal. The animations are possibly the best in any sports game available. The controls are very in-depth, but you can easily play the game effectively without learning all of the special moves.
Now for the bad. FIFA '06 has a lot more licensed teams. WE9 has a good amount, but definitely not as much of a selection when compared to FIFA '06. Arsenal and Chelsea are the biggest additions to this year's installment, but, those are the only licensed teams of the English Premier League. I believe you can go to the Winning Eleven 9 website to vies all the teams they have available. Anyway, you are able to rename any teams that you want. So, you can change "Man Red" to Manchester United. You can also change the uniforms to anything you want to, the team emblems, and the team flags. Also, you can rename the stadiums. I renamed all the teams that needed it, and it took me about 90 minutes to do so. Also, if you're a fan of the U.S. national team, you'll have to rename all the players on the roster, as none of them are on there. Also, you'll have to change the appearance of some of them. Now for the biggest gripe, and it's a big one. When I first bought the game, I thought it was great. There are five difficulty settings, 1 star is the easiest and 5 stars being the most difficult. I started on the second star to learn the game and I was able to win all the games I played. Then, I bumped the difficulty level up to 3 stars. The game becomes nearly impossible at this point. The opposing team will ALWAYS outrun you. It doesn't matter if you have the fastest player on the game and they have the slowest player with the ball, they'll outrun you. Not only is this cheap, but you will find that you have the absolute dumbest teammates in sports gaming history. These idiots will RUN AWAY from the ball. Also, there are way too many fouls called. If I try to challenge an opposing player for the ball, a foul will almost always be called. That reduces me to hoping for a loose-ball interception from my player or one of my dunce teammates (which still hasn't happened after about 25 games). Even though the game appears to cheat on the third level of difficulty, I can say that the game is very challenging and makes you work hard. I hope that I can become perfect at the game so I don't always lose. Constantly competing against a cheating A.I. (that's artificial intelligence for you non-gamers) will make you very frustrated and want to break your controller in half and throw it at the game developers. Hey, at least the games last longer than in FIFA '06. Instead of a game lasting 30 minutes at most with FIFA, a WE9 game will usually take about 50 minutes when you play for the longest time allowed. If you buy this game, be prepared to have a love/hate relationship with it, and be prepared to be ver angry for a lot of the time. Audio: 4/5 (good commentary, sound effects, and crowd noise) Gameplay and controls: 5/5 (perfect for a soccer game) Graphics: 4/5 (faces lack a bit of detail, but animations are phenomenal) Fun: 3/5 (so frustrating that a lot of fun is lost)
6 of 6 people found the following review helpful:
4.0 out of 5 stars
Brilliance Personified,
= Fun:5.0 out of 5 stars
This review is from: World Soccer Winning Eleven 9 International (Video Game)
Winning Eleven 8 made my jaw drop when I first bought it last year. I didn't think Konami could go any better. The graphics were better, the player AI was better, it was all improved and was wondering how they would make it any better for Winning Eleven 9. After picking up WE9 yesterday, I have noticed, they did make it better, in a way that is hard to describe in a mere review.
Where to start in my review of WE9? First off the graphics I think. Now I'll be honest, the graphics haven't improved in any significant way but you can see slight differences. The players looks slightly smoother and more defined but other than that, the graphics haven't changed at all. I doubt Konami could go any better either, if they had gone for the graphics that FIFA currently have, the game would spontaneously combust as soon as you started a match due to all the other stuff Komami have in the game. I really don't think it's a bad thing not having the best graphics, afterall, we Winning Eleven folks prefer gameplay to graphics! Next, the player AI. This has improved imensely. One thing that did bother me at times in WE8 and previous ones, were the jaggedness of the player runs. They moved rather stifly when they turned and ran and being able to only turn in about 8 different directions was slightly poor. This has all changed. The players move a lot more freely now, in any direction you wish. They turn slower, being more realstic. They adjust their body reaction on how the ball moves. They run more fluently and bounce, not seemingly float with their legs pumping in previous versions. Players jump on other players' shoulders to get the ball from the air. Tustling for the ball has become much more realistic with different varieties involed. The players runs are slightly better, not looking as stiff. Everything you can think of in player AI has improved no end. I feel like I'm watching a real game when Jermain Defoe brings the ball down, back to goal, and needs to shrug off the defender, so as a result he turns well, but slower, but sooooooo much more realisticly. Passing from the players perspective is brilliant. Players adjust their legs and feet to get the best contact on the ball for receiving and playing a pass. Likewise, when shooting, the players have their own natural way of getting their foot to the ball in the best way and the realism in this is great because, as has been mentioned before, you want this to feel like a real game of football. Goalkeepers have improved, and won't watch the ball as it just edges past the post like in WE8. In WE9, they'll dive for everything, even if they know it's wide/over. Now the gameplay. Slower, but much much more realistic. You can forget easing past players on 2 stars and 3 stars straight away, you need to use moves, or time you sidestep to perfection. This encourages you to move around more and pass more, and with certain players, they will know to get into space and help you out when you're stuck in a corner. It is true, the referee does blow for quite a few things, but you need to time your tackles well and it's very rewarding when you do. The opposition will keep the ball a lot more now, and it'll be harder to get it off them. Forget winning 50-50 balls by just holding R1 and hoping to get there first, the computer is intelligent, and will nick the ball away and it'll be hard to get it back. Likewise, when you yourself have the ball, you need to hold onto it. It's harder to play passes now. You need to time them well, and also place them when you know it's the right time. Through balls are harder but long passes have improved slightly, making it easier to run onto them, but you'll need a quick player up front who can do that. In other things, the Master League is slightly more in depth, and now, you can play as a normal team with match mode players with their stats normal and not changed just for ML. So Rooney starts 19 and doesn't change to 30 like in previous versions. A few gripes. This may sound sad, but in WE8, the one thing I loved about it up there with the gameplay, were the nets themselves. They were sooooooo realistic, the most real I've ever seen in a game. I got such a thrill seeing a ball crash into the net and see the net ripple in response to the ball hitting it, but also seeing the ball respond to the net, it it so cool looking and I enjoyed my goals more that way. But in WE9, the nets have taken a slight dive. They are weaker, so the nets bulges a lot more, but unfortunately, the response to the ball is a jagged bulge and it looks horrible. The old FIFA's like 98/99 used to have nets that just bulged in a jagged way to accent the ball, this happens in WE9, on the net stretched unrealistically. It is only where the ball hit's that looks horrible, the net response outside the area hits looks very nice and real. Secondly, and probably more valid, are the crowd. You won't see any crowd in the stadiun when playing a match. Sounds weird, but Konami took it out due to the lag it would cause. In replays and cut scenes (ie, corner, freekicks), the crowd are there. You may not see them during the match, but they are in full song. They are less responsive though. You won't hear an "Oooooooooooooooooh" if the ball just wizzes over or past the post, there's no sound like that unless the keeper saves the ball so it goes wide or over for a corner. They do respond when you win the ball and lose it though, which sounds cool, but they cut out the important parts involving the crowd and this takes a bit out of the game for me. Overall, this game is brilliant. There's more edit options for everything, an easier menu, and the league, ML, tournaments.etc all go more in depth. Despite a few minor gripes, the game is superb and has improved very much, I greatly recommend buying this game. You'll be addicted for hours at a time like last time out!
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