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Solstice
 
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Solstice [Paperback]

Steven T. Seagle (Author), Justin Norman (Author)
4.5 out of 5 stars  See all reviews (2 customer reviews)

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Book Description

July 17, 2005
The shortest day of the year is the longest day of Hugh Waterhouse's life. His father, Russell, a millionaire with a fatal brain tumor, drags Hugh to the four corners of the earth in a desperate search for the legendary Fountain of Youth. But there's a reason this mysterious wellspring has never been found... a reason why its most noted seekers have all seen their lives end prematurely. And on the shortest day of the year... the solstice... Hugh will discover the secret of immortality the hard way. A harrowing tale of murder, mysticism, and myth by Steven T. Seagle (IT'S A BIRD..., HOUSE OF SECRETS, X-MEN, SANDMAN MYSTERY THEATRE) and artist Justin Norman.

Editorial Reviews

From Booklist

Seagle and Norman created the first two parts of this slam-bang adventure several years ago. Then the publisher went bust. Luckily, Seagle knew where the story was headed. So when opportunity arose for this graphic-novel edition, and Norman succeeded in reviving his old black-and-white style, voila!--this tough-guy treasure hunt that makes The Treasure of the Sierra Madre look milquetoasty. When hard-driving multimillionaire Russell Waterhouse discovers he has brain cancer, he plunges into a frantic, grueling quest for the fountain of youth, which he believes can save him. As always, his son Hugh goes with him. As the book opens, Hugh is making a one-handed attempt to keep his father from falling to his death on the summer solstice in equatorial Chile. Hugh fails to save Russell, but after relaying the backstory in a tangle of crisscrossing flashbacks (kudos to Seagle for adroitly handling this complicated structure), Hugh discloses that the quest hasn't been fruitless. Ruthless, amoral, charismatic Waterhouse pere and his annoyingly nebbishy son are repulsive heroes, but heroes they turn out to be. Ray Olson
Copyright © American Library Association. All rights reserved

Review

"The real power behind this book is Steven Seagle's story. The relationship between Hugh and Russell Waterhouse is fascinating." --Beek's Books

Exciting, sad, startling and insightful, Solstice reads like a large complex jigsaw puzzle. Seagle masterfully layers the plots and experiences to fit the pieces into place. --Mike Keeney, Comics Buyers Guide

Solstice is a great comic book. It's adventurous, it's thrilling, it's an honest and chilling look at a dysfunctional relationship between a father and son. It's phenomenal. --Greg Burgas, Comics Should Be Good

Product Details

  • Paperback: 116 pages
  • Publisher: Active Images (July 17, 2005)
  • Language: English
  • ISBN-10: 0976676117
  • ISBN-13: 978-0976676119
  • Product Dimensions: 9 x 6 x 0.3 inches
  • Shipping Weight: 6.4 ounces (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #3,424,453 in Books (See Top 100 in Books)

More About the Author


Steven T. Seagle is an American writer who works in the graphic novel/comic book, television, film, live theater, video game, and animation, industries.

He is best known for his acclaimed graphic novel memoir IT'S A BIRD... and, as part of Man of Action Studios (along with Duncan Rouleau, Joe Casey and Joe Kelly) as co-creator of the animated Cartoon Network series BEN 10 and GENERATOR REX. Man of Action Studios recently launched its own comic book imprint published through Image Comics. Seagle has contributed to the line with the graphic novel SOUL KISS. Seagle and Rouleau also created the Marvel Comics super-hero team Big Hero 6.

Seagle is also a founding member of Speak Theater Arts, creators of innovative live stage productions. Most recently he co-wrote, co-directed and produced two live stage comedies. N*GGER WETB*CK CH*NK (www.NWClive.com) continues to tour nationally after three years generating explosive laughs, a massive fan base, and impressive reviews including full-page features in both The LA Times and the New York Times. ArmeniaMania! (www.armeniamania.com) staged two preview performances as part of the Los Angeles Grand Performances series and will open in LA early next year. Seagle also co-directed one of the national world premiere stagings of The Laramie Project: Ten Years Later, An Epilogue with a celbrity cast and a full musical compliment.

Seagle's original comic book series HOUSE OF SECRETS was sold as a feature to Marc Canton/Warner Brothers, and Seagle wrote the screenplay (unproduced). The same week he also sold the genre action pilot CARNIVAL(not Carnivale) to FOX in association with Spelling Entertainment (unproduced). In that same week he sold the action/comedy DOT'S BOTS to Mainframe Animation completing an amazing week and an "unproduced" trifecta.

Seagle's comics work has received numerous Eisner Award nominations, including twice for best writer - in 1995 for his work on SANDMAN MYSTERY THEATRE(DC/Vertigo) and in 1999 for the same title and his story "Drive By" in ONI DOUBLE FEATURE #10 (Oni Press). Seagle's work on AMERICAN VIRGIN has been nominated twice for the GLAAD Meida Award for Best Comic Book. Seagle's run on UNCANNY X-MEN was awarded the Wizard Fan Award for Favorite Ongoing Series. His original graphic novel SOLSTICE was named Comic Book Resources 2007 Graphic Novel of the Year.

Seagle is a former college instructor having taught at Ball State University, Pasadena City College and Mt. San Antonio College where he also served as a coach for the Forensics team during many of their national championship seasons.

 

Customer Reviews

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Average Customer Review
4.5 out of 5 stars (2 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

1 of 1 people found the following review helpful:
4.0 out of 5 stars SOLSTICE shines brightest when its most dark, July 18, 2006
By 
Jamie S. Rich (Portland, OR USA) - See all my reviews
(REAL NAME)   
This review is from: Solstice (Paperback)
SOLSTICE is the sort of story you might not like at first glance.

I know I didn't. I read the first two issues at the author's urging, having been a fan of his work for some time, and I didn't get it. The art was scritchy and dirty, the plot all over the place, and the main characters were a completely overbearing father and his absolute simp of a son. It was sweaty, off-putting, and full of pain. And by "it" I mean both the book's paternal relationship and my own relationship to the story.

Yet, something about it stuck with me, and when the comic was finished and published as a single graphic novel, I decided to try it again. I don't know what it was. Distance, perhaps? Time to digest? Whatever it was, it was exactly what I needed.

Yes, I was still looking at something sweaty, off-putting, and full of pain, but that's exactly what SOLSTICE was intended to be. An easy criticism of a story in any form is to say, "I didn't like the characters." I call it easy because it's kind of a cop-out, it doesn't get to the heart of what the problem with the story might be -- or it might be cowardice on the part of the audience, afraid to dig in to a tale that may hide something uncomfortable underneath. The reality is that there is nothing wrong with stories featuring unlikable characters, we just have to be fascinated by the things that are so hateful about them. SOLSTICE is the story of father and son Waterhouse, and the horrible things that make them tick are absolutely fascinating. When I didn't run from the experience, when I put my faith in the creative abilities of writer Steven T. Seagle and artist Justin Norman, trusted them to show me something I may not want to see but that they knew I should see, I became completely involved in what made their messed-up family tick.

A lot of what makes SOLSTICE impossible to put down (a second time) is Seagle's structure. In the interview at the back of the book he calls it "structural" whiplash. The comic is narrated by Waterhouse the Younger, Hugh. He begins at the end, and then he takes us on a serpentine trek through the history that has gotten him where he is. His father, Russell Waterhouse, has a life-threatening illness and is on a relentless quest to find the Fountain of Youth (hey, I just got the clever pun in the family name). We are peeking in on their third and final expedition, and Hugh hips us to how badly the other expeditions went, the erroneous discoveries and the dubious tactics employed by his father. The timeframe and setting changes every couple of pages, never giving the reader time to settle. We are always on the move, the narrative flow mirroring the frenetic pace of the narrator, who just happens to be running for his life.

This complex story is aided and abetted by a more than capable artist, Justin Norman. Up top I called his work "scritchy and dirty," which sounds like an insult, but it's not. The Waterhouses are always in places that are scritchy and dirty (or sweaty, off-putting, and full of pain). Just as Seagle doesn't flinch by letting cracks of niceness show, neither does Norman try to pretty their world up. SOLSTICE is like story as deep immersion therapy -- you're going all the way in.

So, pick up a copy of SOLSTICE and leave your nervous-nelly reading habits in the other room before cracking its cover. You're really in for something if you do. And trust me, just as you never know where you will be from one page to the next -- Chile? Russia? the lost city of Atlantis? -- you're also not going to see the ending coming, and the emotional payoff is immense. You'll finally understand what all that digging was for.
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5.0 out of 5 stars Highly Recommended, September 24, 2009
By 
Z. Simon "HarlotBug3" (Poway, California United States) - See all my reviews
(REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: Solstice (Paperback)
For context, I'll admit that, almost a decade ago, I found the original two issues in a dollar bin and was ready to give up on finding the third issue this year. Don't give up the search, eh? I'll also admit that I take notice of the fact that I started reading it around the autumn equinox and have lately been thinking a lot about immortality.

There is a good chance that this book isn't that good. Maybe you'd have to be a babyboomer reading comics in the early nineties to enjoy it, yearning for those gritty old adventure stories. Maybe you'd have to be a hip newcomer in the early nineties trying to counteract all the malignant machismo of those gritty old adventure stories. The narrative technique may seem affected or effective from page to page, but the story, the ending in particular, is worth your money.
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