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Sonic Blast Man II - Nintendo Super NES

by Nintendo
Nintendo Super NES
Kids to Adults
5.0 out of 5 stars  See all reviews (1 customer review)


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  • Sonic Blastman (ソニックブラストマン?) is a video game franchise by Taito starred by the titular superhero, Sonic Blastman. The game originally started as an arcade game, but eventually made its way to the Super NES, with much different gameplay. Both versions received a sequel.

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00002STY7
  • Media: Video Game
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #27,303 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

The Super NES version is a beat 'em up. In this version Sonic Blastman must save the Earth from diverse kinds of evil forces, from street gangs and terrorists, to aliens and robots and finally, an evil clone of himself. The fight starts on a construction site in Earth and ends up in outer space. The game is only for one player. As in any beat 'em up, the game consists of defeating the enemies on screen before continuing in the stage. Sonic Blastman can punch, jump, and grab his enemies, too. He also uses a special attack that knocks any enemy nearby, but it dizzies him temporally. Another particular feature is the way Sonic Blastman holds his enemies: When he approaches his enemies, he is able to grab them in order to shake them and throw them back from him, or unleash a series of punches. However, if he punches them repeatedly, he will eventually hold them, so that he can blast them with a sonic wave, hit them with a whirlwind punch or throw them backwards. All of these throwing effects depend on the direction the d-pad is being pressed when pressing the punch button. His most powerful attack is his D. Punch, which must be charged with a certain button, which can be discharged. The D. Punch is also a limited attack. The bonus levels are an adaptation of the arcade version. The major difference is that since there is no punch pad, the player must charge strength by repeatedly rotating the d-pad. Like with most beat 'em-ups of the era, the Japanese version had female enemies which were replaced by male ones in the American and European versions, mostly because of Nintendo of America's strict censorship issues at the time. Only the first two stages of the game feature human enemies.

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5.0 out of 5 stars A shining example of a brawler June 2, 2013
By Ye Olde
Fun: 5.0 out of 5 stars   
While it doesn't break any new ground, Sonic Blast Man 2 is an excellent example of a brawler. SBM himself is back defending the earth once again from alien scum, but this time he has help from two new heroes: the blazing fast Sonia, and the heroic juggernaut Captain Choyear. SBM himself lies somewhere between the two, balancing moderate speed with a diversity in moves. Sonia is lightning quick with her attacks, and Choyear has a lengthy movelist and punishing punches, but is much slower and thus more vulnerable.

While the three-character roster is nothing new to brawlers (even way back when this game was new) it was a welcome enhancement to the SBM series. Replay is considerably higher because of it; while the game itself is slightly longer than the average brawler, playing through the entire game with each character is a different experience.

But that wouldn't matter if the enemies were dull. Luckily, the hostile aliens are pretty fun to tackle, and are quite diverse themselves. Many of them bring weapons to the fight, requiring a bit of thought---some bring shields and will simply bash you if you try a frontal assault, while others pack a mean plasma blaster and will snipe you while you're busy pounding mooks. It's all great fun when the game mixes it up, which it does fairly early on.

The sound is some of the sharpest I've heard in an SNES game. Samples of the grunts and shouts of battle are crystal clear, and the punches and bass-heavy slams are every bit as good as Street Fighter II, adding weight to the combat. The music is also very good; while thematically appropriate to the action, it has a jazzy sound and diverse melodies that are pleasing. The graphics are also very sharp and detailed.
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