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87 of 98 people found the following review helpful:
5.0 out of 5 stars Sonic the way Sonic should be!
Sonic the Hedgehog. Sega's mascot has been around a long time, and has always had a following. With Sega dropping console status and just sticking to development, all of the various Sega franchises have drifted around and landed in various places. Sega's most famous character, Sonic, and all of his gang have landed in the strangest place of them all: Nintendo...
Published on November 17, 2005 by Matthew Marko

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4 of 4 people found the following review helpful:
3.0 out of 5 stars A step in the right direction
This game has a lot going for it, the most notable feature being a return to two-dimentions with 3D elements. The concept of blazing speed and a game that practically played itself never quite translated properly to 3D, which I personally attribute to the extra space. Back in two dimentions it's possible to present the player with a fast paced course that will yank...
Published on December 15, 2006 by A. Locke


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87 of 98 people found the following review helpful:
5.0 out of 5 stars Sonic the way Sonic should be!, November 17, 2005
= Fun:5.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
Sonic the Hedgehog. Sega's mascot has been around a long time, and has always had a following. With Sega dropping console status and just sticking to development, all of the various Sega franchises have drifted around and landed in various places. Sega's most famous character, Sonic, and all of his gang have landed in the strangest place of them all: Nintendo.

I realize that Sonic Mega Collection and Sonic Gems and Sonic Heroes have come out multi-platform, but Sonic Adventures were released on Gamecube, and Shadow the Hedgehog has just come out on Nintendo's box. Also, the former rival is home to the real Sonic games: Sonic Advance 1, 2, and 3 on the Game Boy Advance.

It's true, that Sonic belongs in 2D. The sense of speed, of gravity-defying, dizzying velocity is really something that never translates well in 3D. Sonic just doesn't move as fast and doesn't control as well as he does when he's blazing through the 2D worlds that populate his games. Something is always lost in translation. There's no feeling of rocketing through worlds at insane speeds.

Well, the Advance games remedied that, but they didn't quite have the scope and balance of the original sonic games. Yes, they were fast, but they were also ... kind of small feeling. They felt like portable versions of sonic games. They were good, but I always preferred the old-school Sonic games as the real achievements.

Well, Nintendo has a new portable out, with a lot more power, and so it was just a matter of time before Sega would bring the Hedgehog over. How does Sonic Rush make out? Well, let me just say this: I might have a new favorite Sonic game. And if not, it's very close.

Sonic knocks the Blue Hedgehog kicking and screaming into a new handheld glory. This is a giant, beautiful game, with the kind of level design not seen since the old-school sonics. With the two screens of the DS, the Hedgehog's vertical now, with levels that launch our hero sky-ward and back across both screens without any real trouble in the transition between screens. It's fluid and gorgeous.

Actually, gorgeous is a great word for the entire game. The levels themselves are classic 2D. Not overly flashy, but beautiful and perfect for blurring past. With Sonic, flashy little details aren't as important as looking good for the split second you'll see it, and the levels don't dissappoint. Sonic himself is a 3D model, a pretty good one that moves wonderfully on the screen and makes for some nice effects on levels as he sometimes is thrown closer to the screen due to cranes, elevators, and slides that push forward in a wonderful melding of 2D and 3D.

The boss battles, though, are done entirely in 3D. So far, I haven't had the kind that takes place in an arena (where you can move all over) but instead on tracks where you can go left and right. But the boss is 3D, and you move in 3D space, and it really works in a retro sort of way. Yes, it's 3D bosses, but they move and behave with patterns that are wonderfully old-school.

Yes, there's a second character, a purple female feline named Blaze the Cat, but I've spent most of my time right now with Sonic. It seems that she controls similarly, and thus there's no lengthy distractions with slower characters (I'm looking at you, Sonic Adventure games!). This one's all about speed.

And the control! This game is perfect. It's all tight and responsive, and you'll need it, because with the speed Sonic goes, one mistake will send you careening into an enemy or plunging to your doom. It's not overly challenging (none of the Sonics are, if you ask me), but it's good and it does require skill, and that's really the whole point.

I love this game. I love Sonic, and this is one for the ages. Trust me, if you want a great classic console experience, this is it (and it fits in your pocket)! It's a must buy. It won't disappoint, I guarantee it.
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14 of 14 people found the following review helpful:
4.0 out of 5 stars Sonic the way he should be, August 2, 2006
= Fun:4.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
There are some things that are just better in 2-D. Castlevania, Street Fighter, and Contra are prime examples of this, but perhaps there is no other series that is best in it's 2-D roots than Sonic the Hedgehog. With Sonic Rush on the DS, the blue colored hedgehog is back in his 2-D glory as Sonic Rush utilizes both screens as you bolt through the levels at break neck speeds with all the classic elements you'd expect from a Sonic game: tons of rings and enemies, loop de loops, bouncing springs, and so on. You can play as Sonic or new character Blaze the Cat as you take on Dr. Robotnik (he's refered to as Eggman more and more these days, but he'll always be Dr. Robotnik to me), but there's not much difference between the two heroes, which you'll notice as you progress through the game. Since the game goes at such a break neck pace, it's easy to miss something you're supposed to grab on to or bounce off of, which can lead to many deaths unless you memorize the area. This hurts the overall gameplay aspect of Sonic Rush, but the fact that this is a new Sonic game in all his classic 2-D glory more than makes up for it. It's intense and fun, and for DS owners who had a soft spot for Sega and want some classic action on the go, Sonic Rush deserves to be picked up.
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9 of 9 people found the following review helpful:
4.0 out of 5 stars My First Sonic Game, December 18, 2006
A Kid's Review
= Fun:5.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
I was a little worried that I wouldn't like this game because I never played a Sonic game before. At first it was a little hard because it's so fast but, I quickly got used to it and it was enjoyable. If the game is too hard you can go to options and put it on easy. I'm glad I bought this game and I will soon be purchasing another sonic game for my gamecube. So, I want to reccomend this to you. It's one of my favorite games.
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9 of 10 people found the following review helpful:
4.0 out of 5 stars Hyperkinetic Fun for Players with Fast Reflexes, February 17, 2006
By 
E. David Swan (South Euclid, Ohio USA) - See all my reviews
(VINE VOICE)    (REAL NAME)   
= Fun:4.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
I hadn't played a 2D Sonic game since the olden days of the Sega Genesis and have never been a huge fan of the formula. The idea of zooming around at breakneck speeds is appealing but there are some definite problems with going 60 mph on a narrow side scroller, sort of like playing Mario with the run button held down except 10 times faster. The problem is that you run into enemies long before you can react. The solution is to make a clear path for Sonic but then the game becomes too easy. It's a systemic flaw that is one likely reason why Sonic has always been a significant distance behind the slow moving Mario. My other beef was that Sonic (like Poochie the dog from the Simpsons) is just too cool for his own good.

Sonic the hedgehog still has the appearance of a character created by a focus group but his latest adventure is an exceptionally good game. The once mighty Sega is barely limping along at this point but they still manage to release high quality games and Sonic Rush is a highly polished game that accomplishes one neat trick which is to synchronize both screens so Sonic can seamlessly move from one to the other without disorienting the player. The effect creates a uniquely tall viewing area that gives players a better look at alternative paths. To solve the enemy collision problem the game adds a turbo button so that Sonic can punch right through enemies without losing rings. The turbo button runs out over time but can be recharged by performing stunts. There are still times when the player will likely need to scout an area before completing it in order to figure out where the turbo button needs to be pressed.

The boss battles are perhaps the most visually stunning parts of the game and also the least fun. I actually had a tremendous amount of difficulty defeating Eggman's first mechanized vehicle and was concerned that the game might turn out to be obscenely hard. It's not an easy game and some parts are a bit frustrating but a few tries should get the average player through most sections. One feature meant to extend game play is Blaze the Cat who appears on the cover alongside Sonic. In order to fully complete the game players need to finish each level twice, once with Sonic and once with Blaze.

There are some mini-levels that utilize the touch screen but many players may never even locate them. All in all the game is an excellent effort by Sega and the most enjoyable Sonic game I've ever played.
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9 of 11 people found the following review helpful:
5.0 out of 5 stars Old school sega, new blood., November 17, 2005
= Fun:4.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
I loved sonic on the sega game gear and on the other sega consoles, so when this came out i went and bought. i was not disappointed. Althought there are times that i get frustrated, its frenetic action never lets down. The main thing is speed. do what you have to do to get through FAST. The backgrounds, enemies, and track blazes by as you go faster. The special zones, though, are my favorite. Here sonic is 3D and so is the landscape (what there is of it) but it still manages to be quite a fun experience. Putting in extra lives is a major help, if you only had the rings, this game would be very hard. this is one of the best DS games that has coome out. if your DS collection does not have this you will be sorely lacking.

Here's to sonic the hedgehog!
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4 of 4 people found the following review helpful:
3.0 out of 5 stars A step in the right direction, December 15, 2006
= Fun:3.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
This game has a lot going for it, the most notable feature being a return to two-dimentions with 3D elements. The concept of blazing speed and a game that practically played itself never quite translated properly to 3D, which I personally attribute to the extra space. Back in two dimentions it's possible to present the player with a fast paced course that will yank control away and give it back in just the right dosage to get the adrenaline flowing and at the same time present the player with a sense of unbroken speed.
I'd also like to heap praise upon Sonics stylus controlled Sonic 2 style bonus stages, and I found that the hang glider stage and the return of old classics like gravity varied levels, hydroplaning, and spiral loops have at last returned in a manageable 2D format, and a decent soundtrack is once again overlaid with this newest offering. The introduction of jump tricks and Sonics "dash meter" add an almost Tony Hawk feel to large jumps and ramps, and give the player something new to do while the game plays itself.
However, this game has several flaws that I simply couldn't get past. For one thing, the game suffers from the same campy dialogue and didactic "let's all be freinds" messages that have plagued the House of Sonic for the better part of ten years now. The introduction of yet another new character is (for a change) welcomed in the form of Blaze, whose fire special effects make her an interesting play. The next note is a problem that I have encountered hasn't really been faced by Sonic games in the past. There are an inordinant number of bottomless death pits, which breaks strictly from Sonic tradition. The idea of instant death upon failure to successfully complete a jumping puzzle has appeared before in the sky levels, however, in this game almost every stage comes with a large pitfall with no alternate route at the bottom. The third issue I take with this game is the redundant bosses from stages 1 and 5 respectively, who present the player with an almost identical challenge. Last, I find that this is probably the most easily defeated Death Egg variant that I've ever palyed against, and I'm deeply dissapointed. I would call everyone to remember the Death Egg from Sonic and Knuckles, that presented the player with a genuine challenge the likes of which this newest Death Egg (or whatever we like to call the end game giant robot boss these days) does not.
Overall I'm very happy to see Sonic back in two dimentions, but I'm afrad that he's still getting bogged down with some of the campy sidekicks and failed experiments from his 3D career, and that unfortunately weighs down my opinion of this game, but I would still reccomend playing it, I'd just suggest that you borrow it from a freind rather than pay the full retail for it.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars Sonic makes a come back, September 12, 2006
By 
= Fun:5.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
I was almost about to loose faith in sonic then i got this game for my ds, it is my favorite sonic game aside from shadow the hedgehog, its great to watch sonic go from bottom to top screen and then back down its awesome and the 3d boss battles are great and with such a low price its totally worth getting.
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6 of 7 people found the following review helpful:
5.0 out of 5 stars This is what Sonic is all about., December 7, 2005
By 
yakmir@yahoo.com (Melbourne, Australia.) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
Sonic Rush is just that; a rush. I don't hesitate to call it the best Sonic game since Sonic 2. But why, you ask?

The graphics are simply the best Sonic graphics ever seen on handheld. Not only are they appropriate; in many cases they're also actually _pretty_. Sound - well, 4Kids Sonic is tolerable in this game, and Blaze is inoffensive enough. Tails and Cream still have voices so high they might cause nearby dogs to bark, but fortunately they only have a few phrases. The music however is brilliant; with Hideki Naganuma of Jet Set Radio (Jet Grind Radio in the US) fame on board as a composer, it was always going to be hard for them to go wrong. Particular soundtrack highlights for me are Ska Cha Cha, A New Day, Metal Scratchin' and Bomber Barbara, although all the songs are great and fit surprisingly well.

Control is just superb, superior to any Sonic game of the past decade. The problems caused by the levels throwing an enemy into your path in the Advance games are a thing of the past, with your Boost move more than able to take out enemies without you so much as slowing. Plus, the tricking from the Advance games has finally been given some form of a _purpose_; it helps you recharge the Boost meter. Level design still throws the occasional bottomless pit or crushy block at you (one or two zone in particular are guilty of this), but you soon learn the layout and within a few lives you'll be able to fight a way through. See these levels are long, and difficult, but difficult in a way that makes you _want_ to keep going and makes you feel like you've really acheived something when you finally do win.

Take it from someone who's been playing Sonic games for 13 years: this is a game anyone who even remotely likes Sonic (or 2D platforming of any type) has to own.
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3 of 3 people found the following review helpful:
4.0 out of 5 stars Jump into the Rush, February 9, 2006
By 
= Fun:5.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
If you really want to know what I think, I think that Sonic Rush is a good game. It is not that I spend all my time playing it or anything, it's just a good game to get to once in a while. However, when you do get to playing it, it will be a galloping good time.

That's right. I just said "galloping good time."

But enough about that for now. I have only really been a true, blue (no pun intended there) Sonic fan since the Dreamcast, what you would call the "Adventure, Shadow, Ark" type era. But I can honestly tell you that the 3D games where you shoot and do light dashes and all that stuff is what I like better. Sonic Rush is still a good game, though.

Now that you have read all my ranting (and I commend you on that), we can actually get on to the game. The first new thing you will notice, right from looking on the cover, is that there is a new hero in town. Her name is Blaze the Cat and she is co-starring with Sonic in this game. Now, I can admit, playing with Sonic is better then playing with her because we have gotten used to Sonic. However, Blaze will probably be a lasting character in the series. Next, you will notice that you will hardly use the stylus at all during the game. You pretty much just use Sonic and Blaze to run and end as many enemies as possible to boost your adrenaline meter, which is a new feature. your DS to make them go really fast. However, unless the adrenaline meter is full, you can only go so fast. Also, to keep the adrenaline meter full, you must defeat enemies and do tricks.You can press and hold your Y or A buttons This will make you temporarily invincible and able to simply brush by enemies. Cool, eh? After that, it is pretty much the things that Sonic fans of the Genesis will remember. About the special stages, they are pretty much like the ones in Sonic 2 for the Genesis except you can't jump over the mines, you use the stylus to move, there are little spring balloon things to help you get rings (just press the little numbers with your stylus in order) and Tails is not there to help you pick up any rings you miss. Also, the bosses are 3D, unlike the actual boards.

All and all, Sonic Rush is a good game. However, fans of the Sonic Adventure games with the full 3D levels and the Chaos Control and all that might want to lay off. However, if you are a die-hard Sonic fan or you really enjoyed the games for the Genesis, then you might feel the need to jump into the Rush.
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5 of 6 people found the following review helpful:
5.0 out of 5 stars So fast, so fun, so Sonic, February 12, 2006
By 
= Fun:5.0 out of 5 stars 
This review is from: Sonic Rush (Video Game)
Sonic Rush is a game of speed, which I like because I'm a Sonic fan. The whole point to Sonic Rush is to find the chaos emeralds and destroy both Eggmans. Yes, I said both Eggmans, when Eggman steals the Sol Emeralds, Eggman-Nega follows Eggman into Sonic's world and the new character,Blaze the Cat, appears, the Space/Time continuum splits and the two worlds start to come together.

The player can choose between Sonic or Blaze to try to save both worlds before disaster occurs. After the player completes the game or a zone (because I can't remember) the player can choose Time Trials to get more practice on that stage as many times as the player wants.

Once the player finds a special generator the player can transport Sonic to the Special Stage to collect the Chaos Emeralds by jumping to grab the generator then press and hold the X and Y buttons to spin Sonic into the electrified ring that transports him to the Special Stage (Blaze can't go to the Special Stage). Once in the Special Stage the player has to use the stylist to control Sonic around the bombs.

Though the levels get hard, the game stays very fun for a high speed, dual screen Sonic game. I would definitely recommend this game to any Sonic the Hedgehog fan, this game is so much fun.
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Sonic Rush
Sonic Rush by Sega Of America, Inc. (Nintendo DS)
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