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4.1 out of 5 stars
Sonic Unleashed - Xbox 360
Platform for Display: Xbox 360Change
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29 of 30 people found the following review helpful
on November 24, 2008
Platform for Display: Xbox 360
I have to start off by saying Sonic unleashed is what many have been waiting for in a Sonic game, platforming mixed with speed and cool new things with less focus on side characters like Shadow and whatnot. I was both excited and dreading the release since the last few 3D games have been disappointing with gameplay and the number of glitches I encountered (specifically the Next Gen Sonic the Hedgehog game and Shadow the Hedgehog).

The game is fast fun and definitely polished, there's no glitches or agonizing load times seen in the next gen Sonic the Hedgehog, they took out the serious story with realistic looking characters and replaced the story with one of more fantasy with more fitting cartoonish characters. The levels go flawlessly from the behind the back running to 2D style running and they've added a few moves like drifting, boosting and quick dashing and thankfully removed the repetitive talking in the levels. The werehog was a big thing I feared from the start but it turns out it's like a less violant God of War (Literally down to the way he attacks, opens doors and finishes off enemies) and it still manages to be fun, though not as fast but it's okay and I'll say why later. You have to level Sonic and the Werehog up separately, though not to the extent of Sonic and the Secret Rings where you're running horribly slow, you go from fast to mach ten. Sonics day levels are pure speed and fun much like Sonic Adventure just MUCH faster when they have to be and more polished so to speech, the werehogs levels are slower but also more focused on combat and some light puzzles, where leveling with Sonic would get you more speed and boost, the werehog gets more attack moves, power and health, and there's also the Tornado levels where you fly with Tails to take down Robotniks (Eggmans) army which is more or less press a certain button to blow up a certain enemy..

The 360/PS3 versions are almost completely different from the Wii/PS2 in every way, the levels are the same theme but are completely different in design, there is no leveling for Sonic and it's done automatically for the werehog. The werehog is more of a button masher than it is the 360/PS3 version where they have a long move list. There's more of an even spread between Sonics and the Werehogs levels, while the Wii/PS2 seems to focus more on the werehog. There is no towns to explore in the Wii/PS2 version, which is more of a picture/text adventure rather than running around, which is fine, but it's fun to see Segas new art style with the human characters that actually fit in this time around.The 360/PS3 version seems to be larger in scale to the Wii/PS2 versions but that's not to say the Wii version isn't good, it's just not as large as the 360/PS3.

I'm so happy with this game, even if you're not a big fan of the werehog levels, there's enough fun in Sonics levels to keep you coming back for more. They don't try to over complicate a story with characters wierd events and certainly no Final Fantasy looking characters. It focuses on Sonic and his Werehog form and has a very fantasy/silly story, but it's very fitting for Sonic I must say. The game is the best Sonic game I've played in along time, and though I expected it to be not great, it turned out to be my favorite 3D Sonic game.
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22 of 24 people found the following review helpful
on November 25, 2008
Platform for Display: Xbox 360
The game is worth every penny.

Graphically it is mind blowing. The gameplay is awesome for the Sonic levels and surprisingly good for the werehog. The replay value is enormous and the quality of the game overall is through the roof : great soundtrack and CG etc ...

If you love Sonic or not, this is the game you must buy.
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12 of 12 people found the following review helpful
on February 24, 2009
Platform for Display: Xbox 360
I don't really play games like this. I mostly enjoy shooters; Left 4 Dead and Rainbow 6 Vegas 2 being my favorites so far on the Xbox 360. My girlfriend on the other hand, isn't all that into them. We downloaded the original Sonic, and she's been playing it like crazy ever since. She's beaten it several times and gotten all the achievements.
So being the wonderful boyfriend that I am, when I heard that a full-blown new Sonic game was coming out, I bought it for her.
Verdict: She loves it.
First off, the game is stunning to watch. The "daytime" scenes are easily the high point, as fun to watch as they are to play. And believe me, I've spent plenty of time hanging in the same room, absently watching her play. Sega has finally made it possible to do what everyone always wanted to do in a Sonic game: Go really really really fast, and keep on going.
The nighttime Werehog scenes are more plodding and combat-based, and although they don't overload your senses quite like the daytime scenes, they provide a needed contrast to the overall pacing, and are fun in their own right.
Only a few complaints:
The controls could be a little more responsive. They're not horrible, but sometimes you could just swear you hit that jump button in time as you watch Sonic fall, shrieking to his death.
Also, the life system is unnecessary. This is a hard game, but only truly frustrating when you lose all your lives at the end of a level and have to start back at the beginning. Who hasn't figured out that getting your progress bumped way back isn't any fun? Apparently, Sega.
Oh well, still a very fun game that requires a lot of perseverance from time to time. Highly recommended for fans of the originals.
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8 of 8 people found the following review helpful
on December 16, 2008
Platform for Display: Xbox 360
I had pre-ordered this game in excited anticipation of its release after seeing a few previews online. I remembered those good times as a kid playing with my buddy on his sega and just BLASTING through levels and having a ton of fun. Having played a few of the newer Sonic games, I have been somewhat disappointed in the gameplay for different reasons. Sonic Unleased however has eliminated many of the problems of past games and brought back the feel of the old with some new twists.

1. The daytime levels are great! They are truly meant to be taken at breakneck speed as Sonic should be played, and with the new sonic boost feature, you really can do that. The boost is generated by collecting rings, and as you boost, you attract rings close by like you did in past games by grabbing the magnetic bubble shield. Hit an enemy while boosting and BAM they go flying and are destroyed. And if you play it right, you can pretty much boost at incredible speed through pretty much the whole level. There are a few VERY tight turns, which Sonic has a new feature for called the "sonic drift" where like a car, he slides to take the corner more tightly, but still at high speed. The only downside I find to the daytime levels are two things. One, that with the boost, you go SO FAST that sometimes you miss seeing the proper path and miss the jump you needed to take. This is fixed by taking the level once through at a slightly slower pace, so not a big problem. Two is the tricks. Sonic will go flying off a ramp and a three button combp will appear, hit it right and you will get a bonus, wrong, you don't. As you progress in the game the time you have to hit the combo shortens and becomes very tough to hit in the time given. Again, simply solvable by learning the buttons used better.

2. The night-time levels are not as bad as most people have made them sound, at least in my opinion. The gameplay is slower than day as Sonic is not as fast, but it has its fun as well. The combat on the 360 is well done and the combos he pulls are pretty cool. My only complaint here is with some of the platforming sections (parts of jump, climb, balance, etc.) where things CAN be kinda tough to handle, but again, with practice, its doable.

Overall, I really like this game. Its not as sensitive as past games are so you wont try to tweak his direction and go flying off the other way. And as I said, the speed and combat on the 360 version is great.
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4 of 4 people found the following review helpful
on January 21, 2009
Platform for Display: Xbox 360
Word of mouth is slightly tricky when trying to figure out something is worth your time. There's always somebody condemning the popular well-made game because it's "overrated" (which by the way, is quickly becoming the quickest way to complain rather than detail why) and the occasional game that was taken apart by critics yet you go "oh come on, that game was pretty fun, what's the deal?" However, what do you do when that game is "Sonic Unleashed", another entry in the malighed 3D Sonic games which by all accounts, haven't been good since the days on the Dreamcast and coming after the colossal failure of "Sonic the Hedgehog"? Well showing mild reluctance, I decided to give the game a shot with the hope it will surprise me. And you know what, it did...that is not entirely but it did.

Story: Just like Bowser, Eggman can't seem to take a hint and he's still up to trouble so up in space (in a fantastic FMV cutscene), Sonic does battle with his minions only walks into a trap: Sonic's Chaos Emeralds are drained of energy and wreaks havoc upon the Earth and literally tears it in pieces. Side effect is that by night, Sonic now turns into a clawed, furry beast named a Werehog so with the hope of his buddy Tails and new support character Navi...sorry, Chip, Sonic has to put the world back together.

Graphics: My previous Sega game was "Nights: Journey into Dreams" on the Nintendo Wii which I felt looked stunning and colorful and this game is no different. Colors are vibrant, animation is pretty consistent and the speed is stunning. FMV's are particularly amazing and the in-game cutscenes look pretty good too. Only problem is that sometimes during the daytime races, the rings, traps and general level layout make it difficult to avoid missing the rings or hitting spikes that came up too quick. But other than that, the game looks great in HD.

Sound/Music: Anyone who's played Sonic games when they introduced voice knows how generally painful they were to hear. Well in this game, hearing that there was Japanese, I went straight to it and it was actually pretty alright, considering. While Chip is young sounding, the voice acting never becomes ear-closing like the English ones. And thankfully, Sega did the same thing with Nights and actually did a orchestral score which is thankfully worth listening to. Some tracks don't gel and don't really do anything but the big dramatic numbers work well. And of course the ring and checkpoint sounds are the same which also brings up nice nostalgic moments.

Gameplay: Many games over the years have always tried to add variety to keep you from becoming bored. Whereas previous Mario, Sonic and the like titles were standard 2D platformers, the 3D stuff always tries to add more and more and in Sonic Unleashed it comes down to 2 gameplay modes: the daytime where Sonic runs his blue self as quick as he can and the nighttime where he's a beat-em-up werehog. The daytime levels are to be blunt, fast as hell, and when things get going, that energy and speed of previous games return only there's a price in that it makes it that much harder to avoid traps and more than once I ran into spikes or tripped causing a decrease in speed and naturally, you're graded at the end so if you're not a fast little bugger, be prepared to get at best a "C". Trial-and-error or just blind luck are the key ideas here and worse, hidden in the levels are medals and when you're travelling at no pun intended, supersonic speeds, missing these things is quite easily done.

The other is the werehog levels where Sonic travels through levels beating up bad guys with DMC or God of War-style combo chains and it somewhat works but it's quite repetitive however the biggest complaints are really 2 things. One, they're a bit too long with some lasting 20 minutes and to spend that long brawling is a bit buzzkilling. The other is that to kill enemies faster and with cooler skill points you gotta do the ol' quicktime events and there's not a whole lot of button presses for some but the problem is the speed. Imagine a button coming up as well as a timer where you have to hit the buttons as quick as you can lest you take damage and enemies gain some of their health back. Now imagine a timer that's wildly inconsistent where it'll either be slow and manageable and other times will be a missed button press because the time it took to move your thumb to the right button and press it was not fast enough. It made quite a few encounters trying but then again, they've always been like this in games. The camera woes are back as well where the camera will sometimes change to new angles and mess you up and you're like "gah, let me see what I'm doing!" but at least the platforms aren't as far and thin as other games but it's still a gripe.

So with near damning reviews available to read on websites, does Sonic Unleashed require an ignore; a pass because of its awfulness? Not quite. It's not quite a perfect Sonic adventure but it's not the travesty some claim and it's certainly better than the last outing. Give it a shot but this isn't an unjustly maligned gem nor awful to the extreme, it's just in the middle.
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5 of 5 people found the following review helpful
on December 6, 2008
Platform for Display: Xbox 360
this game is awesome daytime levels are awesome and nighttime levels are also cool i love hub worlds and dont listen to reviewers on places like ign or gamespot if your a sonic fan you will love this game
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4 of 4 people found the following review helpful
on January 6, 2009
Platform for Display: Xbox 360
Its no secret that there hasn't been a great 3D Sonic game since Sonic Adventure 2 on the Dreamcast. The games that followed were among the worst Sonic games in existence. Sonic Unleashed thankfully bucks the trend though.

Its really a "love it or hate it" game. Most people have either reaction while very few people get stuck between both ends of the spectrum. Here are some things Sonic Unleashed gets right: fantastic controls for both Sonic characters, the environments are beautiful, the levels themselves are a real treat and really fun to play, the story is minimal (so you won't be watching a lot of cutscenes), and the music is fantastic (possibly the best soundtrack in a Sonic game ever).

If you're a Sonic fan or just slightly interested, you should give this game a try. But if you hated the last few games don't bother. It was definitely the best $50 I've spent in a while.
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4 of 4 people found the following review helpful
on February 26, 2011
Platform for Display: Xbox 360Verified Purchase
Until I got this game I could realize how incomplete the Wii version is, and if that's not enough to set you away from it then how about this? The Wii version has you playing as the Werehog 80% of the time, the 360/PS3 versions are balanced, and the day stages are HUGE, you get a lot more speed on those as well, not to mention it looks beautiful, the wii can't handle that...so yeah, the werehog may seem a bit tiresome after a while, but to play those daytime stages, that's worth going through trust me, and this game also has extras like the Tornado Defense acts and etc. Purchase it.
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4 of 4 people found the following review helpful
on June 29, 2011
Platform for Display: Xbox 360
I Love Any Sonic Games. I Also Have These Sonic Games Sonic Heroes, Sonic & Sega All Stars Racing, Sonic Riders, Sonic The Hedgehog 1 2 & 3 & 4, Sonic Spinball, Sonic & Knuckles, Sonic Pinball, Sonic's Ultimate Genesis Collection, And All Those Fun Sonic Games. I Always Am Thinking That Because Of How Much I Love Sonic Games I Am A Sonic Fan I Love Sonic Games Love Them Love Them Love Them Love Them I've Always Loved Sonic! I Even Love The Shows Like Sonic X, And Sonic Underground, Awesome Game A Must Have No Complains About This Game Try This Game And Try To Buy It You Won't Be Dissapointed,
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3 of 3 people found the following review helpful
on December 22, 2008
Platform for Display: Xbox 360
every 3 or 4 years, SEGA pushes out another sonic game with the nintendo
version being the best versions. it's been sonic's basic rule to do the
best he can on nitendo systems, with his newest game being no exception,
but that's not saying that the 360 version is bad, oh no no NO! it is acually one of the best to date! it is just held down by stuff the wii version didn't have, and has stuff that is better than the wii's, just not as many.

first lets talk about the blue blur himself. in his stages, you don't feel the blues at all. he is extremely fast and fun, with his levels being beautiful looking and have some good and bad design. the good design is that, with practice, you can memorize them and when you're good enough, fly by at super sonic speeds easily. and you can put you're time on a leader board, at least that is what it says on the back of the game cover. the replay value is extremely high, with dozens of twists and turns to take. the down side to the speed levels are the following: 1, there are not enough. there are only 9 speed levels. 9 i tell ya! they consist of 2 or 3 acts. the 1st act is the one you normally play, while the other acts optional, and trust me, they SHOULD be optional. they are so hard and frustrating, it's just not worth it. any way, sonic comes with old and some new moves. each being good, and with their share of flaws. the sonic drift is one, while it helps you turn, you still just don't turn sharp enough. most of the time, it will intead of helping you, kill you most of the time you use it. sonic's controls are problomatic at points. his turning is good while he's boosting, but when he's not, it's a little too loose, but most of the time, you'll be boosting anyway. his braking is awful. it taks him too long to stop, plain and simple. the jumping can also be untrust worthy, but it's not that bad. that's pretty much it for the hedgehog...

But what about the werehog? to keep a long story short, just don't play as him, regardless of the version. his levels are bassic platforming, but that's just it, BASIC PLATFORMING. it has nothing interesting about it. the guns in Shadow The Hedgehog were funner than this! the levles are TOO long, from 10 to 30 minutes each, no joke. the fighting is pointless and the upgrading system too. you don't need it because you basically win with the Y button, end of story.

overall, SEGA said they were aiming for the best sonic game ever, and got really close, but anchored it down with a lousy, boring, and stupid werehog, a WEREHOG!!! HAVE YOU HERD OF SUCH A THING??? well, now you have. don't be fooled, it's a good game though. the day stages are THAT fun, seriously, they are. and since the day stages are the thing that you'll spend the most time replaying, i recomend the wii version. it is missing 2 levels, but it's still a great game. if you don't own a wii, don't be afraid of getting the 360 version. it's a good game, just not as good as the wii version. it's not that it sucks to the wii version, it's just not as thought out. now my final words are... SEGA, GET A STUPID DOG CATCHER AND TAKE THE WEREHOG TO THE POUND PLEASE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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