2 of 4 people found the following review helpful
on August 12, 2011
Ok, so I bought Soul Calibur 3 after buying and absolutely disliking Soul Calibur 2, so therefore I guess it reasons that my disappointment with this game is my own fault.
First I am going to start off with the good aspects. The game is beautifully crafted, the backgrounds are absolutely magnificent, the characters are beautifully developed and the graphics and frame rates are by all token beyond amazing. When the characters are fight they are flawless, their moves, combat and actions are seamless and there is not a skip or a frame miss between them. The backgrounds are much more developed than in SC2, and they even allow you to manipulate the scenery, for instance if a fighter hits a wall it will break ect. Next the game is filled to the hilt with tons of extras, tons of mini games, and you are able to buy and absolute plethora of weapons, armor and items, almost mirroring the final fantasy series in a great way. Lastly the music isn't bad and the story line is pretty good too although it an get convoluted at times. Finally, I absolutely love that you can build your own character, but I hate that you are relegated to the weapons and moves that the dictator computer forces on you.
Now for the negatives which unfortunately far outweigh the positives. As amazing and as wonderful as the above aspects are, they really dont make the game fun, and for me a video game needs to be fun for me to enjoy it, it needs to entertain me, not give me rage and frustrate my like this game does. My contention with this game comes in the following areas.
(1) The games difficulty is absolutely ridiculous and is not made with common gamers in mind. I am not serious about video games, I play them to pass the time or on my train commute, but this game is developed for serious gamers and this is clearly reflected in the lack of difficulty settings. No, "easy" mode or "medium" for guys like me, only hard for the fan boys.
(2)The AI is completely unbalanced. One stage is super easy, the next one is super hard, than followed by easy and so forth in a random order. This is angering when I am getting my butt handed to me in the first stage because I got stuck against a genius AI. At least with MK the game gets harder as you progress, and as you get better, this is completely random. Also how the hell can a massive behomoth such as Asteroth deal tiny amounts of damage, but a little shrimpy girl like Taki can deal mass amounts of damage and over whelm you? Yea, someone is a feminist!
(3)Like in SC2, the computer can pull of these ridiculous moves that you can not even dream of pulling off. When you get stuck fighting against a hard AI, the computer will have you bouncing in the air for 6 or 7 hits with 3/4 of your life gone before you even know what happened to you. The computer will block you every 20 seconds and you wont get a good hit in at all, and it will pull off a counter every 3 seconds as is the same with breaking your grabs, but you as the player can forget about any of that, the probability of you timing it right is 1/1,000,000.
(4) Who ever designed the characters, clearly had favorites in mind and was by all means close to being a feminist. All of the female characters are far better than the male characters, are far faster, stronger, more elegant and the computer works their AI much better. Also when fighting Mitsarugi's AI, he was clearly a favorite of the developers as his fighter wether it is your first or 10th fight is unbeatable and is insanely hard to beat.
(5) What the hell, they got rid of all of the great charatcter moves and replaced them with boring moves. For instance, Ivy cant swing her sword/whip around any more with the L2 button, instead she just stabs.. BORING.. On the upside Taki has a good move where she stabs the ground, with L2 so i guess the got rid of great moves and added some good ones.. Leave the great ones and add more great ones! Also, some of the fighter's outfits are just plain dumb, I think they were better fashioned in SC2. Asteroth looked better in SC2, as did Taki (I hate her mask).
(6) Chronicles of the sword is so dumb, childish and pointless. I hated the weapon master in SC2 because of its difficulty, but this puts it to shame, makes me love WM.
(7) This game is all about practice. If you have the time to practice and play for 8 hrs a day like a good fan boy should than you will have no problem mastering the moves and combos. But if you are like me and you are getting a degree, working and conducting a personal life, you can forget about getting anywhere in the game.
(8) The memory card currupts if you save another game after playing Chron of the Sword. This is kind of idiotic considering that I really dont feel like paying for 2 memory cards just to have an entire card for one game that genuinely dislike.
I gave this game an additional star becuase its good aspects are phenominal. Unfortunately none of the good parts make the game enjoyable or fun. This game is so hard and so frustrating that you will either put it down in a minute or you will toss your controller out the window in sheer rage. If you have time to invest in practice and all that BS buy this game, but dont buy into the little fan boys and girls about how great this game is. If you are like me and are a suckie, casual gamer, this game is not for you, if you are a great gamer.. go for it.
CASUAL GAMERS BEWARE... SC3 DOES NOT HAVE US IN MIND!!! WE DONT EXIST!!!
3 of 6 people found the following review helpful
on December 3, 2005
As much as I love the soul calibur series, I have to say this was a disappiontment compared with SC2. First of all, the exculsion of "Weapons Master" and replacing it with a horrible RPG like single-player mode was a bad move. In fact, I didn't like any of the new modes. "Chronicles of the Sword" was tragically flawed because there's really no solid storyline and NO STRATEGY what-so-ever. It's pretty much run, capture the enemy fort and dont die. The AI is unreal sometimes in battle and the mode pits you against oh lets say, since you're a level 14....we'll have you fight a level 60. Great. Have fun with that. I find myself button mashing to stay alive. The other new modes are pretty useless also unless you want to unlock the billion things there are in this game. Character creation was cool at first but without online play, there's no piont in making characters.
On the positive side, I loved the battle arenas and the new characters and outfits. Soul Calibur never fails to impress me with their unique style, characters, and fighting styles. I loved playing with Tira.
Alas, the bad out weighs the good. Clunky controls, a command list that doesnt even show you the move you are trying to make, and poor single-player additions make this game a rent, not a buy. If you have the game....sell it and go buy Resident Evil 4. If you don't, go buy Soul Calibur 2.
2 of 6 people found the following review helpful
on January 3, 2007
Soul Calibur, and its sequel were two of the best fighting games to come out this generation, but they took a leap backwards releasing the 3rd.
Making a game that was pick up and play, then turning it into something that you have to memorize every move, and every counter move was a mistake.
I tried many times to give this a chance but after a week of just being angry when i play it, I figured I'd get rid of it.
Beautiful graphically, but everything else is a thumbs down for me.