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  • SoulCalibur: Broken Destiny - Sony PSP
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SoulCalibur: Broken Destiny - Sony PSP

by Bandai
Platform : Sony PSP
Rated: Teen
36 customer reviews
Metascore: 80 / 100

List Price: $29.99
Price: $28.65 + $3.99 shipping
You Save: $1.34 (4%)
Only 1 left in stock.
Ships from and sold by Electric Lime Gaming.
  • Huge roster of fighters - Battle as one of many returning Soulcalibur favorites or brand new fighters including special guest character Kratos from God of War
  • Exciting game play modes - Play the new single player game mode developed exclusively for the PSP and classic game modes like Arcade, Vs., and Survival
  • Dynamic battles - Take the signature Soulcalibur game play wherever you go with visuals unlike anything seen on the PSP system
  • Unlimited character customization - Create your personalized fighter with the most robust character creation tool featured in the Soulcalibur series
  • Face off against the competition - Challenge the computer AI or compete against your friends in the Vs. Mode through Ad-Hoc
8 new from $26.79 20 used from $10.32 2 collectible from $16.99
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SoulCalibur: Broken Destiny - Sony PSP + Tekken 6 - Sony PSP + God of War: Ghost of Sparta - Sony PSP
Price for all three: $71.84

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Product Description

SOULCALIBUR: Broken Destiny preserves all the fierce battles and gorgeous visuals the series has been known for to create the most comprehensive fighting experience ever on a handheld system with highly responsive controls and balanced gameplay. Adding depth to the combat, an all new single player mode has been specifically crafted for the PSP system that not only challenges a player’s reflexes but also improves their fighting skills. Following in the footsteps of Soulcalibur IV, Critical Finish Moves return where opponents can be defeated with one spectacular attack. Furthermore, the game’s character customization feature has been outfitted with even more options than ever before for infinite possibilities to create an original fighter or customize a favorite warrior.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B0028A8POI
  • Product Dimensions: 7 x 4.1 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: September 1, 2009
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (36 customer reviews)
  • Amazon Best Sellers Rank: #9,601 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

13 of 13 people found the following review helpful By Aurora. R on September 5, 2009
The first reviewer already said most of my points so I will simply add one more point that was not mentioned. I believe one of the biggest improvement I felt was the better CPU AI for Broken Destiny. Here is why:

- I noticed that the AI is more "human like" as it mimics both the good and bad habits of players. When playing the game I noticed the more advanced AI do intricate combos and tricks that I only seen when playing with my buddies when playing the PS3 version of Soul Calibur 4.

- The computer (at least those with the higher difficulty levels) adapts to your movement which means, you cannot use one set of moves over and over to defeat the AI opponent. I noticed that they tend to change their patterns. So if you start throwing a lot, the computer will start ducking to avoid your throws.

- The computer AI itself will check what moves are effective against you and they will spam that move over and over until you block it or you lose the battle. So if the computer notices that you always get hit by low attacks then it will keep attacking low until you change you pattern.

- I do not know how significant is this but if you follow the competitive soul caliber scene you will noticed that a lot of the AI names were taken from real life famous Soul Caliber tournament players such as famous French player, Kayane. Most of the AI moves mimic the style of the these players.

I'm not saying that the AI are better then a skilled opponent, because if you play the AI enough times, you will noticed that the ability for it to adapt is limited and tend to forget your patterns after the match is over. But despite of which, this is the best AI I have seen compared to the past Soul Calibur games
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15 of 16 people found the following review helpful By Aaron on September 2, 2009
I have been a fan of the weapon-based series Soul Calibur since I first bought it on the Dreamcast. I played it for hours, and it was especially fun against friends. So when I saw it was coming to the PSP, and purportedly was as faithful a port as possible of SC4, I had to hear more. Unbelievably, Team Soul and Namco were able to achieve their goal.

First off, the graphics are the best on the PSP (just above God of War) and are very high-res with large, detailed character models, great lighting, and beautiful arenas. This is a game that will make anyone seeing it on a portable screen go "Wow." There is no stuttering or slowdown whatsoever.

That said, the game play is as solid as the console versions, provided you're playing in Versus mode against friends via ad hoc or Quickmatch. Sadly, if you are looking for a "story based" single player arcade mode, you will not find it. This severely hampers the SP longevity of the game, as you may quickly grow bored playing against CPU "created" characters not taken from the in-game roster. The SP campaign that is present is nothing more than a long, glorified tutorial. Basically you are asked to learn how to guard, low-guard, grab, etc. These "chapters" literally last no more than 3 seconds. So after about 30 minutes, I had had enough, and an actual battle was nowhere in sight. Perhaps it does happen, but after so many tutorials, I couldn't go on.

There is a Trials mode as well, which tasks you with performing certain moves/actions to win, such as "Block your opponent ten times," "Win with a ring-out," "Defeat your opponent with a Critcal Finisher," etc. Again, it adds to the things to do, but it's not as fun as an arcade mode.

I know this may sound like the game sucks, but it does not.
Read more ›
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4 of 4 people found the following review helpful By majorlynch on March 29, 2010
What does this mean for the average player?
Meaning you could just play the game for five minutes and put it aside because THERES NOTHING TO DO.
Oh theres a "gauntlet" which basically teaches you how to play the game, but it states
at the start of the gauntlet that its not part of the Soul Calibur story.
Its like saying "ah this game doesn't matter really".

- You have Kratos
- The game looks good
- You have multiple characters and you can create characters of your own.

- You have Kratos, WHO HAS NO STORY AT ALL, he's just SHOWN UP and will HANG AROUND.
One of the most interesting story driven characters in gaming justs EXISTS in this game,
and fights people in quick matches.
- You have multiple characters AND NOTHING TO DO WITH THEM.
Just Quick matches, thats all.

Considering how much effort clearly went into the game how hard would it have been to add
a movie for each character which you see after beating 8 random characters.
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6 of 7 people found the following review helpful By KyleisMr.Smiley on September 5, 2009
Essentially there is no one player story mode, what there is is a long drawn out tutorials mode. You don't unlock characters, weapons, or costumes. Everything is available right from the get go, so if you liked or played SoulCalibur 4 this has everything you could want on a portable scale; minus the Star Wars characters (replaced by Kratos and a new to the series guy) and minus the actual story line concept.

Me being a college student this games fits up to my needs of being able to take out at school or home and play for a short time while having fun at the same time, and be ready to save and stow away quickly.

Even though there is no campaign (one player) story mode like in the others in the series, the graphics are beefed up and the character creation is awesome, just like the previous game SoulCalibur IV.
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