I have been a fan of the weapon-based series Soul Calibur since I first bought it on the Dreamcast. I played it for hours, and it was especially fun against friends. So when I saw it was coming to the PSP, and purportedly was as faithful a port as possible of SC4, I had to hear more. Unbelievably, Team Soul and Namco were able to achieve their goal.
First off, the graphics are the best on the PSP (just above God of War) and are very high-res with large, detailed character models, great lighting, and beautiful arenas. This is a game that will make anyone seeing it on a portable screen go "Wow." There is no stuttering or slowdown whatsoever.
That said, the game play is as solid as the console versions, provided you're playing in Versus mode against friends via ad hoc or Quickmatch. Sadly, if you are looking for a "story based" single player arcade mode, you will not find it. This severely hampers the SP longevity of the game, as you may quickly grow bored playing against CPU "created" characters not taken from the in-game roster. The SP campaign that is present is nothing more than a long, glorified tutorial. Basically you are asked to learn how to guard, low-guard, grab, etc. These "chapters" literally last no more than 3 seconds. So after about 30 minutes, I had had enough, and an actual battle was nowhere in sight. Perhaps it does happen, but after so many tutorials, I couldn't go on.
There is a Trials mode as well, which tasks you with performing certain moves/actions to win, such as "Block your opponent ten times," "Win with a ring-out," "Defeat your opponent with a Critcal Finisher," etc. Again, it adds to the things to do, but it's not as fun as an arcade mode.
I know this may sound like the game sucks, but it does not. This PSP edition gets the addition of guest-fighter Kratos from the GoW series, and he fits in very well into this game. The ad hoc against friends (who also must have a copy of the game--there is no "game sharing" feature) is very smooth and without lag. So if you have PSP-owning friends, you could enjoy a great fighter wherever you are. The omission of an infrastructure online mode is big, but not as big as the missing SP arcade mode. Moreover, you can install some of the game files onto your Memory Stick (the install is 256 MB) and it reduces the load times to Nintendo DS levels, which is a great feature.
With a huge roster (the same as SC4, minus Vader or Yoda), the addition o f Kratos, superb graphics, responsive controls that mirror the big consoles, great music and Japanese/English voiceovers, and a lag free ad hoc mode make SC:BD a worthy purchase, and a good time waster in Quickmatch/Trials. It's such a disappointment that a SP arcade mode and online are omitted, but fans of the series looking to take their favorite fighting series on the road will not be disappointed. Those who are SC4 owners may not find anything new here, and it may be a good idea to see how Tekken 6 PSP turns out (and which modes make the cut) before laying down your money here.
Pros:
-Beautiful graphics, the best the PSP has to offer
-Smooth frame rate
-Responsive controls/full moves list
-Music, voice overs
-Full roster of fighters w/ alternate costumes
-Kratos
-Ability to create your own fighter
-Install option drastically reduces load times
-Ad hoc against friends works flawlessly
Cons:
-No SP arcade mode
-Included SP "Gauntlet" campaign is a joke
-Quickmatch uses too many "created" characters
-No online infrastructure mode
-Longevity for players w/o PSP owning friends is questionable
-Friends must have their own copy, no game sharing