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by Sean Mcmullen
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by Sean McMullen
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by Sean Mcmullen
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by Sean Mcmullen
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by Sean Mcmullen
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Souls in the Great Machine is a big book at 450 pages. Stuffed fuller than a Thanksgiving turkey with great storylines, characters, and concepts, it's got thrilling action, hair's-breadth escapes, tyranny, treachery, villainy, heroism, duels, riots, war, love, hate, obsession, powerful women, mad monks, a returning ice age, a lost race, rediscovered civilizations, invasions, executions, high-tech, steampunk tech, a computer with human components, and numerous subplots. In short, Souls in the Great Machine is huge; it is epic--but it is not sprawling. In the hands of most authors, this complex and ambitious SF novel would be a trilogy. And while Souls may occasionally move a little too fast, the plot never drags and the reader's interest never flags. If you're looking for a sense of wonder, for adventure that respects your intelligence, for an enormously fun read--look no further than Souls in the Great Machine. --Cynthia Ward --This text refers to an out of print or unavailable edition of this title.
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