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Most Helpful Customer Reviews
30 of 34 people found the following review helpful:
5.0 out of 5 stars
Great Game!,
By Trent U. Davis (Jamaica, NY United States) - See all my reviews
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Space Force: Rogue Universe (Video Game)
This game is quite enjoyable if you like the idea of being dropped into a universe with 40+ huge sectors that you can explore. I've played so far for 20+ hours as a trader. The RPG aspects are great as you pick and choose the areas of your ship you wish to level up, such as shield, speed, jammer, cargo space, etc. Also depending upon your occupation you can have up to 3 wingmen which allows you to do some of the harder missions, such as destroying buildings (in space). I've never seen a game implement a better use of using the mouse to fly and for combat. I've played everything from X3 to Freelancer but this is clearly the best. No joystick is necessary. I've got close to 100,000 credits in the bank from steady trading between various systems and trading with trade ships. Now I can buy a fighter craft which can be upgraded to higher levels than my trading ship. The graphics are awesome. I've played on my 46 inch plasma at 1024 x 768 and the game looks awesome. X3 was way to boring and the pace was too slow, Freelancer was fun, but exploring was restricted. This game is the best of both worlds. And if you like Space Rangers 2 (a 2D game), this is as close as you can get to Space Rangers 2, and have full 3D. Sure the manual is minimal but it's still covers all the basic stuff. Now go have some fun people!
Also let me add that after another additional 10 hours of play I'm still having a blast. I enjoy how enemy ship's of various races in the game have differing attack techniques. I also like how news of conflicts in various sectors is actually happening in real time. Since I'm playing the free roam mode not the story mode this adds a nice touch to the game. I can now find more battles if that is what I seek. Personally I also like the fact that dogfights take a bit longer and really do require more technique than just lock and load. For instance if you shoot your missles while you have your afterburners going your missles move toward the target at greater speed. Also having wingmen of differening races is also fun, because the race of your wingman may be in conflict with a race you are not in conflict with, which means you have to be quite careful when entering new sectors. Overall this game is great. Feels dynamic as promised which really makes it worth it. Now I'm playing the actual game not the demo. No patch has been released yet. But I've only had 1 crash in 20+ hours (on windows xp) so bugs must be minimal.
2 of 2 people found the following review helpful:
4.0 out of 5 stars
Malcolm Reynolds meets Hans Solo,
By
= Fun:5.0 out of 5 stars
This review is from: Space Force: Rogue Universe (Video Game)
I like this game because it emmerses me into a universe that is both unfamiliar and beautiful. I am a sci-fi buff anyway so they go hand in hand. It is graphically intense so be prepared with a good system. Go for the 1 gb gpu you have been watching, my 512gb card works but load times are sometimes long.
The controls did not automatically pick up my joystick but it was easy to program it in. Unlike freelancer, that is not intended for joysticks, incase anyone is wandering, the joystick works very well with this game. The free will acspect is not at all exaturated. While there is a story line, you are in no way controlled by it. There is no way to "fail a mission". If you blow up the wrong guy, his buddies will try to get you and your diplomicy with that race goes down. You can mine to earn money and to upgrade your ship. Alot like work at times. But it adds to the reward when you finally get the fast and ferocious ship of your dreams. Trading can be much more lucritive but finding the trade route among so many different systems is proving to be an ultimate challenge. Oh and don't get blown up with precious cargo, you can come back, but your cargo wont. The only con is that there is not interation outside the space ship. Maybe next time. Untill than, lets build a better ags!
19 of 28 people found the following review helpful:
2.0 out of 5 stars
Just doesn't cut it.,
= Fun:2.0 out of 5 stars
Wow, here I am taking my flight test, and wham, who would have thought... pirates appear. So, where's the troll guarding the bridge? You couldn't have thought of something actually original?
And man o man is it that hard to find people that speak English clearly and can give the thing some sincere emotion? After sitting through a horrendous intro movie... The game runs fine, no glitches, no problem at all with all settings on high. Unless of course I take into account actual visual content... because no matter how much MIP mapping, vertex shading, or how many anisotropic milkshakes you throw at a cow, it is, unavoidably just a cow. The `blurry radar' I don't like at all. One of the primary functions of a HUD is clarity and the communication of absolute situation awareness. The radar pips are blurry, unclear and having to switch between modes to distinguish between ships and buildings is silly. When different colors or icons would do. Instead of those ball-lighting blobs. The textures on some of the buildings is horrendous. The bump mapping is WAY too high. It looks as if the buildings were exposed to 3000 years of meteor bombardment. Space age modern tech doesn't require stone bump mapping, sorry. The voice acting is the worst I've ever heard in the genre! get some professional voice actors, ones that can actually give a sentence more inflection and emotion than R2D2. The character visuals are no more than plastered image of a pilot, totally devoid of any lip & head movements. Heck even Wing Commander had more life-infused people in the game. The trading system is horrible, no real value in trading since I can just blow up pirates, sell the goods, rinse repeat. Missions are poorly written, simple go here kill that and activate satellite 1, 2,3, fun... NOT! I want to turn off all the radio chatter, I want to shut down the stupid robot chick that is constantly talking to me, I want to use widescreen graphics with clear type.. unfortunately I can't do any of this. Docking... oh wow... 1.) approach base 2.) When icon appears hit 'Enter'... Geez, that is way too difficult for me! GIVE-ME-A-BREAK! Provox released a demo reel that contained fantastic visuals... too bad I see none of that while in the actual game.. oh well. No other piece of software has let me down as much as this in my 20+ years of computer gaming experience. Now I appreciate all the other space game titles a lot more! So, in spite of what some FANBOYS would like you to believe about Spaceforce.. DON'T!
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