Spec Ops: The Line - PC
Platform: PCChange
Price:$9.69+Free shipping with Amazon Prime
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2 of 2 people found the following review helpful
on November 15, 2012
Amazon asked me "how much fun is this game?" I gave it 5 stars because I want to praise the game, but it should be noted that a game should not necessarily be judged by how "fun" it is, and expecting all games to be "fun" is holding the medium back. How can a tragedy be "fun"? It's like requiring that all movies and books be "fun" for them to be considered good. Come on, Amazon.

To get right into it, this game is not "fun". The developers had created this with a message in mind: pointing a finger directly at games like Call of Duty, which glorify war by making it into something you play for fun or a sense of accomplishment. Spec Ops slaps Call of Duty in the face for this. War is not fun. War is horrible, and this game does an incredible job of demonstrating just how terrifying war can be, and it also explores the effects of PTSD on soldiers who have to endure this hell.

If ever there were a tasteful "game" depicting war and murder, Spec Ops: The Line is it.

There is no sense of "accomplishment" to this game. Everything you do results in horrible consequences, and every wrong you attempt to right only sucks you into a downward spiral for which there is no bottom.

This game is worth buying for story alone. I would even recommend this game to people who aren't "gamers"; just turn the difficulty down and try it. Games with a plot like this don't come along very often. It is worth noting that you *need* to play this game, not watch someone who is playing it. A big part of the experience is you, the player, doing things and then suffering intense guilt for having done them; merely watching the game takes out a significant element of the experience. YOU are playing a role, and the role affects you just as much as it affects your character in game. It is worth noting that you actually have a surprising degree of freedom in this game, but you might not know it if you're used to conventional "video game logic".

Side note: if any game can be better experienced by playing rather than watching it be played, then that game is a rare gem: this requires significant and expert interweaving of mechanics and theme and story, and no, open end RPGs do not automatically count, if anything it's significantly harder to achieve this because you can easily lose control over theme by giving the players too much choice.

It should be noted that the developers were forced to include multiplayer in this game, against their will. Publishers have this stupid notion that multiplayer makes a game sell better. That's time and resources wasted into a meaningless component that could have gone into improving the game itself. Regardless of the numbers, the inclusion of multiplayer in this game actively goes against the game's own theme (and one of the lead directors mentions this and how furious he was at being forced to implement it). War is hell, but in multiplayer you kill others for fun! Yeah, no. I'm not going to play the multiplayer, I recommend others don't either. The game's mechanics don't really work for PvP multiplayer anyway.

Speaking of mechanics, it is true that there are some design choices that I question, and after beating the game I still wonder if I misunderstood how to use the sprint/cover button correctly. In Mass Effect 3, there is one button for sprint, take cover, and vault. You hold the button to sprint, if you're sprinting and run into a wall you take over there, and if you in cover and are pressing forward when you press the key again, you'll vault/jump over the cover. In Spec ops, sometimes you can hold the sprint key and automatically take cover when you get somewhere? Sometimes you need to press the button again... and the game claims you don't need to hold down the sprint key, but I don't know if I trust it, and I don't even know how to stop sprinting; I just sort of awkwardly slow down and maybe stop past where I wanted to, usually resulting in my death. Then there is a separate button for jumping, which would be fine if I weren't used to Mass Effect 3's setup. Now that I think of it, Mass Effect 3 had a lot of bugs centered around the system trying to understand what you want to do with about 4 possible actions assigned to one button that you hold down at all times, and Spec Ops logically approaches this correctly... but it certainly wasn't intuitive. Another problem with Spec Ops is if you are in cover and strafe while looking around, you're going to stand up and die. The game won't lock you into cover (again, it sounds like they were trying to avoid some of Mass Effect's flaws), so if you press left and face left o look where you are going, you're going to start walking away from your cover. Took me a while to get used to this. Also I think there were some other bugs that annoyed the heck out of initially me, but I can't for the life of me remember what they were since the plot *blew my mind*.

I give this game a 10/10 despite the flaws. Why? If a game sets out to do something, and does what it sets out to do so extraordinarily well that it might be considered perfect, then who cares about a bug here and there? Unless you are physically prevented from playing the game, then it shouldn't matter. The focus is not in the mechanics, but in the plot and player choice, The creators had an idea and in creating this game, the idea is so perfectly realized and communicated to the player that gameplay bugs seem irrelevant. I guess it's kind of like, I think it's stupid when reviewers break down a game into music, gameplay, plot, visuals, give each a rating over ten and then average the rating to come up with the final score. What the hell kind of logic is that? There was a song in it that didn't particular suit you so the whole game gets marked down for it? Or the graphics aren't quite up to par, and somehow that makes the game itself worse?

This game is not without its flaws, but it is certainly more than worth a look; hell I don't care who you are, if you appreciate a good story or meaningful literature, GET THIS GAME.
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5 of 6 people found the following review helpful
on July 4, 2012
I have played the demo for Spec Op: The Line and was not impressed. When I saw it on Amazon for %50 i had to look into more reviews.
After reading them they all pretty much have said how the voice acting and the story line was very good!

Even tho it's a short game and the combat is nothing special, I am very glad I did buy it for the story line!!!
VERY GOOD!!!

CoD and BF3's Campaigns where bleh, but Spec Ops The Line was impressive!!

Also this is not for kids! Some of the decisions you make are more for an adult nature. And done well!
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9 of 12 people found the following review helpful
on July 1, 2012
I only wish it was longer. Story wise, I havent played another game like it. Has a killer story, that has I think 3 possible outcomes.
Only 7ish hours to beat....I wish it took 10 or more but a solid game for those 7.

Haha blame steam for your "review", or lack of...GJ buddy.
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2 of 2 people found the following review helpful
on December 6, 2012
The graphics and the game play were good but it is the storyline that really makes this game shine. It really does make you think about the consequences of your actions as well as face the reality that even good motives can lead to totally unexpected results. This is certainly true in war as well as a lot of aspects of life. The game was very enjoyable. The only real criticism I have is that the single player mode was a little short. If you are into FPS I would definitely recommend this game.
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2 of 2 people found the following review helpful
on April 19, 2013
What happens when a violent video game makes you stop and wonder "maybe I should stop playing"? Not because the game is bad, but because you need to stop and think about wtf just happened. This game made me ask out loud "did that just happen? In this game that I am playing now, did that just happen?" On the gameplay front, the game is a competent third person shooter. Get in cover, aim down sights, and gun down bad guys. The thing though is that by the time you finish the game, it makes you question just who were bad guys really are. The game is depressing to the point of genius. This is a game that every gamer must finish. Not just play, but finish to the end.
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2 of 2 people found the following review helpful
on December 14, 2012
I will keep this brief. If you want a game with a refreshing outlook on FPS single player campaigns, then look no further. Not only are the graphics better than COD, but there game play and story are so much more rewarding. Trust me, if you play this game from start to finish, you will feel that your money was really well spent. This game was recommended to me by a friend, and I could not agree with him more. I don't want to give away too much of the game, but I will say that your choices matter on some parts and the amount this game engages your psyche and moral values is astonishing. This game reminds us of what a really good campaign story really is.
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2 of 2 people found the following review helpful
on December 3, 2012
I like that I could download it and instantly play it. The game play is awesome as well. A must have.
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2 of 2 people found the following review helpful
on July 4, 2012
If you like Gears of War style gameplay this is the game for you. A must buy for $25 for pc owners.
Pros
-great story
-great gameplay
-7-8 hours of campaign

cons
-multiplayer sucks

Great game at a great price.
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1 of 1 people found the following review helpful
on August 7, 2013
I'll start off with the low point; I'm no stranger to third person shooters. I've played a lot of different team-based command shooters. This game just felt a little sloppy on the execution; even by the end of the game, I would forget how to use an available command or hit a completely under-utilized mechanic.

Other than that, it was a phenomenal game. GREAT story, FANTASTIC music, and excellent mood; I was suckerpunched a couple times by the script and the choices were INCREDIBLY tough. There were no easy choices, and I liked it.

I recommend anyone who enjoys a decent movie-sized plot or just fantastic Vietnam-era music. If you were a fan of Full Metal Jacket (both parts) or Apocalypse Now, this is going to really pull you in.
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1 of 1 people found the following review helpful
on July 18, 2012
This has got to be one of the best third person shooters i have ever played, the graphics, sound and voice acting are great and the storyline is very deep and intense and it sucked me right in. Its a smooth game, not buggy at all. The controlling of the character is slightly different then most shooters but you'll get used to it quickly. This is a must buy for any PC gamer, its a great game for the rig and worth every penny. Overall its an exciting, interesting, mature, tough to beat game. Get it, it'll surprise you!
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