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Spectral Souls: Resurrection of the Ethereal Empire - Sony PSP

by NIS
Sony PSP
Teen
3.0 out of 5 stars  See all reviews (7 customer reviews) 47 / 100

Price: $59.99 & FREE Shipping. Details
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Frequently Bought Together

Spectral Souls: Resurrection of the Ethereal Empire - Sony PSP + Generation of Chaos + Aedis Eclipse: Generation of Chaos - Sony PSP
Price for all three: $137.97

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000FPJ7PO
  • Product Dimensions: 6.8 x 4.2 x 0.5 inches
  • Media: Video Game
  • Release Date: September 26, 2006
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank: #33,227 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Sealed, new, taken loving care of by a dedicated collector. Sad to see go, qq.

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Customer Reviews

Most Helpful Customer Reviews
17 of 20 people found the following review helpful
5.0 out of 5 stars Against The Grain March 8, 2007
Fun: 5.0 out of 5 stars   
Contrary to the reviews on this website and underrated coverage of this game on gaming sites, this game is really excellent. I'll be unbiased enough to admit that the load times are rather dreary, but once the game gains momentum, you will not want to put it down. This game is unique, I'm not as much into RPGs as shooters or action adventure, but I know how to enjoy a good RPG.

I'm here to give this game justice! Apart from the load times as aforementioned this game has extremely-excellent gameplay. It's turn-based like final fantasy, and even plays like the tactics series of Final Fantasy. If you enjoyed Final Fantasy Tactics and have looked for a sequel or counterpart, THIS IS IT!!

I'll try to cover the aspects of the game as well as I can, considering I don't want to be too elaborate, just persuasive.

Maps - Grid-based topologies, nothing too fancy but the graphics are nice for the environments and there are destructible elements of the maps which usually provide essential items to the synthesis process.

Synthesis - There's a part of towns where you can go, kind of like a magic foundry where you can augment your weapons to improve their features (increase strength, magic, other magic support, OR you can increase the damage, range, even ADD more moves to your character's repertoire), you can invent skills, provided you have the right scrolls (which list the ingredients required to invent skills, items, etc.) and then there's the synthesis process which is what you use to create, enchant, and produce more powerful items. You can arbitrarily combine items as the game recommends or wait 'til you get the scrolls with directions for what items to combine to produce more powerful items (best part of the game).
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5 of 7 people found the following review helpful
5.0 out of 5 stars Outstanding Tactics-style Fun April 13, 2007
Fun: 5.0 out of 5 stars   
If I had to describe Spectral Souls as quickly as possible I would say: "Suikoden II + FF Tactics". You have plenty of characters to develop a la Suikoden which are divided amongst armies with basically seperate storylines. The scenarios play out in a fairly linear manner, but occasionally you are presented with a "take the land route"/"take the sea route" style choice, adding to the interest and replay value a bit.

Character designs are intersting and unique, and new characters for each army are constantly being revealed throughout the course of the game. Customization beyond experience and weapon level-up can be a chore by the somewhat awkward and expensive synthesis system, but you do pick up items from the battlefield and optional "Otherworld gate" experience booster fights. Voice acting is in English, but is generally not distracting or tacky for all of the major characters. The translation is well-executed with no serious grammatical mistakes and maintains a consistent narrative tone.

I do admit that loading issues DO exist when playing directly from the UMD. This is mostly due to poor compression / data organization on the physical disc. I would strongly recommend playing this directly from the Memory Stick through an image of your UMD disc, which eliminates 99% of the loading delays.
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9 of 13 people found the following review helpful
1.0 out of 5 stars I really wanted to like this game... November 26, 2006
Verified Purchase
Fun: 2.0 out of 5 stars   
I got excited when I heard about this game via Nippon Ichi America's website. I really enjoyed Disgaea and anxiously awaited (and still do) a PSP RPG of like caliber. Mechanics-wise, this game has a lot going for it, and the combo system could have been a lot of fun. The major problem, though, are the load times. I didn't want to believe that they absolutely killed the experience as has been mentioned in major reviews, but they really did. Expect to wait two or three seconds every time you want to do anything. Any move in battle, any aspect of field menus. Even when trying to read a tutorial! It's really inexcusable, given that there are games out there that are more graphically intensive and faster-paced that don't have any such issues with constantly needing to load more content. This could have been something very special, but instead I will be waiting until the spring for Elder Scrolls and Valhalla Knights. I recommend that you do the same if you're waiting for a prime PSP RPG.
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3 of 5 people found the following review helpful
2.0 out of 5 stars I have to agree with the others February 13, 2007
Fun: 2.0 out of 5 stars   
I was really looking into who made the game more than anything else when I purchased this. I heard that Disgaea was very well done and so, I purchased this to play on the road. Man, that was a poor decision.

I love strategy, can't get enough of it. But I must say, this is just not fun to play.

Load times are atrocious. Story is very boring. And after you have finished your first few battles and sat through about 30 mins of 32bit story text, you are moved to a map. I can't say I've gotten further. I don't know what to do, and controlling 3 different armies that have different goals just doesn't set right with me. Throughout the game is dozens of tutorials, but I've yet to find one that assists me in what or where to go next once I'm on the map.

Oh well, after that $40, I forget about it and await for the new up and coming D&D Tactics. D&D Pen and Paper on the PSP? I can't wait. And I hope I'm not disappointed.
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