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All Spell Breaks Loose (Raine Benares, Book 6) Mass Market Paperback – May 29, 2012

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Product Details

  • Mass Market Paperback: 304 pages
  • Publisher: Ace (May 29, 2012)
  • Language: English
  • ISBN-10: 1937007715
  • ISBN-13: 978-1937007713
  • Product Dimensions: 4.3 x 0.9 x 6.8 inches
  • Shipping Weight: 5 ounces (View shipping rates and policies)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (49 customer reviews)
  • Amazon Best Sellers Rank: #522,856 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Lisa Shearin currently works as the editor at an advertising agency. She has been a magazine editor and writer of corporate marketing materials of every description. Lisa enjoys singing, reading, writing novels, and fencing (foil and epee, as well as rapier & dagger dueling). She lives in North Carolina with her husband, two cats, two spoiled-rotten retired racing greyhounds, and a Jack Russell terrier who rules them all.

Excerpt. © Reprinted by permission. All rights reserved.

Chapter 1

I was going to Hell and had no clue what to pack.

Regor was the goblin capital, home to my friend Tam and thousands of other goblins. Their home. My Hell.

I’m Raine Benares. An elven seeker whose job used to be finding lost things and missing people, usually in nice, safe places like prisons and war zones. Now, thanks to a run–in with a soul–sucking rock looking for someone to call home, the entire world was about to turn into a war zone, and yours truly was the epicenter.

Yesterday the world–ending stone known as the Saghred had been stolen. I called it several other names not repeatable in public. The thing had attached itself to me and magnified my magic; and even now that it was thousands of miles away, we were still bonded. The goblin who had ordered it stolen needed me dead to break that bond and transfer control of the rock and all of its power to himself. To stand a snowball’s chance in hell (excuse me, Tam’s home) of destroying the rock, I needed to stay very much alive.

Hence my dilemma—save the world or die a slow and painful death. Though I couldn’t exactly call my situation a dilemma. A dilemma implied you had a choice. If it was up to me, somebody else could save the world; I’d just rather keep breathing. However, if I managed by some major miracle to do both, I wanted to be properly dressed for it. Head–to–toe steel surrounded by a platoon of Conclave Guardians should do the trick. Some people would call that paranoid; I called it barely adequate accessorizing.

But I wouldn’t have a platoon, and head–to–toe steel would make running away more of a challenge than I was up for. I was armored, both leather and steel, enough for protection, but without impeding any sudden need to retreat. Less than a dozen of us would be sneaking into Regor, stealing the Saghred, destroying it in a way that would hopefully not do the same to me, and getting back to Mid with the same pieces and parts that we left with.

A handful of us against the might of the goblin king, the goblin army, and probably some absurdly huge demons who owed them all favors. Oh yeah, and one soul–hungry rock.

And how could I forget an all–powerful, fledgling goblin demigod by the name of Sarad Nukpana?

Survival would take a miracle.

Especially since I didn’t have a lick of magic to my name.

The Saghred had stolen my magic, then the goblins had stolen the stone.

It sucked to be me right now.

I was going to where my worst enemy was and I had no magic. Well, that wasn’t exactly true. I had a spark, and if I held it against a wick long enough, I might just be able to light a candle. Sarad Nukpana was constructing, and about to open, a Gate big enough for an army to go through, a hundred goblins at a time—and doing every last bit of it with magic. He could teleport an army, and right now I’d work up a sweat lighting a candle. We’d love to be able to destroy the Saghred and the Gate, but our first priority was the rock.

The plan was simple—or simply suicide. Nukpana had the Saghred, but we still had the Scythe of Nen. Literally eons ago, the demon king had it forged so he could cut into the Saghred like an oyster and slurp up the souls inside. In theory, the Saghred could be destroyed if it was first emptied of souls. It was a logical solution, but this was a soul–snatching rock that had kept itself intact through the ages by making its own logic and luck. And it wasn’t exactly a solution, or even a good idea, to let the souls out. Most of them hadn’t been nice people to begin with; in fact, a lot of them could give Sarad Nukpana competition in the evil megalomaniac department.

While some would want nothing more than to float off to their great reward. Others—powerful and evil others—would infest and possess the first bodies they could take. That presented two problems. One, they could possess us; the problem there being obvious. Two, they could possess any Khrynsani in the immediate vicinity of the high altar. That would be Sarad Nukpana and his craziest and most powerful black mage allies. Evil plus evil equals extremely undesirable.

The world had enough problems without that happening.

Unfortunately, even if Sarad Nukpana gave us a clear path to the Saghred, we still needed the help of one goblin in Regor to keep those souls from infesting and possessing—Kesyn Badru, Tam’s first magic teacher, the man who tried to prevent Tam from running down magic’s dark path to do the things an entirely–too–powerful young mage had no business doing. Tam had been more like his teenage son, Talon than he’d care to admit, and had successfully destroyed anything resembling a relationship with his teacher. For all we knew, when we found him, Kesyn Badru might try to turn Tam into something squishy on sight or simply kill him. From what I’d heard about Tam’s youthful indiscretions, I really wouldn’t blame Kesyn Badru in the least.

The way things were stacking up, Sarad Nukpana might be easier to deal with.

Kesyn Badru was an expert on Reapers. Reapers basically worked for Death, gathering wayward souls and taking them to where they needed to go next. When we opened the Saghred, we needed plenty of Reapers standing by for the cleanup of any souls who refused to move along nicely.

Bottom line, slicing into the Saghred with the Scythe of Nen and letting the souls inside go free could make it possible for us to destroy the stone.

Or not.

And since I was bound to the Saghred, the Reapers we needed to collect the souls might collect me, too.

Or not.

Yesterday Sarad Nukpana’s thief had forced our hand. We had no choice but to try to do all of the above. And if it let me—or Mychael, if I wasn’t alive to do it myself—smash the thing into a million pieces, it would be worth it. Simply stealing the Saghred back was no longer an option. Sarad Nukpana had to be stopped, and whatever I had to do would be worth it.

If I died, I would have died to save millions from torment, slavery, or death at Sarad Nukpana’s hands. I’d been telling myself all night that it’d be a good and noble death.

I’d never been more terrified in my life. I was almost sick with it.

There were easier and certainly less painful ways to commit suicide. The only upside to this whole thing was that we’d be leaving for Regor within the hour. That didn’t leave much time for me to imagine all the ways Sarad Nukpana, the Saghred, or the Reapers could kill me. The less time I had to ponder any of those, the better.

Leaving here within the hour, and arriving in Regor seconds after that.

I despised mirror magic, but I had to admit that it was a damned efficient way to get from one place to another.

To tell you the truth, I was scared to death of it. Partly because I didn’t understand how the finer points of the art worked. Stepping into one mirror and instantly walking out of another one hundreds or even thousands of miles away sure as hell wasn’t a parlor trick—and mirror mages knew it. Superior to everyone else was how the best of them saw themselves; though most felt that simple worship would suffice. I’d never met a humble mirror mage.

I did a last check of the pack I was taking with me. More weapons than anything else, small and easily concealed. What couldn’t be hidden was already strapped to me. I wasn’t taking much by way of clothes—one change of everything in case what I was wearing picked up a couple of unsightly bloodstains or sword slashes. It’d been my experience that running for your life was best done while carrying as little extraneous weight as possible.

I slung my small pack over my shoulder and opened the door.

Standing there, hand raised to knock, was one of the last people I expected.

Piaras Rivalin.

He was a tall young elf, with big brown eyes and dark brown curls that would have made him look perfectly at home painted on the ceiling of some fancy chapel. To the pair of Guardians posted outside my door, Piaras was an eighteen–year–old cadet in their order. To me he was the little brother I’d never had, but always wanted.

I’d known Piaras since he was twelve. The self–possessed young man standing in front of me had grown up fast over a too short period of time. No one had given him a choice, either. For the two of us, the past three months had been one deal–with–it–or–die moment right after another. Piaras had faced and fought things that would have sent most kids his age scrambling under their beds. To make it even worse, he was in nearly as much danger from Sarad Nukpana as I was. The bastard knew how much I loved Piaras; knew it and wouldn’t hesitate to use him to get to me.

Piaras’s dream had been to become a Guardian and here he was in the uniform and armor of a cadet. In my opinion, he should have been on one of the ships trying to evacuate the other students from the island before the goblins invaded.

I stared up at him. “Come to see me off before you get your butt on an evac ship?”

“Yes and no.”

“’Yes’ you’re getting on that ship, and ’no’ you’re not here to see me off, right?”

“Reverse them.”

“Dammit, Piaras. I—”

“Paladin Eiliesor gave us all the choice. I chose to stay.”

“You should be on a ship.”

“I’m needed here.”<...

More About the Author

Contrary to popular belief, most authors do have day jobs just like everyone else. Lisa's happily freelancing for an advertising agency as an editor and proofreader. In her previous corporate life, she's been a magazine editor, advertising copywriter, and writer of corporate marketing materials of every description.

Lisa is the national bestselling author of The Raine Benares novels, a series of six comedic fantasy adventures. Her next series--The SPI Files--is an urban fantasy that's been described as Stephanie Plum meets Men in Black. It will debut on December 31, 2013.

Lisa is a voracious collector of fountain pens both vintage and modern. She lives in North Carolina with her husband, two spoiled-rotten retired racing greyhounds, and a Jack Russell Terrier who rules them all.

Customer Reviews

4.8 out of 5 stars
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Great characters, good humor and swift action .
Amazon Customer
You can jump into the series, but you will enjoy it more if you start with the first book; Magic Lost, Trouble Found, you will not regret it!!!
Sabina, Sabina's Adventures In Reading
I am very sad to see the Raine Benares series end, but I absolutely loved this book.

Most Helpful Customer Reviews

17 of 18 people found the following review helpful By Sven Thiede on June 3, 2012
Format: Kindle Edition
After five Years or three months in Booktime we have now reached the end of the Saghred Saga.

Our heroine Raine Benares sets out to destroy the rock that has been causing a whole lot of problems for her. So far that task sounds hard enough on its own, but adding to that, for doing so she will have to travel into hostile territory, namely the Goblin kingdom. On top of that her to-do list also includes disposing of her Nemesis, the insane Goblin dark mage Sarad Nukpana and dethroning the current King and replacing him with his brother.

Luckily she doesn't need to go on this suicide mission all by herself. Included in her crew are the usual suspects (Paladin Mychael Eiliesor, friend and ex-dark mage Tamnais Nathrach among them) as well as some unsuspected or even surprising persons (Enemy and convicted traitor Carnades Silvanus as well as other surprises I won't spoil here).

The book definitely lives up to its name with the city of Mid suffering a surprise invasion as soon as chapter two and doesn't let up the pace and pressure on the characters, culminating with a furious finale in the end that features a very nice "Ding Dong" moment for a very deserving individual.

Lisa Shearin manages to wrap up the whole soul-sucking rock business nicely, with all loose threads tied up neatly, making the sixth Raine Benares book a deserving end of the Saghred story arc. Nonetheless she made it clear that she likes the characters involved and clearly has further intention of taking us back into Raine's world again, ending the book with the clear story message that she's not done with her yet, something I am very much looking forward too.
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13 of 15 people found the following review helpful By Sabina, Sabina's Adventures In Reading on May 29, 2012
Format: Kindle Edition
I have been following Raine and her friends since just before The Trouble With Demons, the third book in Raine Benares series. I love everything about this series, absolute everything.

Raine is a tough-as-nails, kick-ass heroine. Yeah, she does question herself sometimes, but when things get rough, she's not afraid of rolling in the dirt (literally). She's fiercely protective of those she loves and anyone who tries to hurt them should beware.

Then there's Mychael. The former Black Cat turned Paladin, spellsinger, warrior and loyal through and through.

Tamnais Nathrach, former chief (black) mage and magical enforcer to the goblin royal House of Mal'Salin, turned club owner and "law-abiding" citizen. Tam is a goblin with a capital G, meaning he loves to plan, cross the "wrong" people (Sarad Nukpana) and if it can be done with a wink in the eye and eliminating enemies at the same time? Score! ;-)

Not to mention Piaras, Raines old landladys grandson, now cadet, Talon, Tams son both by blood and the greatest disaster-magnet besides Raine, Vegard, Raines personal bodyguard, Phaelan, Raines powder-crazy pirate-cousin (aah, sorry seafaring merchant, *cough, cough*) and these people are just the beginning of a very long list of delightful, wonderful and hilarious characters I have come to know and love over the years.

All Spell Breaks Loose is the last book in the Raine Benares series and to be very, very honest I'm sad to see the end of this great adventure. As you all know - and I'm sure you've tried a numerous of times, getting to the end of an era isn't always good.
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10 of 11 people found the following review helpful By Mordkan on May 29, 2012
Format: Mass Market Paperback
Unfortunately everything has to end at some point.

The sixth and last book from the series is finally out. If you thought it would be let down, think again. This book may be the last, but it probably is the best of the series ( tho, the demons still have a hold of my heart ).

Raine is going to step into Hell ( alright, Tam's homeland ) to get her hands on the soul-sucking rock. If she doesn't do it the whole world will be destroyed or at least conquered by evil goblins. She doesn't have her magic, but she is armed and with her companions. With Tam and Mychael by her side, can a goblin army stop them? The plan sure is insane, but so is the fun coming out of all the trouble the poor characters go through. If you want something serious, this book isn't for you.

It was sad to say good bye to Raine. Luckily there was a promise of more from Lisa Shearin. If not of Raine, then definitely some other series. I'm going to wait eagerly for more.
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4 of 4 people found the following review helpful By Wrayth Lethe Darkthorn on June 8, 2012
Format: Mass Market Paperback
Well I'm sad to say, but this is the end of the road for the Saghred story arc/Raine Benares series. It was a great trip, entertaining, humorous, full of explosions, sneaky happenings, laugh out loud moments and sniggers, lots of sniggering (because of the snark of course).

This book starts off almost right where the last one finished. Raine (mostly magicless, basically a spark and lots of bluff) and company - Tam (mostly reformed dark mage, Club owner, sexy goblin) Talon, his son (oh the trouble), Piaras (our deadly but sweet nightingale), Imala (goblin, director of the goblin secret service), Mychael (Guardian Paladin and hmmm -spoilers- Raine's lover) and also Prince Chigaru and Carnades must travel to the Goblin city/court after Sarad Nukpana, and basically have to destroy the Saghred, stop Sarad and put Chigaru on the throne... easier said than done! They need to gain the help of Tam's family and his former teacher in order to accomplish their aims, but Goblins? never make family easy!

I loved many things about this book, but most of all it's the characters that I enjoy the best, because Lisa Shearin writes characters very very well.
For example the interactions between Tam and his family and teacher, and the introduction of Talon... brilliantly played.

As mentioned before Raine has no magic, and so must rely on her wits and her ability to fight dirty and kick butt in this book, its Raine at her roots, and its what she does best. The snark is as always enjoyable and a right riot. ...and speaking of riots? Talon. I adored the capers he got up to in this book.

And one word for those in the know: Navinem. (and for those who aren't yet in the know? you'll understand what I'm talking about when you get there!
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