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Spellforce 2
 
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Spellforce 2

Other products by Aspyr
Platform:   Windows XP   |   ESRB Rating:  Mature
2.8 out of 5 stars See all reviews (32 customer reviews)

List Price: $39.99
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Spellforce 2 + Dragonshard
  • This item: Spellforce 2 by Aspyr Media

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    Sold by Galactics and ships from Amazon Fulfillment.
    Eligible for FREE Super Saver Shipping on orders over $25. Details

  • Dragonshard by Atari

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Product Features

  • Choose from over 100 Avatar skills, allowing players to develop individual characters and gameplay styles with a great variety of spells, items, weapons, and armor.
  • Lead one of three fractions(The Realm, The Clan, or The Pact), and build bases to gather resources and rally troops consisting of infantry, cavalry and flyers in order to be prepared for epic battles.
  • Explore highly detailed and lush fantasy worlds
  • Conduct a single-player campaign with more than 50 hours of gameplay sest in a persistant game world that is wrapped in a continuou, gripping storyline and a wealth of sub-quests.
  • Prove their skills through more than 30 multiplayer maps with different multiplayer modes like player vs. player and player vs. Al/monsters and special quests for co-op multiplayer.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000EEDY6O
  • Item Weight: 8 ounces
  • Media: CD-ROM
  • Release Date: April 24, 2006
  • Average Customer Review: 2.8 out of 5 stars See all reviews (32 customer reviews)
  • Amazon.com Sales Rank: #8,060 in Video Games (See Bestsellers in Video Games)

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Product Description

Product Description
SpellForce 2 - Shadow Wars is a seamless blend of RTS and RPG genres, as you become a mighty Avatar, solving quests and overcoming obstacles in carefully crafted worlds. The most beautiful, perfect and deadly of the Dark Races -- the Dark Elves -- are in league with the mysterious Shadows, threatening to overrun the realm of men. Fight them as the Avatar, leading a small band of heroes into combat against a sinister force. Unravel the truth behind this epic story, as you forge new alliances to face the invasion and save the world of Eo.

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Customer Reviews

32 Reviews
5 star:
 (7)
4 star:
 (8)
3 star:
 (1)
2 star:
 (3)
1 star:
 (13)
 
 
 
 
 
Average Customer Review
2.8 out of 5 stars (32 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
50 of 56 people found the following review helpful:
4.0 out of 5 stars Excellent RPG/RTS experience, May 16, 2006
By Bryan Bugaj (California) - See all my reviews
(REAL NAME)   
Fun:4.0 out of 5 stars 
Continuing the path set by its predecessor, Spellforce 2: Shadow Wars continues along the RTS/RPG hybrid path. You create an avatar; equip them with weapons, armor, and other items, and increase their levels by gaining experience, just like in a traditional RPG. Your avatar is joined on his/her quest by several heroes whom you can also equip with the items you will acquire on your journeys. Your avatar and these heroes form the traditional RPG party that travels through the game advancing the story, slaying monsters, and completing numerous side quests. Your avatar, as well as one of the companion heroes, is completely under your control: you can distribute his/her skills just as you like, making them into the RPG archetype you want, be it fighter, mage, archer, healer or a combination of the others. The other heroes have pre-set "classes" that limit how much you can customize them; one becomes as fighter, another a healer, etc. A total of five heroes will eventually join your avatar. The way the characters level up is perhaps the game's biggest departure from its predecessor. You no longer have to manage attributes such as strength and intelligence, and the number of available skills is greatly reduced. Spellcasters no longer gain spells by finding spell scrolls, but rather by adding skills. Adding points into skills such as Black magic or Nature Magic gives mages the chance of gaining new and more powerful spells. The heroes gain levels less quickly that the avatar; the maximum level for the avatar is 30, while it is 24 for heroes. However, unlike Spellforce, your heroes are always with the avatar; no need to find rune monuments to summon them, and since they gain levels as the avatar does, there is no need to find new runes to gain more powerful heroes. This also works the heroes into the story, making it more involving. Since your characters no longer gain stats, their growth in power is tied much more to the equipment they find, making the completing of side quests much more imperative.

During their journeys, your avatar and his hero companions will often find it necessary to call upon the services of armies to accomplish their objectives. This is where the game's RTS elements emerge. You gain workers who gather resources and build the structures necessary to summon the military units for your army. You can also build defensive structures such as archer towers to keep foes at bay. The RTS element of the game is far less altered from Spellforce. The first games had six races from which you could summon armies: Humans, Elves, Dwarves, Orcs, Trolls, and Dark Elves. Spellforce 2 adds the Barbarians, Gargoyles, and Shadows. However, the nine races are divided into the three factions: The Realm (Humans, Elves, Dwarves), The Clans (Orcs, Trolls, Barbarians), and The Pact (Dark Elves, Gargoyles, and Shadows). Unlike Spellforce, where you had to find runes and plans to summon armies from rune monuments, in Spellforce 2 you are given a headquarters as a base of operations. You gain access to new races, and more advanced buildings by completing quests. Instead of simply finding runes, there are representatives from each faction who will "join" you to grant you the ability to build armies of their faction. Instead of their levels being fixed at the level of the worker rune you used, as in Spellforce, your units also level along with the avatar, albeit much more slowly; their maximum level is 18. Of course, you can still zoom in and out from an overhead view to a ground level "chase cam", showing your avatar and units up-close. This is a great perspective to appreciate the impressive architecture of some of the game's structures.

The game is surprisingly non-linear. You can revisit previously conquered lands to complete side quests or even scour the map for a previously missed treasure. There is even one map that is your own personal kingdom, and you can return there time and again to complete a number of side quests. The main single-player campaign story is surprisingly engaging, and the side quests have enough variety to avoid monotony; one particular quest involves playing a game known as Drakkar with a city's best players to earn a prize. In addition to the main campaign, further playtime can be spent in Skirmish, Free Game, and multiplayer modes. There is a lot of game to go around here.

The two factors that kept me from rating this game 5 stars were the leveling system, and the erratic difficulty. Experience is usually gained only by defeating difficult foes or by completing quests, so I often found my character waiting on the cusp of the next level for quite a while, waiting to reach the level requirement for that sweet sword or suit of armor that I found a while ago. The simplification of the RPG system was a bit bothersome, but it's a calculated risk, since the elimination of excessive micro-management should help less hard-core RPGers get into the game, even though the uber-RPG players might be turned off at the prospect of not being able to fully customize their character. The skill system also prevents you from piling a ton of skill points into one area; you must distribute skill points in other areas at some point before advancing the skills with the most points invested in them. Luckily, this doesn't force you to waste skill points on magic when you want to make a shredding swordfighter. The difficulty of the game can also rise and fall in roller coaster fashion; I found some maps to be frustratingly difficult while others were quite easy.

Overall, my gripes are minor, and this game is a very worthy successor to Spellforce: The Order of Dawn. I'm already excited about this game having two excellent expansions, just as its predecessor did. Spellforce 2: Shadow Wars is a fun and satisfying experience. Highly recommended.

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8 of 8 people found the following review helpful:
4.0 out of 5 stars Good, not great, June 25, 2006
By Matthew I. Campbell (West Des Moines, IA USA) - See all my reviews
(REAL NAME)   
Fun:4.0 out of 5 stars 
Spellforce 2 is very unique, and is an effective mix of both RTS and RPG, however, it does neither genre particularly well. My biggest complaint is that all online screenshots look amazing, but even a good computer will have trouble running this game with the graphics settings remotely high....and in this game, there is a big drop off between High and Medium graphics settings. If you have a great cpu setup, you will probably have a good game experience.
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22 of 27 people found the following review helpful:
5.0 out of 5 stars SpellForce 2 - the next gen RTS game, May 4, 2006
Fun:5.0 out of 5 stars 
Yes, its true - I regard not games like Age of Empires 3 or Battle for Middleearth II as next gen RTS game. Its SpellForce 2.

At first you must consider the main features. SF2 is a combination of two genres - RTS & RPG. This means that you can switch to a 3rd person view, collect items, solve quests and get skills for your avatar & hero party through a skill tree.

Then there is the phantastic graphic. Its really amazing. The shader effects make it look very realistic. Sound are also just great.

Fascinating is especially the mission design & the story concept. I really enjoyed it and its really a way different from other RTS games. On the whole the single player campaign has a playtime of more than 40 hours. But then there is also a free game mode campaign which has nearly the same playtime and can be played as well with friends over the internet.

I can recommend it to any fan of RTS & RPG games. Its just the perfect blend between Dungeon Siege & Age of Empires.

Get it!
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Most Recent Customer Reviews

4.0 out of 5 stars Nice RPG
It has a good story and graphics. The interface is nice and easy to pickup. It was definately fun to play.
Published 2 months ago by S. Ewing

4.0 out of 5 stars Lots of fun.
This is more a tatical/stagey game. If you are looking for fast action game this is not it. If you want to build and control forces and avatars, this is for you. Read more
Published 6 months ago by FamFun

1.0 out of 5 stars Ripped off CD Key
You know what this game came with a CD KEY. But the thing is first few letters of it were ripped off.

Buyers Beware.
Published 10 months ago by B. Park

5.0 out of 5 stars Cool Universe - Rich Grapihcs
I played with this game for about three weeks. I had a good time with it, for me it was very immensive. Read more
Published 11 months ago by Balai Zsolt

2.0 out of 5 stars Boring and Uninspired
Never tried the first spellforce, so I don't know if it was supposed to be any good. But if the second is any indication, I don't think I'll bother with finding out. Read more
Published 13 months ago by ebeowulf

4.0 out of 5 stars Good game overall
I didn't read any reviews before purchasing this game, I played the demo. Hint to game designers: people DO like demos to see how a game runs on their rig, rather than hearing how... Read more
Published 13 months ago by Jason Poovey

1.0 out of 5 stars No Key
Warning this game does not have the needed CD key in about half of it packages due to poor quality control. Don't buy
Published 17 months ago by TheGeek

2.0 out of 5 stars 1-st version was alot better
I'm very unsatisfied of that game. Too slow, even on my fast computer, slow and hard to control gameplay, lack of usefull shortcuts, too much info on screen - no space for the... Read more
Published 19 months ago by H. Hristov

3.0 out of 5 stars RPG portion got better, RTS worse
First I'd like to say Spellforce 2's distributor Aspyr failed to include CD-Keys in the US copies. I would post it, but iono if it's legal... Read more
Published 21 months ago by Critic Lad

5.0 out of 5 stars One of the Best RPG/RTS game.
A must play RPG/RTS game. This game is so much fun, very well designed, and I loved playing every minute of it. Read more
Published 21 months ago by Cognitto

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