Product FeaturesPlatform: Xbox 360 | Edition: Game with Bonus Art Concept Book
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Product Details
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Spider-Man™: Shattered Dimensions is an action-packed adventure encompassing four dramatically different parallel universes, each with its own Spider-Man armed with unique strengths. Each stunning universe has its own detailed art design and thrilling gameplay with challenging skill sets to master in order to unlock powerful new moves. Explore dramatic, stunning environments, wield explosive new powers, and face epic boss battles against extraordinary foes. Experience the legendary Super Hero like never before: Four unique worlds. Four distinct Spider-Men. One unparalleled experience!![]() Click to view larger image | ![]() Click to view larger image | ![]() Click to view larger image |
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Most Helpful Customer Reviews
4 of 4 people found the following review helpful:
4.0 out of 5 stars
Very Impressed.,
By
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Spider Man: Shattered Dimensions with Bonus Art Concept Book (Video Game)
Overall, a very fun, and well thought out game. Plenty of action, epic boss battles, and wisecracking humor. They have nailed the look, feel, and music for each Spiderman involved throughout the game. The only downside is, (but doesn't take away from the game at all) is that there's no free-roaming. I loved it, and highly suggest it to any real Spidey-fan.
5 of 6 people found the following review helpful:
2.0 out of 5 stars
Ambitious, but ill concieved,
By
= Fun:2.0 out of 5 stars
This review is from: Spider Man: Shattered Dimensions with Bonus Art Concept Book (Video Game)
I am a fan of Spider-Man, just wanted to say that. And I thought that Web of Shadows wasn't just a great Spider-man game, but a great game all around. It had amazing web slinging and an open world that ached to be explored. Unfortunately, shattered dimensions had neither, in spades. First off, I didn't mind the story, it is after all a comic book game so a little camp is allowed. What killed me were the poor controls and the linear game play. The noir areas were interesting and by far the most enjoyable, despite being a blatant rip-off of Arkham Asylum, and a bad one at that. The stealth was badly done and with the game's terrible web mechanic it was all the worse. Same goes for the other three worlds. This was a Spider-Man game where I didn't want to web sling, and for any aficionado that should be explanation enough. Also, the web of destiny, which is a series of tasks to complete in each mission to unlock abilites and upgrades, was a poorly conceived concept. To make sure to get the higher level unlockables, the player is forced to do redundant searches for emblems and live, golden spiders. And while other games with this character have done it, this is the first time when it was a necessity, along with the other tasks. Personally, if any of you are looking for the true Spider-Man experience, play Web of Shadows.
2 of 2 people found the following review helpful:
3.0 out of 5 stars
Great Spiderman setting brought down by poor controls,
By
= Fun:3.0 out of 5 stars
This review is from: Spider Man: Shattered Dimensions with Bonus Art Concept Book (Video Game)
Spiderman, like all superheros, has a checkered history with video games. Some have been fantastc, such as Web of Shadows, while others have been downright abysmal. Shattered Dimensions falls somewhere in the middle, with a great story and fantastic art style being let down by gameplay issues that, at least for me, made this experience frustrating and enjoyable in equal measures.
Rather than rehash other reviews that delve into the story, I'll limit myself to saying that this is one of the best Spiderman games in terms of setting and story. I love how they have chosen different time periods, given Spiderman different abilities, and have offered a selection of challenging unlockables that will give the gamer incentive to keep playing. My personal favorite was the Noir levels, where Spiderman must stay in the shadows and use stealth to pick off his enemies. The other levels involve Spiderman webslinging and beating up enemies in a God of War/Devil May Cry style, which looks pretty but is little more than button mashing. Still, there is enough variety in the moves to allow for combos, which build up your score, but even a marginal button-masher can get through most combat situations. The real skill comes into play during boss battles, where you need to learn patterns and time your moves correctly, and especially the latter stages will see you dying a few times. It's challenging but highly addictive. Graphically, Shattered Dimensions looks fantastic and each time period has a well-detailed and wonderfully realized sense of style. The music is also classic superhero fare and the voice acting is also quite good, more the campy style of the cartoon show as opposed to the more serious tones of the Sam Raimi movies. The dialogue is heavy on the one-liners, which sometimes are quite funny and at other times cringe-worthy, and you will sometimes find the same lines being repeated during longer boss battles. Overall, the game's style and fluid animation provide a visual experience that is sublime, especially for Spiderman fans who want something more nostalgic. In the title of the review, I mentioned that the game is let down by the controls, and this is where I think the game really needs improvement. The controls seems to be selective about when and where they will work, and to be fair, they work well on the levels where you are webslinging across wide-open areas where little precision is required. It's the indoor locations and cramped spaces where the controls start to show their wrinkles. It is difficult to aim with precision and you'll often find yourself zipping off to a totally different area than you intended, and other times the web doesn't even shoot when you press the RT button. This is compounded by the fact that many areas are multi-leveled and require you to be accurate in order to avoid getting killed or complete objectives like rescuing civilians. Let's just say I spent a lot of time trying to land in one area and not being able to do it. Another problem with this game is the camera, which is often your worst enemy in tight areas and during frantic combat situations. It works well for the most part, but it goes spastic when you climb a wall, hit a corner, or shoot your web in the opposite direction you are facing. It is disorienting and difficult to control, and it has resulted in me missing objectives and getting killed by enemies. This is especially cumbersome during the Noir levels. There are also quite a few glitches, most of which are forgivable, but a few that will prove frustrating. I got stuck mid-air during a web swing a few times and had to restart from my last checkpoint, which was annoying. By the sounds of it, you might think that I didn't like this game, which is not the case. It's a good game, but I feel that it could have been an excellent game if only they had taken the time to iron out the bugs in the controls and in the camera. Other reviewers have compared this to Arkham Asylum, which is now the new gold standard in superhero games, so this game might seem like a letdown by comparison. Taken on it's own merits, this is a decent game that Spiderman fans will enjoy if they can forgive the aforementioned problems. 2115|R3NPS3IERXTODN;2115|R3855ODMZ8X1FI;2115|R241H9CTPGQWZK;
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