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it in action [Flash]

by ACTIVISION
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4.0 out of 5 stars  See all reviews (36 customer reviews)

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Platform: Xbox 360

 
   


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Spider-Man: Web of Shadows + Spider-Man: Shattered Dimensions + Spider-man: The Edge of Time
Price For All Three: $101.22

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Product Features

Platform: Xbox 360
  • Not-So-Friendly Neighborhood Spider-Man - A fusion of web-slinging and powerful combat moves combine to create an unbeatable, all-new fighting system that intuitively blends Spider-Man's speed and strength with the environment for deadly new attacks and combos
  • Anything Goes - At a moment's notice, you can harness the grace, agility and acrobatics of Spider-Man Red Suit, or leverage the brute, savage power of the Black Suit. Switch suits at any time to create devastating never-before-seen combos and finishing moves
  • The City That Never Sleeps - Teeming with life, the Big Apple is more alive than ever before in the Spider-Man series. Citizens will either cheer Spider-Man on or run away in fear, depending on your actions and decisions
  • Increased city interactivity and destructibility allow you to pick up and use anything in your way as a weapon, destroy store fronts, demolish vehicles, and virtually obliterate city streets with powerful attacks
  • With some of the greatest heroes and most notorious villains in the Marvel Universe, including staples such as Luke Cage and Vulture, your choices control who will ultimately aid you in the fight to rid New York of the alien symbiote

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001811BUI
  • Product Dimensions: 7.5 x 5.5 x 0.5 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: October 21, 2008
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (36 customer reviews)
  • Amazon Best Sellers Rank: #5,069 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: Xbox 360

Spiderman: Web of Shadows X360

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Customer Reviews

36 Reviews
5 star:
 (10)
4 star:
 (20)
3 star:
 (3)
2 star:
 (2)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (36 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

19 of 22 people found the following review helpful:
4.0 out of 5 stars First Impressions of Spiderman: WoS, October 24, 2008
= Fun:4.0 out of 5 stars 
This review is from: Spider-Man: Web of Shadows (Video Game)
Way back when Spiderman 2: The Game was being developed, someone had the brilliant revelation that what made Spiderman fun to play as was his amazing ability to locomote. This individual decided that the best way to represent this was to basically create (God forgive me) Grand Theft Spiderman. Riffing on the first line of the movie "My city, my playground" the developers made a detailed model of Manhattan for players to swing through. And by the way, they made web swinging intuitive and awesome. Since this time, all the Spiderman games (of which this, Spiderman: Web of Shadows, is the third) have stuck with this open world formula.
This is both a good and a bad thing. The Grand Theft Auto comparison is intentional, as the Spiderman series has take the best and worst from that series. The open world, the massive amount of hidden items, the seemingly arbitrary spike in mission difficulty, the inability to find ANYTHING until you've spent hours wandering around lost until you've started to memorize the map, plus a new one that is probably a superhero exclusive- random city events like burglaries and gang shootouts. In short, the games were a blast to play- until you actually tried to play it. Now, I'm not saying that the missions were all bad- but the general impression, like running into a gang shooting for the third time when you're trying to get somewhere- it get's annoying.
While Web of Shadows continues all of these trends, it tackles an issue that the previous game ignored: in the comics, and the movies, there was often little difference between locomotion and combat. WoS tackles this in a fairly good way, making easy to go from locomotion to combat, and back again, stringing together some massive combos against multiple enemies (the first achievement I unlocked was for a 50 hit combo- and I was just screwing around in the first 5 minutes of playtime). Going from the ground to the wall to the air is easy and the transition is better represented then in any previous Spiderman game. However, this freedom of movement can lead to some difficulties as the lock-on camera just never had a chance and will occasionally spaz out. The lock- on also lead to some frustration as moving the right analog stick while locked on will change targets (or some foolishness), this lead to me spending several seconds running around in circles with a live bomb on my back.
I must admit that this is more of a first impressions then a true review, as I am only a couple of hours into the game- and I spent most of that time just screwing around. The story hasn't quite kicked of yet, but pulling from the prerelease press it seems that an invasion of Symbiotes (with a capital "S") is gripping New York. This leads anyone with a passing familiarity with the comics to Venom, and a battle that leads to Spiderman being re-infected with the Black Suit serves as a tutorial. I don't really expect anything earth shaking out of the story, so far it has followed the formula of cramming in as many Marvel super hero/villian cameos as they can while stringing together a halfway decent story. So, in short, if you liked the last three Spiderman games, you'll like Web of Shadows. It provides probably the best superhero simulation to date and is a solid game, if not an especially innovative one.
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5 of 5 people found the following review helpful:
4.0 out of 5 stars Best Spidey game in a while, November 2, 2008
= Fun:4.0 out of 5 stars 
This review is from: Spider-Man: Web of Shadows (Video Game)
Definitely the best Spider-Man game since Spider-Man 2 for the last-gen systems, Spider-Man: Web of Shadows takes the wall-crawler and his open world New York City to a whole new level. Playing as Spidey and being able to alternate between the classic and black costumes, you swing around New York City cracking heads and saving citizens, which is pretty much what we've been doing since Spider-Man 2. However, what's different with Web of Shadows is that the game rarely becomes boring and the missions rarely become tedious to boot. Also, the game's story is a surprising blast to play through. The longer you play Web of Shadows, the more you'll get enthralled, particularly in its final acts where the symbiotes begin to wreak havoc. The ability to (somewhat) choose your own path depending on your actions is a plus, and there's plenty of appearances from familiar faces on the sides of heroes and villains as well. The only real flaws of Web of Shadows are technical ones. There are some noticeable graphical glitches and sound hiccups, plus a few issues with the in-game camera. Still, swinging around New York City has never been more fun or easy to do, and the game manages to stay entertaining from start to finish. All in all, Spider-Man: Web of Shadows is by far the best Spider-Man game in a while, and is more than worthy of your time.
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3 of 3 people found the following review helpful:
4.0 out of 5 stars Great, but repetitive, December 1, 2008
= Fun:5.0 out of 5 stars 
This review is from: Spider-Man: Web of Shadows (Video Game)
The controls are seemless. You go from swinging among buildings to planting yourself smack on a wall. Visually, everything looks great. Although I personally always thought that the black suit spiderman should be a little bigger than good ol' red and blue. The boss fights are great. Particularly against the Vulture. I got tired of chasing Electro and the fight against the Blackcat was a little disorenting but those were still good.

Now the bad. Spiderman's voice is a little annoying. I see little difference between chosing a good path or the "evil" path. Your "help" is really useless, accept against the Kingpin's Mechs, as you can't call them to help you fight a boss. And as the Amazon review noted, beating up/saving 10, 25, 50 and then 100 of something does get repeditive.

Lastly, I haven't finished the game, but I would hope that Carnage would make an apperance in here somewhere. Can't really have an over run of sym's without him I would think
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