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  • Spider-man: The Edge of Time - Xbox 360
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Spider-man: The Edge of Time - Xbox 360

Platform : Xbox 360
Rated: Teen
60 customer reviews
Metascore: 57 / 100
57

Price: $40.75 & FREE Shipping. Details
In Stock.
Sold by PNP Games and Fulfilled by Amazon. Gift-wrap available.
Xbox 360
  • Features -
61 new from $32.86 14 used from $14.95
Product Alert

Frequently Bought Together

Spider-man: The Edge of Time - Xbox 360 + Spider-Man: Shattered Dimensions - Xbox 360 + Spider-Man: Web of Shadows - Xbox 360
Price for all three: $175.69

These items are shipped from and sold by different sellers.

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Product Description

Platform: Xbox 360

In "Spider-Man: Edge of Time," Spider-Man faces one of his greatest challenges ever - saving Spider-Man. Developed by Activision-owned studio Beenox, Spider-Man: Edge of Time challenges the player to take on the roles of both classic Amazing Spider-Man and Spider-Man 2099 to correct a time stream gone awry and prevent a catastrophic future brought on by the early and untimely death of Peter Parker. "Spider-Man: Edge of Time" is a focused, action-packed adventure set in two connected and evolving timelines, from the contemporary times of the Amazing Spider-Man to the corrupted future world of Spider-Man 2099, against the backdrop of a rich, tightly crafted narrative by acclaimed Marvel veteran Peter David (co-creator of the comic book series Spider-Man 2099). The game features all-new "cause-and-effect" gameplay, where players will see how the immediate and sometimes unexpected effects of their actions as one Spider-Man changes the timeline of the other Spider-Man.

Product Details

Platform: Xbox 360
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B004VMXAWS
  • Product Dimensions: 5.3 x 0.6 x 7.5 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: October 4, 2011
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (60 customer reviews)
  • Amazon Best Sellers Rank: #9,566 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

44 of 48 people found the following review helpful By truster38 on October 9, 2011
Platform for Display: Xbox 360
I think alot of us loved last year's SHATTERED DIMENSIONS. Yes, it wasn't an open-world game and the story was pretty silly, but the presentation was top-notch and the variety of the levels made it truly fun. I'm certain that Activison and Beenox identified the two main themes in terms of criticism for SHATTERED DIMENSIONS: the story was weak and most gamers loved Spider-Man 2099 the most. As a character, because of his cool look and futuristic world, he almost works better as a video game character than he ever did as a comic book character. So now we have EDGE OF TIME, which gives us a really great story and 2099 as basically the lead character.

Man, they really overreacted.

The entire game takes place in an office building. Yes, this is a Spider-Man video game in which you never, EVER even see the skyscrapers of New York City. The entire game is really short, about eight hours, and because there are no changes in environment and enemies, you go from the four distinct gameplay styles of SHATTERED DIMENSIONS to what is basically one style here. Amazing and 2099 pretty much play exactly the same in this game because their surroundings are the same, and that's really a shame. The game chooses to not have menus between levels, as you go right from one level to the next seamlessly, which does add a cinematic feel but also highlights the sameness in the levels even more. Each chapter is indistinguishable. The entire game really feels like one huge eight hour level. In fact, I was on Chapter 5 before I realized that I wasn't on the first level anymore! I just figured the environment was going to eventually change. The upgrades seem to have been lessened from the last game as well, and combat just doesn't feel as fun as it did in SHATTERED DIMENSIONS.
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10 of 11 people found the following review helpful By Spudpicker on December 31, 2011
Platform for Display: Xbox 360
One of my favorite parts about some previous Spider-man games was the sandbox-style gameplay, and webslinging around the city. That was completely removed in favor of dark corridors that all look the same, and almost zero ability to websling freely. You can't even webzip wherever you want--you need to click on the predetermined locations, which leads to my first major gripe about this game:

Lack of Freedom: You get led around by the nose, with no freedom about how you will complete an objective. There are even glowing trails of orbs that add up to upgrades, which you need to follow around if you're going to find the next challenge. I often felt like I was playing Sonic the Hedgehog at times.
Fighting: The fights are repetitive and irritating. Nearly every room you go in has dozens of robotic soldiers which are surprisingly hard to kill, and when you do manage to kill them all, a new group teleports in, making you feel like all your previous work was useless. I got sick of it after an hour, and started completing my objectives by dodging the enemies whenever I could. Also, the developers must have been under the impression that "more is more", because every time you walk in a room there are literally dozens of enemies. I can't think of many times when I had less than eight guys trying to kill me. That's fine, but all the special combos seem to take a few seconds to charge, and you're not able to use them when someone shoots you the second you stand still. The shooting robots were annoying too. No matter how much you jumped, twisted, and dived, they would hit you. They never miss. Several times I even got shot through a wall.
Missions: Some of the missions you have to complete are completely ridiculous.
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5 of 7 people found the following review helpful By The Wanderer on June 26, 2012
Platform for Display: Xbox 360
It's good but I like it more when there are missions and I get to explore the city. Spider-man 2 was good but the story line is too short and so is this game. I like games that have a long story line so that by the end of the week I'm not saying to myself, "Man, I'm bored of this game."
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2 of 3 people found the following review helpful By Jimmy Smackenblacken on December 23, 2013
Platform for Display: Xbox 360
I say this as someone who really liked Shattered Dimensions. I heard that Edge of time was not as good so I held off on buying it when it came out and just got around to it after it went on sale on XBL recently. I figured well hey Shattered Dimensions was pretty underrated too so maybe people are just exaggerating about this one too. No, it really is that bad. You've probably already seen many other reviews talking about the confined spaces and repetitive qualities of the game, but I think that's far from the worst of the problems with it.

What was once smooth flowing combat in Dimensions has become a horribly awkward button mash fest, made even worse by really bad targeting and camera.

Web swinging controls are much the same, yet are for some reason much less responsive now. Again, bad targeting and camera makes this even worse. Not that you'll be able to make much use of web swinging anyway since you're stuck inside a building the entire time. A lot of the rooms you find yourself in will have room for about one swing at the most before you smack into a stick onto a wall.

The well made web of challenges from Dimensions has now become a series of frustrating and generic timed challenges. It usually rotates back and forth between "get from point A to point B in X amount of seconds" and "beat up X amount of guys in X amount of seconds without getting hit more than 2 times". The bad web swinging controls make the racing from point A to point B challenges extra frustrating and in turn, the bad combat controls make the timed and graded combat challenges more frustrating too.
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Platform: Xbox 360