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Star Ocean: Second Evolution - Sony PSP

Platform : Sony PSP
Rated: Teen
4.5 out of 5 stars 58 customer reviews
Metascore: 75 / 100

Price: $40.99 & FREE Shipping on orders over $49. Details
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  • Enhanced remake of Star Ocean: The Second Story exclusively for PSP
  • New high-quality animated cut scenes and character designs by Production I.G.
  • Characters will now change facial expressions depending on their mood
  • Revised game engine and improved real-time battle system keep players immersed in the action
  • More private actions and extensive new fully-voiced dialogue bring the story to life
13 new from $27.99 11 used from $23.38

Frequently Bought Together

  • Star Ocean: Second Evolution - Sony PSP
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Total price: $112.74
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Product Description

Product Description

Space Date 366: A young Federation officer finds himself transported to a mystical planet, where he is suddenly anointed as the Hero of Light. He begins a journey to fulfill a prophecy and save a newfound race. Continuing the franchise for Star Ocean fans, this PSP release of the classic RPG delivers the same epic storytelling and dazzling art style. Set 20 years after the events of its predecessor, Star Ocean 2 receives special treatment in its PSP incarnation to further entice gamers to relive the adventure. The title takes the next step with fully animated movies, all-new character designs, extra playable characters, fully voiced dialogue, and more.


Continuing the franchise for Star Ocean fans, Star Ocean: Second Evolution for the PSP is an enhanced remake of Star Ocean: The Second Story, and delivers the same epic storytelling and dazzling art style updated for today. Set 20 years after the events of its predecessor, Second Evolution receives special treatment in its PSP incarnation. Gamers can relive the adventure, with fully animated movies, all-new character designs, extra playable characters, fully voiced dialogues and more.

Second Evolution is an enhanced remake of Star Ocean: The Second Story, with special features for the PSP.

Fans of the series will recognize the cast of characters. View larger.

The real-time battle system keeps players immersed and engaged. View larger.
The Story Unfolds
It is Space Date 366 and a young man finds himself transported by accident to an uncharted world during a survey of an underdeveloped planet. The son of a hero, with much to prove, he finds himself on the path to greatness. Meanwhile, a young girl watches disaster befalling her world and the arrival of a mysterious meteorite. She awaits the arrival of a legendary hero. A child with a good heart and the ability to use powerful magic, she awaits the savior of her world.

20 years after the events on planet Roak in the original Star Ocean, the son of the hero of the Terran Alliance is thrust back into the fray. He is known as the Hero of Light, and although the importance of his epic quest isn't to be denied, he ends up encountering a number of other characters critical to the plot, including his first partner in crime, Rena Lanford.

All New Look and Sound
Old-school fans will indeed recognize the cast of characters, although Claude, Rena, Dias, Precis, Opera, Ashton, and others are getting the benefit of revamped character designs. Animation studio Production I.G. created an all-new look for the characters in this new version of the game. Additionally, during in-game conversations, characters will now change their facial expressions depending upon their mood.

Just as in Star Ocean: First Departure, new high-quality animated cut scenes, now displayed in 16:9 wide-screen, are once again provided by animation studio Production I.G., helping bring the story to life. There are also new voice actors and extensive amounts of new, fully-voiced dialogue, as well as the opening song Start, performed by Scandal.

Exciting New Gameplay
Star Ocean: Second Evolution has been completely rebuilt for the PSP system, with a revised game engine, and an improved real-time battle system that will keep players immersed in the action. As always the private action system adds depth to the story, introducing riveting subplots between characters. In Second Evolution, more private actions have been added allowing characters to interact in new and exciting ways. Other characters degree of feelings for you will affect how they act towards you, how they assist you in battle, and could even alter the end of the game.

Second Story features extensive amounts of fully-voiced dialogue.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B001CM0PJ6
  • Product Dimensions: 7 x 4 x 0.5 inches ; 4.2 ounces
  • Media: Video Game
  • Release Date: January 20, 2009
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (58 customer reviews)
  • Amazon Best Sellers Rank: #5,615 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Star Ocean strikes again, this time accompanying the very first Star Ocean, which was never released to North America. Those returning to this game will find the game they remembered. Newcomers will find an enormous RPG, full of continents to explore, hundreds of enemies to vanquish, and an engaging storyline to digest.

In the previous adventure (First Departure, also for PSP), four heroes banished evil from their continuum and restored peace to their separate worlds. Now, Ronyx's son, Claude, is unintentionally sent to a primitive planet, Expel, upon investagation of a barren plane. There, he meets a young girl, Rena, an odd looking villager with mysterious healing powers. He soon learns that her world is in danger.

Before his arrival on Expel, a shimmering meteorite slammed into Expel. With its coming came forth hordes of monsters that rampaged the surface. Claude, after using a light gun, is proclaimed by Rena's village to be the "Hero of Light," the one who is destined to deliver them from this evil invasion. Soon, Rena and Claude depart on their great adventure to put a stop to, not only sinister creatures overtaking Expel, but to a divine conspiracy that has silently raged for centuries and centuries.

In your journey, you will meet up to ten different characters, whom you can choose to accompany you on your mission, including three secret ones and many who can be added at the price of another. Another feature unique to the Star Ocean series is Item Creation. Here, you can do almost anything you can think of: create your own custom weapons, cook delicious food, conduct alchemy to make precious stones out of iron, and forge jewelry.

The battles themselves are also rather exclusive to the series.
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I played Star Ocean: The Second Story for the PS1 way back when I was ten or so. It was my first RPG experience and will always have a special place in my heart no matter how fancy-schmancy current games are (and I love eye-candy as much as anyone). So when I heard about a port for the PSP I couldn't resist. It also gave me a chance to reevaluate this game through the eyes of a more experienced me as opposed to the nostalgic memories as a 10 year old.

Storywise, the plot isn't incredibly compelling. The connections and reasons between going from place to place are pretty contrived. The real reason I chug through the story is the characters. I have met just about every character and they all have something unique and interesting to learn about(except maybe Noel, but more on that later).Heck, one's an unlucky dragon-slayer with a pair of dragons possessing him. Another's a journalist with a stun gun and mad martial arts skills. It's the interactions with the different characters you recruit that kept the game going as opposed to the "what's going on? Oh, we need to save the world" thing.

gameplaywise, it's pretty good, although it obviously lacks the prettiness and strategic depth of newer Star Ocean releases. Fights are real time, you only actively control 1 character at a time and only 4 of your characters are on the field. those that you aren't actively controlling are controlled by a fairly competent AI. I never had any problems with the Ally AI.

In playing through, I'm realizing just how much mashing of the X button I do. The triple hitting (a new gameplay mechanic that let's you do three regular melee hits in quick succession) makes the game seem a bit easy. It also places an even greater amount of reliance on fighters rather than mages.
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The PlayStation Portable has become a popular home for ports of RPGs from previous console generations, not to mention the occasional remake, as was the case with Star Ocean: First Departure, a remake of the original Star Ocean for the Super Famicom. Square-Enix eventually followed it up with an enhanced port of the game's sequel, originally for the PlayStation, entitled Star Ocean: Second Evolution, which saw its North American release at the beginning of 2009. Whereas the original PlayStation version had its share of localization issues, thanks to Sony, the PlayStation Portable version mercifully resolves these problems, resulting in a fresh, solid experience.

The sequel opens with Claude C. Kenny, son of Admiral Ronyx J. Kenny (and, while never explicitly stated, Ilia Silvestri, with whom he shares his looks, fighting abilities, and habit of "scoring" battles), exploring the planet Milokeenia with his father, where a mysterious force sends him to the distant planet of Expel. Here, Claude rescues a native girl, Rena Lanford, and is speculated to be the fabled Hero of Light, beginning an exploration of a meteor known as the Sorcery Globe, likely responsible for a plague of monsters on the planet, and ultimately engaging in a cosmic battle with a group of villains known as the Ten Wise Men.

Second Evolution uses pretty much the exact same randomly encountered real-time battle and item creation systems as First Departure. Battles are generally fast-paced, though mildly marred by unskippable spell animations, not to mention the slight delay in item use and their actual execution, and the item creation system works as well, in spite of the high failure rate without the Orchestra Super Specialty skill.
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