4 of 4 people found the following review helpful:
4.0 out of 5 stars
Fun Episode! First Season Highlight!, June 30, 2000
This review is from: Star Trek - The Next Generation, Episode 21: The Arsenal Of Freedom [VHS] (VHS Tape)
The first sesaon of Star Trek: The Next Generation was hard to watch at times. TNG had yet to "find" itself and the writing was...uneven, at best. But toward the end of the first season, the writers and producers finally gave TNG life with such excellent episodes as "Coming of Age", "Heart of Glory" and "The Arsenal of Freedom".
"The Arsenal of Freedom" tells the story of a super-weapon that takes on a life of it's own. The Enterprise encounters this device on a planet that is one giant weapons factory. But something went terribly wrong. These weaponeers created a weapon so smart that it became something more powerful and dangerous than what they intended: It wiped out every intelligent life-form on the entire planet. And when Picard and crew investigate, this weapon attempts to wipe out the Enterprise as well. What sets this episode apart is that we get to see Lt. Geordi La Forge shine as commander of the Enterprise. Picard and most of his command staff are stranded on the planet and La Forge has to not only rescue them from one of the super-weapons but he has to protect the Enterprise from one of these weapons as well. It's fun to see La Forge, a junior lieutenant, face all the problems of command. He contends with threats inside and outside the ship as a ranking officer tries to take over the ship and La Forge stands he ground saying only Captain Picard or First Officer Riker can relieve him of duty. La Forge, along with Worf (acting as both first officer and tactical officer) and two young ensigns save the entire senior staff and the Enterprise from destruction.
Solid episode and one of a very few TNG stories that spotlights La Forge. This is THE La Forge episode to own. And one of only a few first season highlights.
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4.0 out of 5 stars
Enterprise vs. golden robots and their sinister salespeople, September 10, 2006
This review is from: Star Trek - The Next Generation, Episode 21: The Arsenal Of Freedom [VHS] (VHS Tape)
Plot: The Enterprise is on a mission to find the USS Drake, which has been missing. Riker, Yar, and Data all beam down to the planet Minos (where they tracked the Drake to have been last) and find it to be a jungle with absolutely no inhabitants. Suddenly Riker sees the commander of the USS Drake, Captain Rice. But things aren't what they appear to be (like as if this is supposed to be anything new). Riker gets suspicious and pretends that the Enterprise is the "Lollipop" in order to see if Rice is really Rice or something undesireable. Rice suddenly turns into a golden robot (and therefore, undesireable) and encases Riker in an energy field...fortunately Yar shoots it before something else happens. Picard and Dr. Crusher head down to the planet (leaving Geordi in command), where another robot attacks them and everyone scatters (except Data, who is trying to free Riker from the encasing field). Picard and Crusher fall down a pit, injuring the doctor severly. Meanwhile, the Enterprise falls under attack from another robot...
Alot of action involved with this episode, although you have to admit that there are some real absurd points to the episode including: Picard heading down to a situation that is very likely to be dangerous and Chief Eng. Logan (who would make one wish to transfer is he became a captain) trying to boss Geordi around (before HE became Chief Engineer) during the middle of a crisis instead of shutting up and doing his job. However, I think that it's rather interesting on how they beat the salespitch guy in the end (buy the product so it will shut down and not "demonstrate" anymore).
Overall, a pretty good episode, especially seeing Geordi in command and with the saucer seperation (and all the phaser fire, of course).
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3.0 out of 5 stars
Points of absurdity make the episode weak, October 11, 2004
This review is from: Star Trek - The Next Generation, Episode 21: The Arsenal Of Freedom [VHS] (VHS Tape)
This is another one of the "technology gone wild" episodes of Star Trek. It is no better than the others are, as there are several points of absurdity. The Enterprise is sent to investigate the disappearance of the USS Drake and finds the planet Minos inexplicably devoid of intelligent life. The inhabitants of Minos are well known as arms merchants, willing to sell anything to anybody possessing the means of payment. When the Enterprise arrives, they receive an automated message extolling the virtues of the weapons for sale.
Riker, Data and Yar beam down and find weapons everywhere covered with vegetation. Suddenly. Riker appears to encounter the captain of the Drake, who is an old classmate. What he sees is nothing but a projection, sent to seek information about the military capabilities of the Enterprise. The segment after Riker realizes this is the highest point of the episode. Riker then says that his ship is the Lollipop and "it is a good ship." Suddenly, an automated weapon that encases Riker in an energy field attacks the away team. The field is designed to hold the prisoner until they can be further interrogated.
The weapon is easily destroyed and Data attempts to free Riker from the field. This leads to the first point of absurdity, when Captain Picard beams down to the surface, accompanied by Dr. Crusher. Counselor Troi takes extreme exception to his beaming down, but no one else raises an objection. Before leaving, Picard places Geordi in command. Shortly after Picard and Crusher arrive, a new and more efficient weapon arrives and it is not so easily destroyed, although Tasha and Data manage to do so. However, in fleeing the weapon, Picard and Crusher fall into a pit, where Crusher suffers some broken bones. Of course, her medical kit is lost and the communicators quit working.
Riker is freed and they begin searching for Picard and Crusher. Once again, they find it difficult to find them, even though the trail they left when fleeing the weapon should have been obvious to a first year boy scout. Meanwhile, the Enterprise is under attack and Geordi is under pressure to respond. The chief engineer outranks him and tries to relieve him, but Geordi refuses. He then leaves the planet, separates the saucer section and returns in the battle bridge and with a battle plan.
Back on the planet, Picard struggles to keep Crusher awake and Riker, Data and Yar finally find them. After searching the pit, they encounter a terminal linked to the computer that is controlling the weapons. At this point, we learn something that everyone could have figured out ten minutes ago. The weapons sold by the Minotians grew so powerful that they killed all of the inhabitants. Picard asks the terminal whether they can shut it off and the answer is yes. This is absolutely ridiculous. How could a weapon system kill all the inhabitants when even a person alien to the planet can shut off the system with a verbal command? The Enterprise battle bridge returns to the planet and by entering the atmosphere, it is able to see the attacking weapon and destroy it.
While this episode is predictable, that is not the major problem. There was no reason for Picard to beam down to the surface; it violates the fundamental principles that the Captain does not leave the bridge in a potential combat situation. However, the worst point of ridiculousness comes when Picard is able to turn off the weapons system by a simple verbal command. The only way that such a weapon system could destroy all the inhabitants would be if the off switch didn't work. I cringed when I realized that Picard could simply turn it off, it turned an OK episode into a bad one. It is one of the weakest episodes in the series. The only positive point is that it gives Geordi an opportunity to show his skills as a commander.
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