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Star Trek: Klingon Academy - PC

Platform : Windows 98, Windows Me, Windows 95
Rated: Teen
33 customer reviews

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Product Description


A bold follow-up to Starfleet Academy, Klingon Academy's numerous graphical and gameplay enhancements make it much more than a sequel. Its graphics engine lets you obliterate the Empire's many foes in the most satisfying way. Think of the bit-by-bit starship destruction in Star Trek II: The Wrath of Khan: warp nacelles belch plasma after a fierce disrupter barrage; flaming decks are revealed after your torpedoes blast a Federation ship's disc in half. Your massive ship takes you to a variety of exotic combat environments, from icy planetary rings to charged nebula--even to the fiery corona of a star or the space/time bending horizon of a black hole. All the action is tied together by a devious plot that threatens the honor and survival of the Empire. The game is a vast improvement over Starfleet Academy and truly captures the look and feel of Star Trek's most popular warrior race.

From the Manufacturer

General Chang, the Empire's greatest living warrior, has established an Elite Command Academy to prepare a new generation of warriors for the inevitable conflict with the United Federation of Planets. As your mentor, Chang will instruct you in the ways of battle tactics and teach you the rigors of warship command. Prove yourself worthy, and you may be recruited to fight with Chang in an even greater conflict--a conflict that will decide the fate of the Klingon Empire.

Product features:
* Epic story: Star Trek Klingon Academy is a prequel to Star Trek VI: The Undiscovered Country, reprising Christopher Plummer as General Chang and David Warner as Chancellor Gorkon.
* All-new 3-D engine includes a 30-mission solo-play campaign and multiplayer mode.
* 3-D interactive space terrain: Fight in dense nebula clouds that disrupt sensor data, maneuver through planetary rings, and battle within the accretion disk of a black hole.
* Command a variety of warships, from the diminutive B class of birds of prey to the enormous Accuser class Dreadnought that's up to 1,000 meters long.
* Innovative gunnery chair: Control all your ship's weapons (forward, port, starboard, and aft) while your helmsman maneuvers your warship into position.
* Cinematic-quality ship detail: Blow apart an opponent's hull to reveal individually burning decks. Lights flicker as electrical power is disrupted. Lightning surges over the hull. Scorch marks leave the scar of battle.
* Over 40 new warships: Be the first to battle with never-before-seen ships from the Federation, Klingon, Romulan, Tholian, and Gorn races as well as that of a new race, the Sha Kurians.
* 10 new weapon systems: Defend the Empire with new weapons technology such as the antimatter field projector device and the tractor beam resonator cannon.
* Comprehensive mission editor lets you create your own missions or even an entire campaign featuring all six races, diverse terrain, and over 50 starships.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B0000296ZB
  • Media: Video Game
  • Release Date: June 22, 2000
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (33 customer reviews)
  • Amazon Best Sellers Rank: #40,424 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

17 of 17 people found the following review helpful By Bill S on July 12, 2000
There are two versions of "capital" ship combat in space. In one the starship is treated like a large fighter plane. Loops, dives rate of turn, top speed are all critical to the ship's performance in combat (as seen in ST Insurrection). In the second the starships lumber towards one another and slug it out ( as seen in ST Wrath of Khan ). Klingon Academy is the first type of game. Event at its slowest speed setting this is a joystick game where you dog fight in space. If you are looking for slower pace and a more god like perspective on the battle get ST StarFleet Command). If what you are looking for is a fast paced game where you view space through the cockpit window and twist and turn trading shots with your opponents this is an excellent game. The graphics are very good, the performance requirements are not outrageous ( I have an older system and the game works fine even at the higher resolutions ), and the detail and complexity level are there. In fact the control complexity may be a little bit to great for a game where you can't take your eyes off the screen for fear of losing track of where you opponent is at. There is a wealth of controls and systems to use. A detailed command set for controlling you ship, and your squadron (wingmen).
A few design decisions mar an otherwise excellent game. The maximum range of your weapons is around 15k ( you more powerful weapons are shorter ranged ), your speed is on the order of 1kps ( in the faster ships ) that means head on collisions between star ships is a very real problem. Further, given that the ships are very large relative (some ships are up to 1k long ) to there weapons range "accidental" contact in a twisting dog fight happens a lot.
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11 of 11 people found the following review helpful By Shawn Smith on August 20, 2000
Its good to see that Christopher Plummer and David Warner decided to reprise their roles as General Chang and Chancellor Gorkon. The cutscenes with them are fantastic with performances that rival the movie. Seeing them alone might make several Star Trek fans want to purchase the game. However, the other actors are not as polished, which may be of some concern to some gamers.
The game allows you to fly eight different Klingon ships with various weapons and power levels for each vessel. This is one of the highlights of the game, as you get to destroy the enemies of the Empire with several cool-looking ships. The enemies of the Empire include the Federation, Romulans, the Gorn, Tholians, and the Shakurians(?). There are about twenty-five missions in the game, so no gamer can really complain about the game being too short. The graphics are good, but it looks a little dated. Maybe this is because the game was over a year late. How sad!
The game does suffer from some bugs. First, the enemy ships have a tendency to try to ram your vessel. This is extremely annoying and frustrating at the same time. This has been a problem for many gamers, and you should be aware of this if you want to purchase the game. Also, you need to be aware that Interplay will no longer offer any support for this game. The design team has been broken up to work on other projects. So if your expecting updated patches and expansion packs then you can simply forget it.
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16 of 18 people found the following review helpful By MrVulcan on June 13, 2000
Ok, the graphics are beyond anything ive ever seen, the game play is wonderful, and the effects are unbealiveable! you can fire a photon through hulls of ships, and it will leave a hole, then, you can zoom in, and count the rooms that have been exposed to space! Phasers even leave burn marks! If you like games, or trek, you need this game!
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6 of 6 people found the following review helpful By A Customer on February 14, 2003
Klingon Academy is essentially a ship-to-ship combat game set in the Klingon Empire during the period immediately preceding the ST film "The Undiscovered Country". The graphics are very good for a game of this vintage (2000), and the atmosphere is very Klingon. The cinematics and animations are excellent, many of them consisting of extended film sequences featuring Christopher Plummer (the actor who played General Chang in the aforementioned film). The game doesn't contain as many options as later titles, but in exchange for that you get the only game that really lets you be a Klingon (instead of pretending to fly a Klingon ship in simulation, which other ST combat titles generally have you do). In some ways, the game feels like a predecessor to "Bridge Commander" because much of your ordering and functioning is funnelled through your bridge crew.
Fair warning that the game is very hard if you try to do everything manually -- the ship is hard to fly using the keyboard or a mouse. Perhaps in a concession to this, the game features a tactical "gunnery chair" option whereby you can order your helmsman to handle the flying while you concentrate on targeting and shooting -- and the chair sight follows the target by swinging around so that you can target well from weapons banks at various arcs (often not very useful, actually, in many Klingon ship designs where the weapon distribution is very, um, "top-heavy" towards the front of the ship).
In all, a very entertaining, at times very challenging, game. Not up to the level of the more recent combat titles, but still very entertaining indeed.
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