Amazon.com: Star Trek Roleplaying Game Aliens (9781582369075): Decipher Inc: Books

Sell Back Your Copy
For a $1.44 Gift Card
Trade in
Have one to sell? Sell yours here
Star Trek Roleplaying Game Aliens
 
See larger image
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Star Trek Roleplaying Game Aliens [Hardcover]

Decipher Inc (Creator)
4.0 out of 5 stars  See all reviews (2 customer reviews)


Available from these sellers.



Book Description

June 2003
To seek out new life and new civilizations The Suliban have infiltrated this book. So have the Gorn. And the Flaxians. And they've brought friends, all complete with full game statistics so you can pit them against one another in your Star Trek RPG series. You can even step into another species' skin thanks to the in-depth treatments of alien culture found in this book - play an El-Aurian, a Founder, or even a Horta! Assimilate your foes as the soulless Borg... From the near-Human to the inscrutably omnipotent, aliens can serve as allies, enemies, enigmas, or obstacles for any crew. Aliens presents all of the information necessary to include many of Star Trek's most popular life forms in your game. Aliens includes : - 58 alien races, ranging from near-humanoids such as Ekosians to bizarre entities such as the Q, the Horta, and the Medusans. - New species-specific traits, weapons, technology, and skills, as well as new background rules to handle characters raised by alien cultures. - Coverage of aliens from all eras : Wheter the Gorn from the original series, the Axanar from Enterprise, or the Vorta from Deep Space Nine, it's in this book.


Product Details

  • Hardcover
  • Publisher: Decipher (June 2003)
  • Language: English
  • ISBN-10: 1582369070
  • ISBN-13: 978-1582369075
  • Product Dimensions: 11.3 x 8.5 x 0.6 inches
  • Shipping Weight: 1.5 pounds
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #713,243 in Books (See Top 100 in Books)

More About the Author

Douglas Sun has been, at various points in his adult life, a university English professor, a computer game producer, a newspaper book critic, a quiz show writer, a quiz show researcher, a quiz show contestant (his quietly humiliating defeat on Win Ben Stein's Money is no doubt archived somewhere) and a clerk in an eBay consignment store. Since the late 1990's, however, he has been a writer and game designer, working mostly in tabletop roleplaying games.

He has developed and/or authored over 30 tabletop roleplaying game products, many of which are available through Amazon Marketplace. They include books for Decipher's Star Trek and The Lord of the Rings roleplaying games and AEG's d20 mega-setting book, The World's Largest City. He was line developer of The Legend of the Five Rings Roleplaying Game, editing and co-writing all but one of the Third Edition supplements. One of the books that he developed, The Emerald Empire, was nominated for an Origins Award and remains one of the best-selling books in the game's long and prolific history.

He is currently a partner in digital game developer Bushi-go. In his oh-so-copious free time, he blogs about games and other forms of geekery at "'I Think We've Been Playing It Wrong.'"

 

Customer Reviews

2 Reviews
5 star:
 (1)
4 star:    (0)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (2 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

4 of 4 people found the following review helpful:
3.0 out of 5 stars Fun for fans of Star Trek's aliens... and for RPGers, June 29, 2003
By 
Ian McLean (Penrith, NSW Australia) - See all my reviews
(REAL NAME)   
This review is from: Star Trek Roleplaying Game Aliens (Hardcover)
Decipher's latest RPG guide, "Aliens", is another attractive volume in the familiar style, well worth picking up even if you never play the roleplaying game itself. There are 58 alien races here, lots of non-canonical elaboration about Star Trek aliens' planet names and (rather overly stereotypical) physical and emotional traits from all live-action incarnations of Star Trek. Most entries come with at least one colour photo.

As with Last Unicorn Games (LUG), the previous RPG licensee's efforts, "ST: The Motion Picture " is represented by Betelgeuseans and Zaranites, but this time there are no photos for these guys. Ilia represents the Deltans.

Some other ST races are conspicuous by their absence; I guess Decipher's authors have been cautious about expanding some races we know little about, but even races covered in earlier Decipher volumes aren't in this one (ie, no Regulans/Caitians of ST's old Animated Series this time).

No Grazerites. No Zaldans. There's an Elasian (of TOS), but no Troyians. No "Nemesis" Remans. The Suliban of "Enterprise" are included, but no Denobulans, even though Dr. Phlox is mentioned in the Introduction. Several major Delta Quadrant aliens are included for gamers wanting to keep the USS Voyager lost in space.

One surprise is that the Efrosian UFP President of "ST VI: The Undiscovered Country" is given yet another overhaul. (The name "Efrosian" was supposedly given to the alien race introduced in "ST IV: The Voyage Home" by the Makeup Dept. and named for Paramount's Mel Efros. The term was then popularised by "Cinefantastique" magazine and the old FASA RPG materials - and most recently by the Pocket Books novel "In the Name of Honor". Other Pocket novels and novelizations have called the race "Deltan".) However, in Decipher's "Aliens" volume, the ST VI UFP President's pic represents the Atreonids of Atreos IV. Sigh...

Anyway, this book is beautifully presented and well worth checking out! Green cover this time.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5 of 6 people found the following review helpful:
5.0 out of 5 stars Expanding your Universe, January 10, 2004
By 
Timothy Freeby (Federal Way, WA United States) - See all my reviews
This review is from: Star Trek Roleplaying Game Aliens (Hardcover)
The previous review of this book was pretty solid, but there are a few points that I think need to be made. First of all, the missing races such as the Regulans/Kaitians and the Grazerites were made available in the previous volume by the same company, book 3 Starfleet Operations Manual along with the Bolians, Centaurans, Tellarites, Tiburonese and Zaldans. I am leaning to the thought they opted to not duplicate all of the offerings in the alien book so that there would still be value to buying the Starfleet Operations Manual for expanded racial offerings; after all, the Andorians and Romulans were included in the Narrators Guide already as well.

Regarding the Efrosians change of name; I'm inclined to think that was a choice of Paramont, not Decipher, just as the previous game under LUG was required to call the previously established Kaitians to Regulans.

Anyway, back to the book. I loved it. The Betazoid section finally includes specific tenants of the Betazoid Code of Sentience (this was lacking in previous write ups); the section on the Q provided really fine ideas on how to use the Q in your on stories; the Klingon section included bits about thier societal structure that allows you to remember why they used to be the bad guys and wouldn't be accepted into the Federation even if they were inclined to join. Other TOS era offerings include the ever popular Gorn and Capellans, to name a few more; but almost *every* species included has a Use in Era blurb telling you what they might have been up for each major era (Enterprise / TOS-Movie/ TNG+).

I think you will find it interesting even if you are not a fan of the Decipher system; those of you still playing LUG can easily reverse engineer them over, those playing Prime Directive powered by GURPS can likewise do the same; and if you don't game at all... well heck, it's still a pretty sweet source book; after all, the gaming supplements of today have to be gone over with a finer tooth comb than the Pocket Books as far as canon adherance and such go -- and frankly, the DS9 relaunch Andorians are painfully poor in comparison to the Andorians in the Decipher book which build off of the fabulous treatment in the LUG Among the Clans: Andorian Sourcebook of a few years back.

Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Only search this product's reviews



What Other Items Do Customers Buy After Viewing This Item?


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(3)
(1)

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums



So You'd Like to...


Create a guide


Look for Similar Items by Category


Look for Similar Items by Subject