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Star Trek: Starfleet Command, Volume II: Empires at War

by Vivendi Universal
Windows 98 / Me / 95
3.2 out of 5 stars  See all reviews (16 customer reviews)

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  • New Metaverse campaign mode allows missions to have greater context, flexibility, and impact on fate of your empire
  • Each of original 6 races has new ships--over 1,000 total variants
  • 2 new races: Mirak Star League and Interstellar Concordium
  • New fleet interface allows players to monitor target and control entire fleet as one ship easily
  • Several multiplayer gaming options, including online Metaverse campaign

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B00005BVN7
  • Media: Video Game
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (16 customer reviews)
  • Amazon Best Sellers Rank: #34,655 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Product Description

Product Description

Star Trek fans and strategy gamers loved the mighty starship combat in the original Starfleet Command. Interplay listened to gamers' cries for a sequel and made the all-new Starfleet Command II: Empires at War look better, play better, and overall even more impressive than the original. The single-player campaign is now called Metaverse, which comes from the term metagame, meaning game within a game. Each campaign has about 60 individual missions that feature greater context, flexibility, and impact on the fate of your empire. Metaverse is available for online play. There are two new races in addition to the original six: the savage Mirak Star League and the Interstellar Concordium, which aims to enforce peace at any cost. New ships are available, including escort vessels, patrol craft, and fighters, bringing the total variants to more than 1,000. A hex-based quadrant system now regulates movement, increasing the map resolution and the number of sectors. A new fleet interface makes for easy target monitoring and allows fleets to operate as a single unit or for individual ships to move autonomously.

From the Manufacturer

This sequel to the award-winning Star Trek: Starfleet Command opens up whole new vistas of adventure with new races, new ships, and the all-new Dynaverse II. Enter a boundless universe where players from across the globe struggle for control of the galaxy, one sector at a time. A continuous online matching system reflects the current state of the campaign as eight races battle for dominance. Choose your species, choose your ships, and choose your friends wisely!

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Customer Reviews

Most Helpful Customer Reviews
21 of 28 people found the following review helpful
3.0 out of 5 stars Could be Better April 23, 2003
This is one of those games that could really be great, if but for a few serious disappointments. While I would never call myself a Star Trek fanatic, I did enjoy this game... for a while, at least. It is generally a decent game, but has a steep learning curve and can be extremely frustrating at times.
The first and most obvious problem with the game is bugs. LOADS of bugs, and many of them very serious (i.e. game breaking). Fortunately, the SFC 2 community has been working to address these problems, and is still active and helpful. If you get the game, definitely get the latest patch. It will save you a great deal of pain.
About that learning curve- only a Trekkie who wants to push every one of those funny colored lights on the TV show would ever appreciate an interface like this. There are enough buttons to make starting the game discouraging for beginners, though the tutorials do a relatively good job of explaining things. In single play you can also pause to issue orders, but for multiplay you really have to know the hotkeys. There are more hotkeys in this game than any other I've played- literally the entire keyboard is used.
One of the worst problems with this game is difficulty. I'm not sure how the designers come up with missions for you, but I suspect it's purely random. It's entirely possible you'll accept a mission that is utterly impossible, given the firepower you have at any particular point. Until you have three battleships, it's recommendable you save in a new slot after every mission. My first mission in SFC 2 was a blast- literally- when they stuck my poor little frigate up against a space monster that didn't stop firing plasma torpedoes. The good news is you can't ever get completely wiped out, since they always give you a frigate to play with.
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5 of 6 people found the following review helpful
1.0 out of 5 stars Kobayashi Maru January 23, 2003
Verified Purchase
I loved SFC I. Empires at war was a game I really wanted to like. Really. It looks to be about the game game, with a better dynaverse and improved this and that. However, I could barely get the game to work. I downloaded the patch, searched and posted a decent smattering of questions online at a bunch of forums, including Tandrens. When I finally got everything working (Took over a week, btw.) I finally got into the game itself. Hooray, right? Wrong. On my first mission, I had to stop a pirate frigate. I kept shooting at the pirate's ship, lauched every missile I had, send all my shuttles against him. No luck. I spent about a half-hour trying to blow the damn thing up. I could barely make a dent in his shields. WTH! This was the first mission. With a working knowledge of SFC I, I should have had a decently easy time of doing it. But after I gave up, I tried a new campaign, with the same results. I've been told the patch should take care of this, but for some reason it doesn't. At least not for me. I also, just from looking at it for the ten minutes I've spent not wasting my time trying to hurt the godlike pirates, think the dynaverse looks pretty bland. You can't tell what system are where, there's no info on them, nada. Anyway, this game sits on my shelf, mocking me. I know I could like it, if it would work right, but it won't. Hopefully SFC III will be less of a hassle, and I can get back to enjoying Taldren's Star Trek games. Of course, now they work for Activision, publishers of such horrid Star Trek games as Hidden Evil and Armada. There is no justice. Hopefully someone will grace us with Star Trek Titles set in the TOS era in the future. Or at least I hope so. So to sum up: Stay away from SFC II, unless you have a good week or so to get it working right.
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7 of 10 people found the following review helpful
4.0 out of 5 stars Star Fleet Command 2 December 10, 2001
By A Customer
This game is a good game. It is a good naval simulation of starship combat. Although the campaign mode is flawed, it is still has a variety a different missions to complete, altough after the campaign is completed, some of them get slightly monotonous.
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5.0 out of 5 stars Perfect recreation of Star Fleet Battles July 3, 2011
By Dale C
Fun: 5.0 out of 5 stars   
As an avid player back in the 80's this and the SFC 1 are excellent simulations of the board game. Although in real time, you can slow the game down enough and keep pausing also you can turn on the grid so that you have a hex board just like the board game, less the hours of looking through 800pp of rules. I do regret it not using the phase movement chart but I have gotten used to realtime. Good AI, nice fleet action, very true to Task Force Games. Wish they had Federation Empire on pc.
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4 of 6 people found the following review helpful
5.0 out of 5 stars The best. June 7, 2003
The new version Starfleet Command 3 is out but You might want to buy this game next to it. This version has better interface and gameplay. SFC3 interface is worse. Only difference is the time difference. SFC2 is Orginal Star Trek. SFC3 is Next Generation
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5.0 out of 5 stars Great game March 14, 2011
By Taylor
Verified Purchase
Fun: 4.0 out of 5 stars   
I had this game before, and love it now as much as I did then. The Price was great and it arrived in less time than I expected. I'm very happy with thus purchase.
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1.0 out of 5 stars help me make this game work on windows 7! March 10, 2014
Verified Purchase
Not compatible with windows 7. Someone please tell me how to make this game work. I've tried compatibility mode. I want to play this game so bad!!!!!
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4.0 out of 5 stars Good buy June 4, 2013
Verified Purchase
Personally I like the first game better, but this is a good sequel...which is more than I can say for most movies.
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Most Recent Customer Reviews
3.0 out of 5 stars Nothing wrong with the game itself, but...
Don't buy it (or anything else) from "+----RELIABLE PROMPT SHIPPERS----+" - they may be prompt, but hardly reliable. Read more
Published 19 months ago by Testing-Testing-1-2-3
4.0 out of 5 stars Online enjoyment
This is a very cool game. I only have one problem with it. I can play it on the computer by myself but have yet been able to figure out how to connect to my brothers computer and... Read more
Published on May 18, 2007 by L. Kirk
4.0 out of 5 stars SFC2: Better than the first one, but could have been great
Having played the first Starfleet Command, I have to say that SFC2 is a better game. It offers slightly better single-player campaigns, improved graphics, a few new gameplay... Read more
Published on December 7, 2005 by Andrew C.
1.0 out of 5 stars did not work
Star Trek Empires At War did not work, they have sent me two

and neither one worked because authintication protocal number

did not work...... Read more
Published on July 22, 2005 by David Duvall
1.0 out of 5 stars empires failed to engage:CD keycode doesnt work
I have two copies of this game. One from a reputable video gaming store and the last one from amazon last week. Neither keycodes work for either game. Read more
Published on June 26, 2005 by Leanna Wiggins
5.0 out of 5 stars CD key dont work???????
i bought this game[starfleet command volume II empire at war] at sam club i tuck it home load it up and it ask for cd key i enter it time after time it would notwork it sade [ bad... Read more
Published on June 20, 2005 by help
1.0 out of 5 stars DO NOT BUY FROM VINDOR
this was a waste of money getting this game so far i have had to get this game replaced twice because the cd keys does not work do not buy this game you are throwing away your... Read more
Published on April 27, 2005 by Douglas R. Marshall
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