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Star Trek Starship Creator Warp 2
 
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Star Trek Starship Creator Warp 2

by Pearson Software
Windows 98 / Me / 95, Mac Rating Pending
2.6 out of 5 stars  See all reviews (41 customer reviews)

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00004SDGB
  • Product Dimensions: 9.5 x 8 x 2 inches
  • Media: CD-ROM
  • Release Date: April 25, 2000
  • Average Customer Review: 2.6 out of 5 stars  See all reviews (41 customer reviews)
  • Amazon Best Sellers Rank: #30,511 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Amazon.com Product Description

Build ships and test them in a mission environment with a whole new Starship Creator featuring a Klingon B'rel-class Bird of Prey; easy-to-use graphic mission-creation engine; personal photo retouching to make the user a uniformed officer; and exporting of ships to the Deep Space Nine game Dominion Wars. The game works modem to modem or across a local area network.

Product Description

This software is BRAND NEW. Packaging may differ slightly from the stock photo above. Please click on our logo above to see over 15,000 titles in stock.

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Customer Reviews

41 Reviews
5 star:
 (6)
4 star:
 (9)
3 star:
 (3)
2 star:
 (8)
1 star:
 (15)
 
 
 
 
 
Average Customer Review
2.6 out of 5 stars (41 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

34 of 35 people found the following review helpful:
2.0 out of 5 stars Fool me, once, shame on you. Fool me twice..., August 14, 2000
By 
This review is from: Star Trek Starship Creator Warp 2 (CD-ROM)
I had such high hopes with the first release of this game, which, while intriguing, had the potential to be so much more. I quickly tired of the execution and gameplay but not the concept, so I was excited to see a revised version was out. Unfortunately, Imagery has done little to address or improve on the problems I had with Version 1. Don't get me wrong: this concept is top-notch: build your own Starfleet starship, with customized "parts" available to make it look different (radically-shaped saucers or nacelles), name it, staff it, upgrade it with equipment and necessary engine parts, and send it off on missions which earn you more credits to buy improvements, more ships, etc. Unfortunately, the execution is poor and lackluster. My biggest complaint is the `missions' which can take up to 7-10 minutes (even at double-speed play) and require no input from the player: they are visually uninteresting with no challenge, and even the exciting music stops after about 30 seconds. I was really hoping that Version 2 would improve on this, with more fully interactive missions and *more* of them...unfortunately not. There's a lot about the framework of this game to admire, but even I, who's not a game designer, can think of several improvements that would have made this top-notch in addition to improving the mission variety and interactivity: give us an easier way to customize our own officers and crew than programming in HTML-like files--why not a series of `generic' Starfleet human and alien portraits and an in-game entry section to add names, ranks, specializations, background data, etc. How about giving your crew the ability to rise in rank on successful missions (or fall, or die, on failed ones)? How about a simple AI program that would help guide you through the construction and refitting process and remind you what you've forgotten to install or need to repair...maybe in the form of verbal hints from Scotty? ("Och, ye need to add transporter circuits before ye head out of dock, laddie.") And on and on. I could rant all day, backseat piloting a Version Three, but instead I'll put the "Star Trek Starship Creator Warp 2" CD-ROM away in a desk drawer with Version One, and reflect on what Scotty once said in the original series: "Fool me once, shame on you. Fool me twice, shame on me." Got no one to blame but myself for buying this game again. But I won't be aboard for any version three.
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9 of 9 people found the following review helpful:
2.0 out of 5 stars Uh, No...., January 16, 2001
By 
H. A Huffman "haumf" (Mt. Prospect, IL USA) - See all my reviews
(REAL NAME)   
This review is from: Star Trek Starship Creator Warp 2 (CD-ROM)
This seems to be the general sentiment about this game and its true: It has all the problems that the first version has.

You get more ship hulls to work with, that is true, but that's about it. The game still has the same lame missions that take forever to play and ARE NOT FUN! Also, the user interface is still pretty much the same.

The developers needed to make some major changes in this version, such as being able to captain the ship you built (even in a limited "Star Fleet Academy" manner) and to unlock better hulls and equipment other than using the "credit" system. How about promotions to higher engineering positions? That makes more sense. I downloaded a money cheat so I could mess with different hulls without playing all those tedious missions. This extended the game's life on my PC by a week but I still got frustrated by not being able to fully interact with my creations.

I though that was the whole point behind this game.

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8 of 9 people found the following review helpful:
4.0 out of 5 stars A must for starship lovers!, October 11, 2002
By 
"sam1086" (Bensenville, IL United States) - See all my reviews
This review is from: Star Trek Starship Creator Warp 2 (CD-ROM)
Although this game is advertised as a sequel to the original Starship Creator, it's more of a second expansion pack. Even though it's true that this game doesn't have any cool starship action like the Armada games, it does require a different kind of strategy on the gamer's part. The object of the game is to build the best ship possible, and send the right ship on the right mission. Before you get this game however, I strongly suggest that you buy the original and the add-on pack, or the Deluxe Starship Creator which includes both. You will be able to copy ship classes from those games onto Warp 2, therefore making Warp 2 more enjoyable.

The updates included in this game make it better than its predecessors. New features include the ability to import a picture of yourself in a Starfleet uniform, sending two ships out at a time and giving them seperate tasks, and many new missions just to name a few.

In addition to the updates, the game itself is easier to work with. Creating your own missions no longer requires one to be a computer programmer since Warp 2 comes with a Mission Creator program. It's also easier to add crewmembers to the game.

This game is ideal for Trek fans that like the designs of the ships used on the shows and movies, and like designing their own. Warp 2 has seven classes to choose from, but can have up to eleven if one updates it. Although some may complain about the relative uneventfulness of the missions, the whole point of playing this game is designing your very own fleet and outfitting your ships with the most advanced systems possible. If that's something you've always wanted to do in a game, and you don't mind slow missions, I recommend this.

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