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Star Trek Tactical Assault - Nintendo DS

Platform : Nintendo DS
Rated: Everyone
28 customer reviews
Metascore: 63 / 100

Price: $40.99 + $5.99 shipping
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Usually ships within 2 to 3 days.
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  • Real-time combat involving multiple warships - The true test of a Captain is his ability to act under fire; outmaneuver enemy warships and expose their weaknesses while protecting your own
  • Two full campaign modes - Become a hero of the Federation or a champion of the Klingon Empire in two full-length, independent campaigns
  • As the Captain, it is up to you to make the best decisions for your crew - With a multitude of paths to choose from, you will decide the direction and ultimate outcome of your campaign
  • Five playable races - Command ships from the Federation, Klingon, Romulan, Gorn, and Orion fleets
  • Head-to-Head wireless multiplayer - Test your skills and tactics against the most challenging opponents you can find
6 new from $16.10 23 used from $2.67
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Total price: $159.23
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Product Description

Star Trek: Tactical Assaultchecks you out to the final frontier. Kirk is in command, and the Klingons are the bad guys. Choose powerful Federation and Klingon warships and outthink your opponents to succeed. Play through the era that started it all, with this classic Star Trek game. Play through either the Federation or Klingon campaigns in single-player mode or go head-to-head against a friend in wireless multiplayer action.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B000G75ALQ
  • Product Dimensions: 5.5 x 5 x 0.8 inches ; 5 ounces
  • Media: Video Game
  • Release Date: October 25, 2006
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (28 customer reviews)
  • Amazon Best Sellers Rank: #28,712 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

24 of 26 people found the following review helpful By Jesse Perales on November 10, 2006
The fact is there are practically no Star Trek games on the market. So when one is released there is much doubt as to whether it can provide any real satisfaction. Tactical Assault is not what I expected, and it's not really what I wanted in a Star Trek video game.

In itself the game isn't terrible. The graphics are acceptable, the gameplay is sufficient (if not simplistic), and the story demands just enough of your attention. However, it certainly does not live up to its advertisment. It does not offer true 3D space battles. There isn't a great variety of ships to choose from and the missions all feel the same. But I suppose the worst part of this game is that there is no tactical strategy involved. Your objective is to shoot down your enemy's shields while protecting your own. There is no depth, no thought, no creativity here.

If you're a diehard fan, it might be worth a gander. If you're looking for a simple space dogfighting game, you've come to the right place. If you're looking for a sci-fi game which requires strong tactical ability, search elsewhere.
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10 of 12 people found the following review helpful By Josh-D. S. (xaminmo) Davis on June 11, 2007
Much of the actual function of the game has already been documented and reviewed, so I will be more brief.

The game play is based on communicating, scanning, warping, battle, and upgrades.

Communicating and Scanning are basically the same thing. It's a time sink but if you skip through it quickly, you might miss some detail you need. It's rare, but you never know, so you waste time reading pointless chatter.

Warping replays the same sort of scene each time, so it's a waste of 3 seconds each time.

Battle is all about hitting red alert prior to warping, so your shields are charged. You keep your least damaged part of the shields facing the enemy, and you spin around to fire rear weapons sometimes.

Tactics are contrived. If you pick the wrong ship to attack first, you pretty much die. The AI uses triggers such as damage level of ship X to cause Ship Y and Ship Z to fly away.

Also, you can't see much around you when you have an enemy selected. Invariably, you spend the entire battle flying in a big circle to keep your shields lined up right. Very often, this leads to crashing into a planet, asteroid, or starbase. There's no warning, just BAM "We can't survive this level of damage much longer, captain." then BOOM.

Sometimes, you're three warps into a mission, and you are heavily damaged. You have to park and wait for your emergency power to regenerate, because when you warp in, your shields will regen 20%, but your emergency power will not. If you forget leave the DS to regen shields, you can't have it folded up.

The saving grace for the game are upgrades. You can pick how to improve your ship by allocating earned points, based on mission completion rating, towards your crew.
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9 of 11 people found the following review helpful By Repossed on November 10, 2006
I won't comment on the accuracy of the Star Trek canon in this game but if you are considering purchasing it consider the following: This game is not particularly stragetic in nature, you serve as the captain of a starship and you engage in intergalatic dogfights with multiple allies and multiple bogies. These battles are conducted in a two-dimensional environment rather than a true aerial environment aka there is no vertical plane only horizontal navigation.

Because of the limited engagement environment this game quickly becomes repetitive as you deploy the same "Tactics" over and over (blast the same shield over and over until you can breach their hull). I feel the game would be better served if it lived up the hype on the box by allowing you to create fleets of starships and strategically deploying them, but if you prefer flight simulators this game serves as a reasonable approximation of one.
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5 of 6 people found the following review helpful By Amazon Customer on December 29, 2006
After reading the review in Nintendo Power (they gave it a 4 out of 10), I was sceptical about this game. Deciding to give it a chance, I discovered that they really messed up on the rating. As the title implies, this is tactical. For those live action gamers; don't worry. It's not turn based tactics, it's real-time. Rather than flying straight at the enemy and blasting them,though, you have to hit them strategically, and time your shots to lower their shields. After that you have to finish them before they can do the same to you. This concept is incredibly addictive and most space battles are long. The Wireless mode is super fun, blasting your pals as a Klingon ship is always fun. The graphics are pretty nice, too, for a DS game. If you are all graphics, then you wouldn't like this game. But it's been proven that gameplay comes before graphics, and this one scores big time in that category. You are also able to make decisions to avoid conflict and these situations really put your logic and deplomacy to the test. This game is a worthy addition to any collection; especially if you are a Trekkie.
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2 of 2 people found the following review helpful By James Poore on December 15, 2007
I was hoping to finally have a handheld version of "Starfleet Command" from the PC, and I got it... sort of. The "feel" of the game is very similar, but a lot of the extra goodies that really differentiated between ships and races got streamlined out. No drones, no tractors, none of the race-specific exotic weapons, and only Federation or Klingon to choose from. All right, enough bashing. The controls are good and the action is fast. All in all very entertaining, if a little simpler than I would have liked, and a must for die-hard Trek fans.
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