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9 of 9 people found the following review helpful:
5.0 out of 5 stars
Worth it for the new maps alone, June 7, 2002
This review is from: Star Trek Voyager: Elite Force Expansion (CD-ROM)
Single player options? Come on, this takes place smack dab in the middle of the regular game, of course you're not going to wander around alien ships. Instead, you get some very unique (albeit short) holodeck campaigns and the tour. The tour wears off its novelty quickly, but provides nearly unlimited access to Voyager's important bits, without all those annoying warp core breaches and invading scavengers and forcefields and whatnot that hampered your ability to truly explore Voyager's innards in all their glory. The holodeck missions are just as good as the missions from the regular game. Considering the single-player restrictions that this expansion was placed under, the creators did a damn fine job. Where this pack really shines, though, is multiplayer. While its true that the mods and skins are available online, nobody wants to spend hours searching for and downloading them - and even when you do get them, about half the time they don't even actually show up when you try to use them! And the maps, which totally rock, aren't available online at all. This expansion is worth the price for the maps alone, which, by the way, include Etherian maps and even a Capture the Flag map in space itself! And to make everything even sweeter, Jeri Ryan finally does the voice of Seven of Nine - not only for the expansion, but the regular game was changed as well to include her! This, also, was single-handedly worth the price tag. If you have Elite Force, you MUST get this expansion.
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13 of 15 people found the following review helpful:
4.0 out of 5 stars
a fine expansion, and that it is, it's not great, it's fine, May 20, 2001
This review is from: Star Trek Voyager: Elite Force Expansion (CD-ROM)
for starters, this does not add single player missions that are quiet like the original ones, not only that, the virtual voyager mode does contain some bugs, which happen while new decks are loading(like freezes, crashes to main menu and desktop) it adds a virtual vyager of decks 1-5, 8-11, and 15 it has 4 new holo-programs that are a captain proton mission, klingon compound attack, a garden program (with boothby waling around) where you get attacked by bio hulks, and a program called borg slayer which is third person, and is sort of a maze. single player also has a lot of stuff you can collect on different decks(like a raven plaque and elite force action figures that will all end up in your quarters. The game also has a lot of new skins, modes that are a Team Fortress(which is calle specialties), elimination(if you're killed you don't return to the game), disintergration(one shot kills, and everyone with phaser rifles), action hero(you are either action hero with all the guns killing other or other people trying to kill action hero to become action hero yourself) and the long awaited assimilation(you are either borg queen trying t assimilate everyone, or starfleet trying to kill the borg queen) but sadly, all of the multiplayer options can be found in the 1.2 patch with a few tweaks... overall-if you want to just walk around voyager, even beaming into some spots and find a bunch of stuff, and play some holo missions(short and relatively easy)this is for you, if you expect a totally new experience and a bunch of normal alien killing sngle player missions, keep waiting for elite force 2
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10 of 11 people found the following review helpful:
4.0 out of 5 stars
Expantion Pack, May 30, 2001
This review is from: Star Trek Voyager: Elite Force Expansion (CD-ROM)
This game Surprised me with the upgrades. I thought that when you buy the expantion pack that it upgraded the single player version of the game. It didn't. The only thing I think that changed, was when you cheat to get the Tricorder, it looks different. Now the Tour mode of Voyager was great. Great Detail. You can set off the Red Alert (Janeway Gets Mad) Self-Destruct the ship (Chakota shoots you). The hole thing with the Tour is that you hack into the computer and get all the access code. After that you can do anything. Shut down the warp core, get into officers quarters, use the replicator system. And all kinds of stuff. Overall, I think that it was an OK upgrade. Just for the Tour mode. They did add some maps in the internet games and added some models.
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