|
|||||
Product FeaturesPlatform: Nintendo DS
|
Product Details
Would you like to update product info or give feedback on images?
|
Anchored by the characters and events of the "Star Wars: The Clone Wars" animated series, Star Wars The Clone Wars: Republic Heroes reveals a new and exciting chapter of the Star Wars saga. Containing the series' unique graphical style, a story conceived by the writers of the television series, multiple playable characters across two classes and co-op gameplay it is a must-have title sure to enthrall both new and more seasoned fans alike.
Star Wars The Clone Wars: Republic Heroes lets Star Wars fans young and old live out the sweeping galactic adventures of the Clone Wars. For the first time ever, players can fight as their favorite Jedi and clone troopers from the preeminent animated television series – from familiar faces like Anakin Skywalker to new heroes like Clone Captain Rex. A brand-new storyline, which bridges the gap between season one and two, takes the player on a multifaceted adventure to stop a mysterious techno assassin’s destructive plot. Built around two-player cooperative action, the accessible controls and family-friendly gameplay bring Star Wars fans across generations together like never before to fight the evil Separatists and restore peace to the galaxy. Gameplay Gameplay in Star Wars the Clone Wars: Republic Heroes is mission-based. Players can choose to approach the action as either a Jedi or a clone class character. Playing as a Jedi you have access to eight playable characters, and as a clone you play as one of a group of clones. The game was developed with co-op play in mind, which means players can more or less count on never fighting alone, which is a good thing considering the hordes of battle droids and other enemies you will face. The game also features a puzzle-solving gameplay component, as well as an upgrade system based on the collection of "Force Orbs" scattered throughout the game environment. Weapons and Combat Keeping with the games' user friendly approach, the control scheme has been designed with Jedi character's lightsaber and force powers, as well as clone characters firing trigger accessible from a single input source. Because of the difference in the character classes weapons, combat differs depending on the class chosen. Due to their reliance on the their lightsabers, Jedi will mostly engage enemies at close range, although force power attacks can allow for more distance from targets. In addition, utilizing Jedi powers at point blank range players are able to engage in "droidjacking," which allows a Jedi to take control of a droid's weapons system and other abilities. On the other hand, clone character combat relies more on firepower, utilizing a variety of blaster type weapons and thermal grenades, although clones are able to acquire heavier weapons, such as miniguns and rocket launchers as the game progresses. Because of the projectile nature of these weapons clone character combat can be fought as a variety of distances. Key Game Features
|
Tags Customers Associate with This Product(What's this?)Click on a tag to find related items, discussions, and people.
|
|
Share your thoughts with other customers:
|
||||||||||||||||||||||
|
Most Helpful Customer Reviews
4 of 5 people found the following review helpful:
2.0 out of 5 stars
Love it, hate it - either way its a challenge,
By soilsrus (University Park, PA) - See all my reviews
= Fun:3.0 out of 5 stars
This review is from: Star Wars the Clone Wars: Republic Heroes (Video Game)
After playing the Jedi Alliance DS game, I was looking forward to Republic Heroes. This game is a bit of an improvement over the Jedi Alliance game in terms of action and sequencing. There is by far more interaction between the player and the environment, both in terms of planets, buildings, and enemies. The introduction of droids from the Clone Wars series makes the game challenging, as each type requires different strategies and techniques from Jedi and Clones/shooters in order to defeat them. The game sends you back and forth between planets and missions, making the story line more intriguing and captivating than the Jedi Alliance, where you felt you were going through the motions to get to the end of the story line. The improvements to the enemies and the ability to play different characters (both Jedi, Clone, and side characters such as R2-D2, Padme, and Cad Bane) make the game interesting and fun.
This is pretty much where the fun ends. I found the controls to maneuver through the game difficult to understand. It's hard to keep track of where you are and where you've been without scrolling through all of the planets. Once the action has started, the game can go from relatively simple to downright perplexing and frustrating without a moment's notice. For Jedi, it can be difficult to engage an enemy as one has to attack a certain point on the enemy to engage it. The same motion that one uses to attack and enemy is also the same motion one uses to roll the Jedi out of harm's way or jump to a specific part of the screen. Thus, when you want to jump, you may also attack and enemy or roll, both of which can cause problems. The Clones also experience the same problem, instead of jumping or shooting at an enemy, you end up rolling. In some cases, the Jedi action sequences are not well timed. You have to maneuver through jumps, light saber swing points, and other obstacles. There is barely enough time to get through the motions for some obstacles, and in some cases, a new obstacle will engage without the prior obstacle being completed. In other cases, you may have to wait several seconds for an obstacle to emerge after completing one step, seconds which can count against you at the end of the level. After the Jedi have accumulated enough hits, they can use the force to attack their enemies. If the force is not activated, the ability to use it is lost. In some cases, the motions needed to use the force are not registered by the touch screen, so you have to waste time and effort to gather up enough hits in order to use the force again. Unlike Jedi Alliance, in Republic Heroes it is often difficult to tell who you are attacking, which is annoying in close in, multiple character fighting sequences. Player character interaction is better utilized in this game than in the Jedi Alliance game. You have to use both characters in most levels to complete the level. Some of the interactions and puzzles are confusing and not straightforward. Buttons and trigger panels are sometimes obscured or facing in a direction which makes them difficult to see. Sometimes you are not sure how to defeat stage bosses and sometimes you defeat them without even knowing what it is you did or didn't do to defeat them. The extras are a bit disappointing. After you beat the game once, 2-3 new challenge stages are introduced for each planet. To me, these were more fun than the game. In the extras menu, you can 'purchase' bios on the characters of the Star Wars universe and still shots from the Star Wars Clone Wars movie and series using credits you accumulate through the game. To get access to other planets and data, you have to connect to and get high scores from other players - which means they have to have the game in order for you to get access. As the title states, this is either a love it or hate it game. The new characters, combined with the new worlds and adventures, make this a fun and interesting game. The problems I outlined make the game frustrating to the point of getting a hammer out to pound the cartridge into tiny pieces. On the other hand, the flaws make you want to keep at a level to prove to yourself that you can beat the game. Whereas the Jedi Alliance was relatively simple to go through, Republic Heroes is not. The logic, strategy, and maneuvers take a little thought, finesse, and patience which younger players might not have. I can see where a previous reviewer's child would become bored with the game - it is difficult to beat a level, especially with all the issues noted above. If you have time and patience and are into Star Wars and challenges, this game would be a good choice. After you muddle through the game the first time, it's fun to go back and try to figure out how you could have done better given the circumstances. However, I wouldn't recommend it for younger, impatient players (probably less than mid-teens) just because of the difficulty and frustration level of the game.
4.0 out of 5 stars
Fun, but not worthy of 5 stars.,
By
= Fun:4.0 out of 5 stars
This review is from: Star Wars the Clone Wars: Republic Heroes (Video Game)
I got this a while ago, and I can say I've enjoyed it thoroughly. The graphics are a lot better than I expected(for a DS game). The gameplay is really fun too(but frustrating at times).The story is great, with elements from the movie and the show, but I think the game can be kind of frustrating at times. It's pretty difficult, and I'm a hardcore gamer. To sum it up, The game is fun, lasted me a week of fun and more, but I think It may be too hard for little ones.
Score Gameplay 9.0 Graphics 8.9 Story 9.5 Overall 9.1
5.0 out of 5 stars
Awesome & challenging game,
By
= Fun:5.0 out of 5 stars
This review is from: Star Wars the Clone Wars: Republic Heroes (Video Game)
This is an awesome game. It's a lot more fun and challenging than the first Clone Wars DS game (which I beat in just a few hours of play). This one is a lot better. General Grievous is really tough to defeat! Just as he should be.
2115|R3JD3RZ2O73UPN;2115|RV65QRPKF848Y;2115|R2HQDX1J3UWMJQ;
Share your thoughts with other customers: Create your own review
|
|
|