Attention! This is not another shoot 'em up Star Wars game! This program is more like SimPark, and your mission is to turn an unpopulated planet into a thriving ecosystem. Instead of traditional plankton, rabbits and deer, however, you use flora and fauna with unusual names like quenchweed, shacks and dewbacks. In all, there are about 80 alien species in this clever and complex ecological simulation, and each eats or is eaten by the other. The setting is the moon of Naboo, and the goal is to help a band of people-like Gungans increase in population and build a large underwater bubble city. You hover over the planet surface with a stock of animals and plant life. With each click of the mouse, you release a critter or plant as a counter tracks your bio-score and the population of the Gungans. You soon learn that certain species can live better in certain places and that it is wise to plant plenty of vegetation before introducing elements further up the food chain. The ultimate goal is to create a biosystem that can support an entire city of Gungans, and the reward is to visit the exotic bubble city. As you work, you monitor population graphs, study an index of what each entity eats and listen to ongoing progress reports from R2D2. The most common complaint is "What's the point?" "So you get a population of 100,000 Gungans, so what?" Missing is the key connection between the ecosystem and the Gungans. You never see the Gungans doing the harvesting... instead the animals and plants just disappear. While lacking in features that keep players motivated, clearly the program's strength is the exposure kids get to the intricate balance of ecosystems.
Teaches: science, biology, ecosystems
Age Range: 9, 10, 11, 12, 13, 14, 15, 16, 17, 18 Copyright © 2000 Children's Software Revue
Product Description
Star Wars Episode I: The Gungan Frontier is the first ever
Star Wars ecological simulation game designed for players 10 and older. Taking place during the Episode I time period, players must transform the barren moon of Naboo into a thriving, balanced ecosystem and help the Gungans build a new underwater bubble city. From their Mantaris Amphibious Transport, player control the release of fantastic creatures and exotic plants into empty landscape. Animal move and interact with life-like 3D animation and digital sounds. Players can monitor population levels, manage the food web, consult the Kresch, an on-line reference aid, and harvest valuable resources that the Gungans can use to build their new city. Through immersive gameplay, players will ultimately learn real-world, ecological principles of population dynamics, ecosystems, life cycles, regulation and behavior.
PC REQUIREMENTS: Windows CD ROM, Windows 95 or 98, 100% DirectX compatible PC required (Microsoft DirectX 6.0 is included on this CD-ROM, and must be installed prior to play), Pentium 166MHz, 32MB RAM, Minimum 60MB hard disc space, 4X IDE or SCSI CD-ROM, 100% DirectX compatible PCI graphics card, 100% DirectX compatible 16 bit sound device.
MACINTOSH REQUIREMENTS: System 7.5.5 or higher, 160MHx PowerPC, 32MB RAM, Minimum 60MB hard disk space, 4X CD-ROM, 13" or larger display.