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Star Wars: TIE Fighter Collector's Edition with Behind the Magic Module
 
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Star Wars: TIE Fighter Collector's Edition with Behind the Magic Module

by LucasArts
Windows 98 / Me / 95 Everyone
4.9 out of 5 stars  See all reviews (12 customer reviews)

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00000K58S
  • Media: CD-ROM
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #24,743 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

GameSpot Review

TIE Fighter is the best space combat game ever made. Having said that, I know I face the wrath of Wing Commander fans everywhere. Too bad, because while Wing Commander has always been a fantastic game, TIE Fighter and its noteworthy predecessor, X-Wing, offer a little more. Not only does their flight modeling "feel" better, but they benefit from drawing on George Lucas's Star Wars universe, which over the years has become ingrained in the American psyche.

The original TIE Fighter put you into the cockpit of one of Darth Vader's fighter ships, those nasty, nimble pests that gave you so much trouble in X-Wing. There's a diverse mix of spacecraft available, which helps keep mission diversity pretty high, since each has its own strengths and weaknesses.

The latest incarnation of TIE Fighter is the Collector's CD-ROM, which gives the game a needed facelift and brings the total number of available missions to over 100. Furthermore, graphics resolution now goes as high as 640x480 in high-res mode for combat sequences. This, coupled with the addition of small details like rotating turrets and more sophisticated shading, lends TIE an even more impressive look. The new missions run the gamut from tricky escorts to strikes, to other battles that draw on the full range of TIE spacecraft.

With such a rich selection of ships and missions, chock-full of scorching action, TIE Fighter is an easy game to get hooked on. It can get pretty tough in some of those later missions, but don't worry--you can handle it. After all, you're working for the Dark Side. --T. Liam McDonald/SpotMedia Communications
Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.

Product Description

Climb into one of seven Imperial starfighters - TIE Fighter, TIE Bomber, TIE Interceptor, TIE Advanced assault gunboat and others. Prove yourself worthy in the Imperial training simulator and virtual combat chamber. Exclusive secret society of elite pilots lure you with political intrigue. Customize game difficulty from fookie to ace to match your skill level. BONUS - Includes Behind the Magic Vehicle Sneak Preview.

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Customer Reviews

12 Reviews
5 star:
 (11)
4 star:
 (1)
3 star:    (0)
2 star:    (0)
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Average Customer Review
4.9 out of 5 stars (12 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

17 of 17 people found the following review helpful:
5.0 out of 5 stars Absolutely classic; recognized as one of the best games ever, November 17, 1999
By A Customer
This review is from: Star Wars: TIE Fighter Collector's Edition with Behind the Magic Module (CD-ROM)
The credentials of this game are impressive. Among other awards, the was noted as Best Action Game of 1994 by PC Gamer, Best Game of 1994 by Strategy Plus, and Best Simulation Game 1994 by InterActive Gaming... and that was for the ORIGINAL game. This collector's edition makes the unique Imperial experience infinitely more rich by not only adding a number of new campaigns, but by adding significantly improved graphics and sound.

What makes this game so great? I can't do it justice in this short description, but everything that has ever truly made for good gameplay can be found here. The challenge is virtually perfect; if you play part of a level and fail, and you just KNOW that you can go back and do it if you try hard enough. This makes it all the more rewarding when you finally do conquer that challenge. The replay value is excellent... I've played the game through over and over again; it's like rereading a good book. And it does an incredible job of creating an unprecedented experience... you are a pilot in the Galactic Empire. Though usually portrayed as the Bad Guys, you'll see that the Empire is really about bringing peace and order to the galaxy... about crushing the anarchist Rebellion... and if you have to destroy a few planets to do that, so be it! The subplot of intrigue and betrayal make the game more compelling.

Again, I haven't done the game justice... you have to play it to believe it. If you don't have a really high-end computer but want a good game, this is the one for you. And if you're looking for a classic game with great shelf life, it's perfect for that purpose, too.

It's just a really great game.

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5 of 5 people found the following review helpful:
5.0 out of 5 stars If only your battle skills could be used for evil....., September 4, 2000
This review is from: Star Wars: TIE Fighter Collector's Edition with Behind the Magic Module (CD-ROM)
The original Tie Fighter was one of the best space combat games available. The Tie Fighter Collector's Ed. (TFCE) is upgraded over its previous incarnation to support hardware acceleration but that's only for the flight sequences. Between the flying, you'll notice the same old cutscenes around the same less-than photorealistism. The sound is also conspicuously improved - mostly because it to alternates between the true stereo of todays computers (again in the flying sequences) and the ancient MIDI in the intervals.

That said, the meat of the game is firmly in Pentium country, with rich colors and textures expected for a latter-day sim, but not taxing enough to slow down frame-rate on any low-level P200MMX. If you own "X-wing v. Tie Fighter", you'll find the same level of graphics, but with more imaginative single-player missions. As a fighter pilot with the dread imperial star fleet, you fly those tiny little insect like ships that seems to drop like flies in the 3 movies. Besides the expected campaigns (all pre-scripted, you can't go on until you finish all primary mission objectives) and "historical" missions, there's a nifty pilot's proving ground, an enclosed maze and shooting gallery that convincingly recalls the Death Star innards from the 3rd movie. However, the missions require you not only destroy waves of fighters or large ships, but inspect and even capture other ships. Also, a complex storyline sends imperial starfighters against a variety of enemies, many not quite as noble as the stalwart rebels. Star Wars is best when highlighting the moral ambiguity of its surrounding universe, and Tie Fighter doesn't dissappoint, and your enemies will include Rebel X-wings, but also pirates and profiteers, defectors and other traitors and various alien races who don't know that they need the emperor's permission to war against each other. There's even a clever subplot in which you have two missions - your commander's and those of a special imperial emissary. Most of the time, the two are in line, and neither asks you to controvert the orders of the other. It creates a level of depth and suspicion mising from the original x-wing.

If X-wing collector's ed is this good, I'll pick it up as well. If you've already got the original versions of both games, I'd suggest getting the new X-wing, since the original was the older of the two and would have the best improvement.

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7 of 8 people found the following review helpful:
5.0 out of 5 stars I remember the good old days of DOS play...., March 30, 2000
This review is from: Star Wars: TIE Fighter Collector's Edition with Behind the Magic Module (CD-ROM)
I remember the good old days of DOS game play and this game ranks as the number one of all time. I remember seeing a poll about 6 months ago that ranked the TIE FIGHTER COLLECTORS CD-ROM version the best game of all time, and this title is well deserved. I now know that they have remade this title to interface with today's 3-D cards and Win 9X/NT/2000. About time, and I'll proably buy it one of these days.

I remembered with I upgraded the old 486 to 133Mhz and added 16MB of ram to help out game play in the 640.480 game play made, with 3-D graphics. This game set a standard for other games to match in 3D even in the DOS days. The game play was still choppy, but the computer only had a 1meg video card, I believe 2 or 4 megs would have solved this problem.

Any how, the story line of this game still ranks as Lucas Art's best ever. Today it may not have the flashy graphics of FS2, but as far as over all SINGLE player game play, no space combat simulator will ever beat Tie Fighter.

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