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Product FeaturesPlatform: PC | Edition: Standard
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Most Helpful Customer Reviews
32 of 34 people found the following review helpful:
2.0 out of 5 stars
Short, Uninspired, and Buggy,
By
= Fun:3.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Star Wars: The Force Unleashed II (DVD-ROM)
I didn't expect too much going into this game. I played the first Force Unleashed on the console, and while that game had some problems, it was still very fun at times. However, Force Unleashed 2 fails to fix the problems of the original, and introduces a host of new issues.I think my main issue with this game was its length. Even playing the game on hard, with numerous restarts due to technical issues, and having to wait through the annoying, unskippable logo movies, the game still was over in just a few hours. It felt much shorter than the first game, and was not even worth the discounted [...] price. The gameplay, while still pretty fun at times, got very repetitive, simply because I tended to use the same tactic (grip object or stormtroopers, lightning, and throw) on practically every enemy in the game. The saber combat, another weak area of the first game, was not improved at all. I found myself using the same attack over and over again (slash, slash, lightning). The longer moves were easily blocked or interrupted, and I had to force myself to use them just for the sake of variety. I also experienced a number of serious technical issues, from pre-rendered cut-scenes frequently failing to play, to crashes during loading, to completely broken physics where stormtroopers would float in mid-air like it was in zero-gravity. In addition, the game is capped at 30 frames per second, making everything feel a bit choppy. These problems seriously detracted from what would already have been a mediocre game. All in all, I've found the Force Unleashed to be wholly inferior to Jedi Knight 2 and Jedi Academy. It's proof that all the fancy technologies in the world like DMM, Euphoria, and Havok can't replace solid game mechanics and a strong story.
12 of 12 people found the following review helpful:
2.0 out of 5 stars
Force Combat - Dead Story,
By
= Fun:3.0 out of 5 stars
This review is from: Star Wars: The Force Unleashed II (DVD-ROM)
Cinematic Cut Scenes:These were amazing. Some character expressions were odd - but overall it looked beautiful and flowed smoothly. Be aware - this game is not for a low end computer. The cut scenes need a computer with decent RAM and a good video card. Story: Although the cut scenes were beautiful and exciting - after seeing them once there isn't much draw to watch them again. It was also painfully short. They have a wonderful foundation for the plot and interesting characters with excellent voice actors. But they sacrificed story for action. Always a bad choice. Music: I was disappointed with the music. They recycled the music from the movies. I expected the Star Wars themes to make their appearance. But this game has no original musical material. Very sad - Starkiller should have his own theme. Especially since his character has such a dark/light internal conflict. Combat: Nothing is more fun than combat with force powers and light-sabers. There is something so fluid and graceful about Jedi combat that we are still not sick of it - decades after we first saw Obi-Wan fight Darth Vader. But the combat has too many buttons (especially on PC) - it's not accessible and it's hard to use all the powers fluidly. Batman:Arkham Asylum had combat that was accessible - and it took about one play-through to master - it made you really feel like you were as skilled as Batman. I wanted to have that same sense of empowering the gamer...feeling like you really are a Jedi fighting Vader. The combat is repetitive. Storm Troopers die very easily and Starkiller seems overpowered at the beginning. Upgrading force powers would be more fun if you noticed a large difference in them. Boss battles last forever and they aren't especially difficult. Of course that could vary depending on the player. Challenges: While the game feels easy - the extra challenges included are horribly punishing. It's hard to even get bronze level on many of them. This is bizarre especially considering the overall ease of the game. Conclusion: If you like light-saber combat and force powers this game will be satisfying. Especially if you own a console. On PC - it'll take a while to warm up to the system. But there isn't much in this game beyond your light-saber and force powers.
5 of 5 people found the following review helpful:
3.0 out of 5 stars
May the bugs be with you... always,
= Fun:4.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Star Wars: The Force Unleashed II (DVD-ROM)
Or maybe it's "These are not the bugs you are looking for." I'm not sure which. :)All joking aside, this game could have been great. It looks like Star Wars. It sounds like Star Wars. But the game is buggier than an anteater's lunch. There are graphics bugs where textures don't show up or show up "black." (A reload of the game helps this, but you shouldn't have to do this!) Cut scenes don't play or cause the game to hang. Saving games cause the game to hang. There are weird physics bugs - e.g. floating storm troopers. And talking about "flogging a dead horse," as the saying goes: you can chop up dead bodies time and time again before they finally hit the ground. Sometimes I didn't know if they were dead yet, so I just kept hacking away. :) There are crash bugs galore, and bugs that prevent further play. This last one is very inexcusable. Just to a search for "force unleashed 2 fuse bug" for this very nasty bug which prevents advancing to the next level/stage. I don't know how the gaming industry gets by with this! Did anyone actually beta-test this game, or was it just shipped without anyone actually trying to play it from beginning to end? Some of the crash bugs seem to be during transitions from game play to rendered cutscenes. One in particular made me laugh because I was so engrossed in the game: it was the last cutscene after you fight Vader. You make an important choice, and then, as I excitedly waited to see what happened, I was greeted with an error dialog and my desktop. :) Fun stuff!!! The perfect time for a crash bug! If I went to a movie and there were - for instance - scenes missing CGI effects, out of place music, color problems, or the dialog wasn't synched, I'd be exceedingly angry, demanding my money back from the cinema, but here we are, beta testing a game that shouldn't have shipped. And this is far from uncommon. It happens all the time. The gaming industry needs to grow up in this regard, and consumers need to voice their opinions by not buying games like this or demanding refunds. Customers have rights too, and it's inexcusable to ship a game that is filled with this many bugs. Another negative is this game is very short. I'd be surprised if I played it 5 or 6 hours. A considerable amount of that time was dealing with crash bugs and trying to find out work-arounds to the bugs. The games shortness contributes to further, non-technical issues. With the game being so short, the plot wasn't explained well enough. In fact, I'm not entirely sure what the plot was supposed to be. It has something to do with Kamino and clones. (Yeah, breaking some new ground there!!!) It seems little thought was given to expanding the anemic storyline. The game seemed - at least to me - to suffer from some balancing issues when it came to the "bosses." They were really cool, but some of them were frustratingly hard to beat. But maybe that's just me. :) The shortness of the game also affected character development. You collect saber crystals (a very cool concept!) during the game which you can install in each of your two sabers to give you additional powers, adding a bit of RPG feel to the game. Of course, you have Force points you can allocate, too, but by the end of the game, you'll have almost all of them full anyway, which kind of defeats the purpose of "creating" your own character. Jedi Knight did this the best, and no SW game has topped it since. Yeah, it's clearly a console port, but in this case, it really didn't bother me. What usually bothers me is the absolutely insane, nausea-inducing camera angles, save system, and UI limitations. The save system is fine here. The camera angles never created a problem. And the controls were typical for any PC FPS. There was some button mashing - which is weird on a PC keyboard - and combos moves that are not typical to PC gaming, but I felt that they weren't too distracting and didn't take away from the immersiveness of the game. In fact, I thought it was much better than most console ports when it comes to controls. At least it actually references a mouse and keyboard and didn't ask me to push gamepad buttons!!! But not all is lost - pretty close to total failure, but not entirely. The graphics are beautiful - except for the aforementioned problems. The level design is absolutely brilliant. It really captures the SW universe, and this is certainly one of the high points. Although, it would have been nice to see more inhabitants to this world other than 1) the generic rebel soldier, 2) 3 variations of storm troopers, 3) Sith/Jedi clones, 4) and droids. Most of the races we expect in the SW world are not present, making the game seem barren and lifeless, so to speak. Another definite highlight is the variety of playing styles. By that I mean your character is put in some situations in which you wouldn't see in the average FPS or TPS. I don't want to give away specifics, but you are fighting in some pretty unique circumstances. Utilization of the main character's Force powers really comes into play nicely! The voice acting is top notch, and I especially like the guy that plays Starkiller. He's acting is great, particularly in the end!!! The music is also what you'd expect from a SW game. What's sad about this game is it clearly had the potential to be great. It's set in the SW universe. It has great graphics. It has fun game play. It has likable characters. And even if the storyline did rehash some elements already used in SW movies, it was still enjoyable. But the bugs, shortness (feels more like an expansion pack than a full game), and lack of story depth, relegate it to being less than what it could be. It's worth a play, but it's not worth paying full price with your hard earned money. It's far from the most frustrating game I've played recently, but it's a such a disappointment because the developers clearly are capable of producing a great SW game. Unfortunately, this game isn't it. 2115|R3716V451CMDZ3;2115|R1138RCCYXCI7O;2115|R2A4YF6HNFUN0W;
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