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The game is a mix of first-person shooting and third-person lightsaber combat, with a heavy focus of the latter over the former. Players are allowed to customize the basic look of their character by choosing from a list of heads, torsos, and legs. Moreover, players can now customize the look of their lightsaber hilt in addition to the blade color, though all of these customizations are aesthetic only. Answering overwhelming fan demand, players now have the option of fighting with two lightsabers or the double lightsaber made famous by Darth Maul. The flashy new lightsaber combat styles are a lot of fun and make duels twice as entertaining. Players are able to use a set of Force powers such as Push, Pull, and Speed, that should be familiar to anyone who has watched the Star Wars movies. Ironically, players can learn and use Light Side and Dark Side powers like Heal or Lightning interchangably without any real restriction or consequence. The single-player story line is fairly thin but adequately does the job of giving you an excuse to visit a variety of diverse environments and cut through bad guys by the boatload.
The multi-player game features standard action game modes such as Free For All, Team Free For All, Capture the Flag, and Duel. Jedi Academy also features a couple of innovative multiplay experiences. Power Duel pits two slightly weaker players against one slightly stronger player. Siege is a team-based combat mode ala Battlefield 1942, but with a far older kind of Stormtrooper. Players assume the role of Scout, Demolitions, Soldier, Heavy Weapons, or Jedi, and use the strengths of their particular role to help their team accomplish the objective. Objectives typically involve breaching a wall or carrying an object from one place to another. Imagine a dynamic Star Wars battlefield complete with vehicles, Star Wars architecture, and small teams of Scouts, Jedi and Demolitions guys sneaking around while troopers and heavy weapons specialists blast everything in sight, and you've got an idea of Siege.
The game's only major flaw, if you can call it that, is the focus on lightsaber combat; those looking for a dedicated shooting experience may resent the reliance on these elegant weapons. If you're willing to play a Jedi simulator as a Jedi simulator, Jedi Knight: Jedi Academy is a fun foray into the Star Wars universe that takes players beyond the familiar events of the classic trilogy. - Jon "Safety Monkey" Grover
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Most Helpful Customer Reviews
82 of 90 people found the following review helpful:
5.0 out of 5 stars
Bring it on, Jedi style....,
By AntVector (NY) - See all my reviews
This review is from: Star Wars Jedi Knight: Jedi Academy (Video Game)
After a healthy wait, the third installment of the Jedi Knight saga continues in this latest release. Fans of the earlier games will be at home with the basic setup: run around lovingly crafted Star Wars locales, zwapping Storm-Troopers with a lightsaber and generally spoling the Evil Galactic Empire's plans. Where this latest installment differs from the older games is that for the first time you WON'T be playing as spy-turned-Jedi, Kyle Katarn. "Horror," you gasp, "don't tell me he's gone forever!". Well no, he'll be making a special guest appearance, but this time as one of your Jedi instructors. As the title suggests, the game offers players the chance to join Luke Skywalker's Yavin IV Jedi academy - a sort of Hogwarts School of witchcraft and wizardry, but for Jedi. Instead of playing as a familiar Star Wars character, the game allows players to create their own, unique, Jedi apprentice by customizing your species, sex, clothing etc, allowing for literally thousands of configurations. Even better, as you progress through the non-linear missions that you'll be dispatched on by your instructors, you'll be able to specialise in a particular saber style...the basic single-saber, the Anakin-inspired two-saber approach or the pyrotechnic staff-saber, of Darth Maul fame. Saber combat is the main focus of the game, but you can still grab a handy blaster to zap things with. After you've sufficiently honed your skills in the one player game you can take the fight online (with your custom character, naturally). New multiplayer modes include an objective-based team game called 'Seige', and the ability to re-enact the climactic Qui-Gon/Obiwan/Darth Maul threesome from Episode One in the new 'Power Duel' mode - its a two against one saber showdown...what better way to prove your force mastery than by thwapping 2 birds with 1 stone? So, loads of new tricks up the Lucasarts' sleeve, no doubt all wrapped up in the usual gorgeous graphics and sound. If Jedi Outcast is anything to go on, this game will be a must-have in any Star Wars fan's collection.
13 of 15 people found the following review helpful:
5.0 out of 5 stars
It's all about the lightsaber,
By therealjaneway "therealjaneway" (Midwest, USA) - See all my reviews
This review is from: Star Wars Jedi Knight: Jedi Academy (Video Game)
I don't really consider myself a gamer, but I do consider myself a major Star Wars geek. One day I spotted "Jedi Knight: Jedi Academy" in a list of upcoming games. That was it -- no detail, just the name of the game, but I *knew* I had to have it. This game was a good buy -- I'm very happy with JA. Players can customize their character, build their own lightsaber (and later decide between dual sabers or a saber staff), choose their Force powers, and take on numerous enemies on different worlds. The early levels are easy, but the last tier of missions gets harder. All those Sith groupies get pretty hard to take down! (Force Grip works really nice, though -- just drop 'em off a nice, high ledge. *evil grin*) It's all about the lightsaber. The color, the hum, the screams of the enemy as the blade slashes through them...most satisfying, indeed. Although I beat JA soon after I got it, I still play the game. If you call yourself a SW nerd, you must get Jedi Academy. My quibbles are minor; my enjoyment is off the chart. Love that 'saber.
9 of 10 people found the following review helpful:
4.0 out of 5 stars
Day late and a dollar short of greatness,
By A Customer
This review is from: Star Wars Jedi Knight: Jedi Academy (Video Game)
Over the years Star Wars fans have forgiven alot in the video games that Lucasarts has produced. Not that most of the games are bad its just that Star Wars is such a beloved franchise that the LA knows that fans will forgive things like the ommission of the balance, polish and tweaking that makes great games in order to fly in an X-wing or hear the hum of a lightsaber under their control.Unfortunatley Jedi Academy suffers from this neglect. Granted the graphics are good, the sound is crisp and the controls are responsive once you get used to them. All that aside the game just doesn't deliver on several key aspects. First of all you really don't create your own character. You get to choose from six very similar models and then you can pick out a shirt and a pair of pants. Things like race or hair color are all covered under the "head" option of which there are three for each model. So if you wanted to create a Jedi in your own image or a saber wieldin' wookie you are out of luck. The game is also fairly predictable and very linear. If you have played Obi Wan or Jedi Outcast then you already know what to expect from most of the levels. Basically you get dropped into the front of a level and you have to fight your way to the back through hordes of inept enemies to flip a switch or fight a slightly less inept boss. This is disappointing because this is the third installment and I was hoping for some variety. My biggest gripe is that the game is not very well balanced. I don't know why the developers at LA bothered to put in other weapons because you really only need your lightsaber to beat the game. Most of these other weapons are holdovers from the original Darkforces and are ineffective or unnecessary. The balance of the AI is also a little off. All non-saber wielding foes are very easy and stand still waiting for their turn to be cut down. Dark force users seem difficult at first but once you figure out their pattern of attack they too are easy to dispatch. Clearly lightsaber combat is the focus and attraction of the game but even this key element is unbalanced because the the staff and dual sabers are so vastly superior to the single blade. Even with all these faults JA is a solid game and anyone who is a fan of the Star Wars franchise will enjoy it. I just wish that the people at Lucasarts would quit banking of the loyalty of their fans and instead start relying on the quality of their products.
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